Showing posts with label dkahnd. Show all posts
Showing posts with label dkahnd. Show all posts

Friday, May 9, 2014

What Hole?



Ah! Another unsound attack with the Jerome Gambit by Yours Truly! At first glance, it looks powerful - but, there is a hole in it. (Or maybe more than one...) Lucky for me, my opponent missed his escape, and perished in rolling thunder.


perrypawnpusher - kenkenaitya
blitz, FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



The Jerome Gambit.

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


I like facing this defense, as it allows White to get rid of the annoying Black dark-squared Bishop and to get his "Jerome pawns" rolling.

7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6


10.0-0 Rf8 11.f4

Or 11.f3 as in mrjoker - PhlebasP, ICC, 2009 (1-0,35).

11...Kf7

Alternatives:


12.f5 Ne5 13.d4 Neg4 14.Qd3 Kg8 



Black has castled-by-hand, but White already has a small edge.


15.h3 Nh6 16.Bxh6 gxh6 17.Nc3 a6 18.Qe3 Kg7




Rybka 3 gives a very complicated defense starting with 18...Ne8, and including ...Qe7 and ...Qf6 to exchange (or drive) off White's Queen.

19.Qg3+


Here, and for the next few moves, Rybka 3 prefers e4-e5. Then, when I finally play the move, it prefers something different. The reason? See the note to Black's 23nd move.

19...Kf7 20.Qh4 Rg8 21.Qxh6 Rg7



22.e5?



First White should play 22.Rae1.

22...dxe5 23.dxe5 Ng8

Instead, 23...Qd4+ 24.Rf2 Qxe5 gives Black the edge. White must always be wary of the Black Queen check and capture, if he plays the e4-e5 break.

24.e6+ Kf8 25.Qf4 b5


Here Rybka 3 suggests that Black try his luck in a Rooks and pawns endgame (where he is still worse): 25...Nf6 26.Rad1 Qe7 27.Nd5 Qc5+ 28.Ne3 Qe7 29.Ng4 Nxg4 30.hxg4 Bxe6 31.fxe6+ Kg8 32.Qc4 Rg6 33.Rfe1 b5 34.Rd7 bxc4 35.Rxe7 Rg7 36.Rd7 c3 37.bxc3 Re8 38.Rxg7+ Kxg7 39.e7 Kf6.

Now White finishes off the game in sparkling style.

26.Rad1 Qe8 27.f6 Rg6 28.f7 Qe7 29.fxg8Q+ Kxg8 30.Qf7+ Qxf7 31.exf7+ Kf8 32.Rd8+ Ke7 33.f8Q+ Ke6 
Black resigned as I played 34.Re1





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Friday, February 24, 2012

Almost


Sometimes the person playing the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) gets just enough assistance from the defender that the opening can almost look like it really does lead to a powerful attack...

perrypawnpusher - obturator
blitz, FICS, 2012


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6



7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6


10.0-0 Rf8 11.f4

Equally strong was 11.d4, as in fehim - cybernoid, FICS, 2006: 11...Be6 12.e5 dxe5 13.dxe5 Ne7 14.exf6 Rxf6 15.b3 Nd5 16.Qe4 Qd6 17.Bb2 Rh6 18.g3 Kd7 19.Rd1 Re8 20.c4 Bg4 21.Qxg4+ Black resigned.

Instead, 11.f3 was the introduction to an ultimate "Jerome pawn" game, mrjoker - PhlebasP, ICC, 2009 (1-0, 35).

11...Qe7

I have also faced 11...Rf7 in perrypawnpusher - dkahnd, blitz, FICS, 2010 (1-0, 30) as has Louis Marin, in mrjoker - Mandragora, ICC, 2008 (1-0, 49);

as well as 11...Ng4 in perrypawnpusher - dkahnd, blitz, FICS, 2011 (1-0, 24), perrypawnpusher - lorecai, blitz, FICS, 2010 (1-0, 47), and perrypawnpusher - jgknight, blitz, FICS, 2010 (½-½, 58).

