Following up on the previous post ("Too Much of A Bad Thing"), here is another "public service announcement" about the difficulty of surviving 3...h6 and 4...Na5 when facing the Jerome Gambit - this time, the 4.c3 version.
Earlier warnings include "Still Worth Knowing", "Getting Creative," and "I'm Just Sayin'...".
hendrikgosse - codh
blitz, FICS, 2013
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6
The Semi-Italian Opening.
Asking for the "Jerome treatment." White obliges.
5.Bxf7+ Kxf7 6.Nxe5+ Ke8
The comparatively better 6...Ke6 is well met by 7.Qh5 with a clear advantage to White.
Or 7...g6 8.Qxg6+ Ke7 9.Qf7+ Kd6 10.Ng6 and Black will be down material, with an unsafe King.
8.Ng6+ Kf6 9.Nxh8 Nc6 10.Qh4+ Ke6 11.Qxd8 Black resigned
After 11...Nxd8 12.Ng6 White will be up the exchange and a couple of pawns.