Showing posts with label JMonson. Show all posts
Showing posts with label JMonson. Show all posts

Monday, November 18, 2013

Black: Winning the "Wrong" Way



After the previous game, I was pleased to come across the following Italian Four Knights Jerome Gambit. 

JMonson has played the Jerome Gambit at FICS for at least 5 years (scoring 58%). Here he runs afoul of a relatively rare counter-attacking idea. The whole line deserves further exploration.


JMonson - fischerJrSON

standard, FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+ 




The Italian Four Knights Jerome Gambit.


5...Kxf7 6.Nxe5+ Nxe5 7.d4 Nfg4




A plucky move by Black - Let White choose which piece he wants to capture, I want to attack!


The Database has only 3 earlier examples: two wins for White and one draw, a misleading result.


8.dxc5


Here, Black lost on time in Apterygidae - Danialian, standard, FICS, 2011. There is not much to learn from that.


Houdini prefers 8.f3 for White, leaving Black with an edge after 8...Bxd4 9.Qxd4 Qh4+ 10.Kd2 Qf6 11.Ke2 d6 12.Nd5 c5 13.Nxf6 cxd4 14.Nxg4 Bxg4 15.fxg4 Rac8. Jerome Gambiteers might want to remember 8.f3.


8...Qh4 


Instead, 8...c6 was played in the up-and-down MyGameUMove - SoftBrutal, FICS, 2013: 9.O-O Re8 10.Nd5 b6 11.b4 bxc5 12.bxc5 Nf6 13.Nxf6 Qxf6 14.Qh5+ g6 15.Qxh7+ Ke6 16.Qh3+ Ke7 17.Qg3 Ba6 18.Bg5 Bxf1 19.Bxf6+ Kxf6 20.Kxf1 a5 21.f4 Nc4 22.Qg5+ Kg7 23.f5 Kf8 24.Qxg6 Rxe4 25.Qh6+ Kf7 26.Qg6+ Ke7 27.Qg7+ Kd8 28.Qg8+ Re8 29.Qg5+ Kc7 30.f6 Re5 31.Qg3 Nd2+ 32.Kg1 d6 33.Rd1 Rae8 34.cxd6+ Kxd6 35.Rxd2+ Kc7 36.Re2 Kd6 37.Rxe5 Rxe5 38.f7 Ke7 39.Qxe5+ Kxf7 40.Qd6 c5 41.Qc6 c4 42.Qc5 a4 43.Qxc4+ Kf6 44.Qxa4 Kf5 45.c4 Ke4 46.c5+ Kd3 47.c6 Ke3 48.c7 Ke2  when White ran out of time and Black had no material to mate, giving a draw. Many improvements are possible for both sides.


9.Be3


This just loses a piece.


Instead 9.Qd5+ Ke7 10.g3 (10.Qd4 Kf7 11.Bf4 is about equal) 10...c6 (10...Qf6 11.f4 Nf3+ 12.Kf1 Qd4 13.Qxd4 Nxd4 14.Nd5+ Kf7 Black would have an edge) 11.Qd6+ Kd8 12.gxh4 Nf3+ 13.Ke2 Re8 14.Kxf3 h5 15.Bg5+ Re7 16.Bxe7+ (16.Qxe7+ Kc7 17.Qd6#) 16...Ke8 17.e5 b6 18.Ne4 Ba6 19.Rad1 Rd8 Black resigned, in stretto - shutrick, FICS, 2007.


9...Nxe3 White resigned




Tuesday, August 9, 2011

Quick Peeks



Looking at some of the recent games played at FICS, I came up with a few snapshots of play from Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) and related games.




After a lot of conflict, two players reached the safety of the Bishops-of-opposite-colors endgame, drawing in over 70 moves
JMonson-Waveylines, blitz, FICS, 2011


A couple of others players showed that it was not that hard to reach the same result in 64 moves, with less material

BBendingR - cortijlo, standard, FICS, 2011


In the following position White lost on time, which is a pity, as the position, odd as it is, is drawn: White checks repeatedly with his Rook or uses it in cooperation with the King to hold the pawns off (which advance at their peril).

KCOLD - bohnster, blitz, FICS, 2011


In a related position, White won on time, although, objectively his opponent was better (Black promotes his a-pawn to draw White's King away, and then advances his King to escort the remaining pawns).

JMonson - Tseatsy, blitz, FICS, 2011


Finally, a drawn position that brings to mind a quote attributed to Alexander Alekhine
The fact that a player is very short of time is, to my mind, as little to be considered an excuse as, for instance, the statement of the law-breaker that he was drunk at the time he committed the crime.

GeorgeCool - xadrezedificil, blitz, FICS, 2011
Black ran out of time and White has no material to mate