12.Nc3

Also possible was 12.f5 Ne5 13.Nc3 b6 14.d4 Nc4 15.Qg5 Nxe4 16.Nxe4 Qxe4 17.Qxg7 Bxf5 18.Bh6 Rf7 19.Qg5 Kd7 20.Rae1 Qxd4+ 21.Kh1 Nd2 22.Rxf5 Rxf5 23.Qxf5+ Kc6 24.Bxd2 Qxd2 25.Rf1 Re8 26.Qf3+ Kc5 27.Qa3+ Kc6 28.Qa4+ b5 29.Qa6+ Kd7 30.Qxb5+ c6 31.Rf7+ Re7 32.Qb7+ Kd8 Black resigned, holofernes - kdosch, FICS, 2001.

12...Ng4

Also seen is 12...c6 as in perrypawnpusher - parlance, blitz, FICS, 2011 (1-0, 20), although 12...Kf7 with plans to continuing castling-by-hand may be best.

13.Qg3 Bd7 14.f5 N6e5 15.d4 d5

Black returns a piece and undermines White's pawn at f5, but this might be less painfully accomplished (at least the first step) by 15...Nf6 16.dxe5 dxe5.

Now White's game takes a step forward.

16.Nxd5 Qd6 17.dxe5 Nxe5 18.Bf4 Qc5+ 19.Kh1 Nf7 20.Nxc7+ Ke7


21.Nxa8

I was pleased to be the exchange and a few pawns ahead, but 21.Qh4+, continuing the attack on the King, was stronger.

21...Rxa8 22.Bg5+

This was a nervous, short-of-time move. Better was the straight-forward 22.Qxg7.

22...Ke8 23.c3 Bc6 24.Rae1 h6 25.Be3 Qc4 26.Qxg7 Bxe4 27.Qg8+ Kd7 28.Qxa8

I had my clock back under control, and needed only avoid a serious blunder to bring home the point.

28...Qc6 29.Rd1+ Kc7 30.Bf4+ Kb6 31.Qg8 Black resigned

Saturday, August 27, 2011

Slower...


Almost all of my games with the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) played at FICS have been at blitz speed (the one notable exception being a mismatched game against MiloBot). I have decided to try the opening out at slower time controls. The following is my second non-blitz FICS game. 


perrypawnpusher - kashifnaseem
standard, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf8


The Jerome Variation of the Jerome Gambit.

7.Qxe5 d6 8.Qg3 Qf6


Including this game, The Database has 47 games with this move (reinforcing Black's hold on the dark diagonals), with White scoring 50%. Of interest are the 8 games between mrjoker and PhlebasP, where the first player scored 6-1-1.

Alternatives include 8...Nf6 (64 games in The Database, White scores 52%), as in perrypawnpusher - klixar, blitz, FICS, 2007 (1-0, 33), perrypawnpusher - marianomocoroa, blitz, FICS, 2010 (1-0, 14),  perrypawnpusher - salla, blitz, FICS, 2010 (1-0, 18), perrypawnpusher - caterwaul, blitz, FICS, 2010 (1-0, 39);  perrypawnpusher - maxmi, blitz, FICS, 2010, (1-0, 42), Wall - Badbeat994, Chess.com, 2010 (1-0, 48), Wall - Milsrilion, Chess.com, 2010 (1-0, 50), and perrypawnpusher - truuf, blitz, FICS, 2011 (0-1, 32).

Also 8...Qe7 (6 games in The Database, White scores 67%) as in perrypawnpusher - frencheng, 10 5 blitz, FICS, 2010 (1-0, 17), perrypawnpusher-dkahnd, blitz, FICS, 2010 (1-0, 20) and Banks,P - Dunne,D, Worcestershire v Derbyshire, 2010, (1-0, 35); and 8...h5 (3 games in The Database, White scores 67%), as in Wall - Thieveyen, Chess.com, 2010 (1-0, 61).

9.0-0

Or 9.Nc3 as in Wall - GoldCoinCollector, Chess.com, 2010 (1-0, 17).

9...g6

Creating a refuge for his King.

10.Nc3 c6 11.d3 Be6


12.Be3 Bd4

Black sees the c3 spot as vulnerable, and figures that if White exchanges off the Bishop, the Queen will recapture and be centrally placed. This is an error that we both missed  which I realized as soon as I played my next move. This is something that I had hoped that "more time on the clock" would fix.

13.Bxd4

Too much of a reflex: after 13.Qxd6+ Black will simply lose the Bishop.

13...Qxd4 14.Kh1 Nf6 15.f4 Ng4


Eyeing the square e3, which no longer has the protection of White's dark-squared Bishop.

16.Rae1

This move is okay (protecting the square, developing a Rook) but after the game Houdini pointed out that I could have pushed 16.f5 anyhow, as I would not be losing the exchange, I would be getting two pieces for a Rook (leaving me up two pawns for the exchange): 16.f5 Ne3 17.fxe6+ Nxf1 18.Rxf1+ Kg8 19.Qg5 and White's Queen is ready to invade Black's fortress.

16...Qb4

This is the kind of move that makes my heart soar, especially after my games against irak, smarlny and chingching – it is dangerous for Black to let his Queen go wandering.

17.f5 gxf5 18.exf5 Bxa2



19.Nxa2

After the game Houdini pointed out that 19.Re4, both threatening to win the Knight at g4 and chase the Queen away from protecting the pawn at d6, was even stronger.

19...Qxb2 20.Qxd6+ Kg8 21.Qe6+ Kg7 22.Qe7+ Kh6 23.Qh4+ Kg7 24.Qxg4+ Kf6 25.Re6+ Kf7 26.Qh5+ Kf8 27.Qh6+ Qg7


I am sure that there was a checkmate after 27.f6, but, having gone up a piece, I decided to play it safe and exchange Queens.

28.Qxg7+ Kxg7 29.f6+ Kf7 30.Re7+ Kf8 31.Rxb7 Re8 32.Rxa7 Rg8 33.f7 Re6 34.Ra8+ Kg7 Black resigned






graphic by Jeff Bucchino, the Wizard of Draws

Wednesday, March 9, 2011

The Equalizing Injustice of Chess

Blitz. You can play a refuted opening against an opponent who has out-prepared you. You can make tactical mistakes and fall even further behind in material. You can be a move or two away from being summarily executed. And then you can win.

It's not fair.
 

perrypawnpusher  - dkahnd
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


I was pretty sure that I had played my opponent before, but after the game I consulted The Database and found that this was our fourth matchup.

Last year dkahnd had chosen 6...Kf8 against me in perrypawnpusher - dkahnd, blitz, FICS, 2010 (1-0, 20).

7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6


dkahnd was taking his time on his moves. He was not going to do anything silly.

10.0-0 Rf8 11.f4 Ng4


Or 11...Rf7 12.f5 Ne5 13.d4 Neg4 as in perrypawnpusher - dkahnd, FICS, 2010 (1-0, 30).

12.Qg3 h5

Varying from 12...Qf6 as in perrypawnpusher - dkahnd, blitz, FICS, 2010 (1-0, 37)


I had expected 12...Qh4 like perrypawnpusher - MRBarupal, blitz, FICS, 2010 (0-1, 47).

It appears that in the current game, ...Rh8-f8 was not a preparation for castling-by-hand but a move in support of a Kingside attack!

13.h3

Fritz10 sees this as a tiny improvement over 13.d4, but it would have been nice to be able to answer 13...h4 with 14.Qd3 as I did in perrypawnpusher - lorecai, FICS, 2010 (1-0, 47).

My opponent continued to play slowly, seriously and strongly. 

13...h4 14.Qb3


I had no idea how terrible this move was at the time. Of course, I had no idea how terrible my position had become, too.

After the game Rybka 3 recommended 14.Qe1, when White is barely able to survive Black's attack: 14...Nxf4 15.d4 (instead, 15.hxg4 can be answered by 15...Qf6 and 16...Nxg2) Qf6 16.e5 Nxh3+ (As someone once said: I'm up a piece? Great! Then I have two that I can sacrifice!) 17.gxh3 Qxf1+ 18.Qxf1 Rxf1+ 19.Kxf1 Nh6 20.Kg2 dxe5 21.dxe5 Bd7 22.Nc3 Bc6+ 23.Kf2 Ke7 24.Bxh6 Rf8+ 25.Ke2 gxh6 26.Rg1 Rf3 27.Rg7+ Kf8 28.Rxc7 Rxh3 29.Rh7 Rg3 30.Rxh6 h3.




analysis diagram





With luck, White might be able to grovel himself to a draw... Or not.

14...Nxf4 15.hxg4


Overlooking Black's response. Actually, for a move, Black overlooked his response, too.

15...Bxg4

This is good. As Black discovers a move later, ...Ne2+ is even better.

16.d4

I was still pretty clueless, but Rybka 3 later showed a tortuous route to completing my development: 16.Kh2 Be6 17.Qf3 h3 18.g3 Ng6 19.Qe2 Ne5 20.Rxf8+ Kxf8 21.d4 Bg4 22.Qf2+ Nf3+ 23.Kh1 Kg8 24.Be3 Qe7 25.Nc3 Rf8




analysis diagram







Gruesome, Black is still better. As if I could think as strong or as quick as a computer, anyhow...

16...Ne2+ 17.Kh2 Rxf1


I was now down a Rook. Could my Queenside look any more ridiculous?

My only "hope", such as it was, as my opponent prepared to wrap up the game, was that he had used up a lot of time and was now playing on the increments.

18.Qg8+ Rf8 19.Qxg7 Be6 20.Bg5 Qd7 21.Qg6+ Bf7 22.Qf6


Certainly not the objectively best move, but when your only chance left is an opponent's time error, you go for concrete threats. 

22...Ng3 23.Nc3 Qg4

Zeitnot.

24.Qe7 checkmate


Whew! This game is going to get a lot of in-depth study from me before I try the Jerome Gambit again!

Tuesday, November 23, 2010

It's Not A Blunder If It Doesn't Get Refuted

I was feeling pretty good about the following game until I played it over and almost choked on the winning 21st move. I wonder if my opponent had the same experience? Oh, well, strange things happen in blitz...





perrypawnpusher  - dkahnd
blitz, FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


My opponent and I have met a couple of times before. Once he chose 6...Kf8 (1-0, 20) perrypawnpusher - dkahnd, blitz, FICS, 2010.

7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6 10.0-0


There are 48 games with this position in the updated New Year's Database. White has scored 66%, but it has caused me my share of headaches.

10...Rf8 11.f4

Here 11...Ng4 12.Qg3 looks critical.

MRBarupal beat me with 12...Qh4 (perrypawnpusher - MRBarupal, blitz, FICS, 2010 [0-1, 47]) while I was able to hold jgknight to a draw in that line (perrypawnpusher - jgknight, blitz, FICS, 2010 [½-½, 58]).

Less effective was 12...h5 (perrypawnpusher - lorecai, blitz, FICS, 2010, [1-0,47]).

Strongest may be 12...Qf6, which was reached by transposition (10.f4 Ng4 11.Qg3 Rf8 12.0-0 Qf6) in perrypawnpusher - dkahnd, blitz, FICS, 2010 (1-0, 37).

11...Rf7


11...Kd7 was perhaps a bit too risky in perrypawnpusher - blackburne, JG3 thematic, ChessWorld, 2008 (1-0, 38)

12.f5 Ne5 13.d4 Neg4

Certainly tempting, given the above lines, but 13...Nc6 might be better.

14.Qf3 Re7

15.h3 Rxe4

The play is heating up. Black did not like the looks of 15...Nh6 16.Bxh6 gxh6, so he pushes ahead.

16.hxg4

After the game Rybka offered 16.Bg5 Rxd4 17.hxg4 as a bit better.

16...Rxg4 17.Re1+ Kf8 18.Nc3


A reasonable pawn sacrifice to focus on development to further the attack.

18...Rxd4 19.Bg5 Bd7 20.Qe3

More in line with the position was repositioning the Knight with 20.Ne2 Rc4 21.Nf4 giving an edge to White.

20...c5 21.Nd5

Wow.

If we had eggs, we could have ham an eggs  if we had ham.

Readers can probably see that 21.Rad1 keeps the game even.

21...Rg4

Double Wow.

Now Black goes down in flames.

22.Bxf6 gxf6 23.Qh6+ Rg7 24.Re7


24...Qxe7 25.Nxe7 Re8 26.Re1 Rexe7 27.Rxe7 Kxe7 28.Qxg7+ Kd8 29.Qxf6+ Kc7 30.Qe7 Black resigned

Saturday, November 6, 2010

Win, Lose, Draw

Here we have another game that went bad just as it was getting good... Luckily, the Jerome Gambit has an endgame swamp that White can often disappear into. 

perrypawnpusher - jgknight
blitz, FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6


So far, all pretty standard. As usual, Black is better.

10.0-0 Rf8 11.f4 Ng4


Ah, the harassing horsie! This is better than the bodacious 11...Kd7 of perrypawnpusher - blackburne, JG3 thematic, ChessWorld, 2008 (1-0, 38), though not as thematic as the thoughtful 11...Rf7 followed by 12...Kf8 as in mrjoker - Mandragora, ICC, 2008 (1-49). Of course, 11...Kf7 followed by 12...Kg8 was a fine plan, too.

12.Qg3 Qh4

This seems a little bit better than the 12...h5 of perrypawnpusher - lorecai, blitz, FICS, 2010 (1-0, 47) and a bit less good than 12...Qf6, seen in perrypawnpusher - dkahnd, blitz, FICS, 2010 (1-0,  37), but all three moves, plus 12...c6 and 12...Ne7, seem very playable.

I know that the Jerome Gambiteer thinks of "attack!" but exchanging Queens is now best.

13.Qxh4 Nxh4 14.f5


This is not so much an improvement upon as an alternative to the 14.d3 of perrypawnpusher - MRBarupal, blitz, FICS, 2010 (0-1, 47), a game which saw 15.f5, anyhow. The goal is to work toward winning one of Black's two advanced Knights.

14...Ne5

Black sees what is up and evacuates a Knight. Instead, he chould have attacked White's advance pawn with 14...g6, an idea which he comes to, shortly.

15.g3

A complete mis-reading of the position. White needed to try 15.d4, and after 15...Nc6 he had either 16.d5 or 16.c3, each of which would have helped his lagging development and would have strengthened his position, not weakened it.

15...Nhf3+


And I thought that the Knights were annoying before!

16.Kg2 g6 17.c3 gxf5 18.exf5 Rxf5 19.d4


White's position is a mess (lack of development, for starters) and all Black needs to do is find 19...Nd3 to show this. Instead, he chooses the wrong square for his Knight.

19...Ng4

I've tried for a win, I've blundered into a loss, but this move gives me a chance for a draw...

20.Rxf3 Rxf3 21.Kxf3 Nxh2+ 22.Kg2 Ng4 23.Bg5 h6 24.Bf4 Bf5 25.Nd2 Kf7 26.Re1 Re8 27.Rxe8 Kxe8 28.Nc4 b5 29.Ne3 Nxe3+ 30.Bxe3


Around here, or soon after, I offered my opponent a draw, as we've reached a Bishops-of-opposite-colors endgame which is quite even. jgknight declined, either out of principle or pique, or maybe he figured his "good" Bishop could out-duel my "bad" one.

As a result, we almost doubled the length of the game, but eventually, as my opponent fell behind in time, he decided to concede the half point.

30...Be4+ 31.Kh3 h5 32.Kh4 Bf3 33.Kg5 Kf7 34.a3 a5 35.Bf4 Ke6 36.Kg6 c5 37.dxc5 dxc5 38.Be3 Kd5 39.Kf5 b4 40.cxb4 axb4 41.axb4 cxb4 42.Bh6 Kc4 43.Kf4 Bg4 44.Bg7 Kd3 45.Be5 Kc2 46.Bd4 b3 47.Be5 Kd3 48.Bf6 Ke2 49.Be5 Kf2 50.Bf6 Kg2 51.Bh4 Kh3 52.Bf6 Bd1 53.Bh4 Bg4 54.Bf6 Bd1 55.Bh4 Bg4 56.Bf6 Bd1 57.Bh4 Bg4 58.Bf6 Game drawn by repetition