Showing posts with label jorgemlfranco. Show all posts
Showing posts with label jorgemlfranco. Show all posts

Saturday, June 17, 2017

Blackburne Shilling Jerome Gambit: Creativity

I recently ran across an unusual line in the Blackburne Shilling Jerome Gambit that led to some interesting play - no doubt "enhanced" by the blitz time limit. White's creativity is to be applauded.

sahistonline - sriwijaya
5 5 blitz, FICS 2016

1.e4 e5 2.Bc4 Nc6 3.Nf3 Nd4




Blackburne Shilling Gambit.

4.Bxf7+

Blackburne Shilling Jerome Gambit.

4...Kxf7 5.Nxe5+ Ke6 6.c3 Kxe5 



7.f4+

A rare, but interesting idea. Most recommended is 7.cxd4+ leading to an equal game.

7...Kxe4

Not 7...Kxf4 which gave White an immediate payoff after 8.Rf1+ (8.Qh5!?) Ke5 9.cxd4+ Kxd4?! 10.Qa4+ (10.Rf5!?) Ke5 11.d4+ Ke6 12.Qb3+ (12.d5!?) Kd6?! 13.Qd5+ Ke7 Black resigned, drakorg - borodin, FICS, 2002.

Best, as always in this line of the Blackburne Shilling Jerome Gambit, was to retreat the King, e.g. 7...Ke6.

8.d3+

White should not seek to immediately recover his sacrificed material, i.e. 8.cxd4 Kxd4 (8...Kxf4 leads to mate 9.Rf1+ Kg5 10.d3+ Kg6 11.Qg4+ Black resigned, jorgemlfranco - FoldZero, FICS, 2012; 8...d5!?) 9.O-O Bc5 10.Kh1 Qh4 11.Qa4+ Kd5 12.Nc3+ Kd6 13.d4 Bb6 14.Bd2 Nf6 15.Qb4+ Ke6 16.Rae1+ Kf7 17.Qc4+ Kg6 18.f5+ Kh5 19.Ne2 d5 20.Qd3 Ne4 21.Nf4+ Kg4 22.Qf3+ Kxf5 23.Ng6+ Kxg6 24.Qf7 checkmate, richiehill - steadylooking, FICS, 2011.

Best is to lock the enemy King in the center with 8.Qh5.

8...Kd5 9.Qh5+

The King is free. White might as well play 9.cxd4 and accept that he is worse.

But, remember, this is a blitz game!

9...Kc6 10.cxd4 Qe7+ 11.Kf2 Nf6 12.Qf3+ Nd5



In the BSJG, as well as in the Jerome Gambit, Black should always be concerned about blocking in his light-squared Bishop, which in turn blocks his Rook. Best, therefore, was 12...d5!?.

13.Nc3 Qd6 14.Be3 b6 15.Rac1 Kb7 16.Nxd5 c6 17.Nc3 



Black has castled-by-hand on the Queenside.

White's advantage isn't his extra, doubled pawn, it is his great lead in development.

17...g5 18.Rhf1 Be7

Black would have done better to stick with his original idea 18...gxf4 19.Qxf4 Qxf4+ 20.Bxf4 d5 and White has only an edge.

19.Nb5

More direct was opening the position with 19.d5!?

19...Qd5

How ironic: Black erred earlier by putting his Knight on this square, now he is mistaken putting his Queen there. Then as now, ...d5!? was the move with near equality. The locked up pieces will never become part of the game.

20.Qxd5 cxd5 21.fxg5 Rf8+ 22.Kg1 Rxf1+ 23.Kxf1 Bd8



24.Nd6+ Ka6 25.Nxc8 Rxc8 26.Rxc8 Black resigned



Sunday, September 13, 2015

The Jerome Gambit Treatment - Unbelieveable! (Addendum)



I was pleased to see that The Database contained more than a few games with the attacking (against the Semi-Italian / Philidor Defense) move 6.Bxf7+ mentioned by Max Euwe and Walter Meiden in their 1963 book Chess Master vs Chess Amateur, and covered in the previous post (see "The Jerome Gambit Treatment - Unbelieveable!"). 

When we look a bit further, at 6...Kxf7 7.Nxe5+ Kf6 - the line with Black's best defense - it is reassuring to find two games with Euwe and Meiden's recommended 8.Nd3.


It is interesting that in the first of those games Black performed the prudent retreat of his King to h7 (an idea mentioned in the previous post); and then, from a better position, he benefitted from an oversight by White to score the point. 


fmarius - bougie

standard, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.Bxf7+ Kxf7 5.d4 d6 6.dxe5 dxe5 7.Nxe5+ Kf6 8.Nd3 Nge7 9.Qf3+ Kg6 10.Nf4+ Kh7 11.0-0 Ne5 12.Qh5 Qd6 13.Rd1 g6 14.Qh4 Qxd1 checkmate

In the second game, clearly the clock played a factor in the blitz game, as both players tossed the advantage (for White, various checkmates) back and forth before splitting the point, as the notes show.


itscml - laudenor

blitz, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.d4 d6 5.dxe5 dxe5 6.Bxf7+ Kxf7 7.Nxe5+ Kf6 8.Nd3 Ne5 9.0-0 Nxd3 10.cxd3 Kf7 11.Nc3 c6 12.f4 Bc5+ 13.Kh1 Ne7 14.Qf3 [14.Qh5+ g6 15.Qxc5 Qxd3 White is better] 14...Kg8 15.f5 Bd4 16.Ne2 c5 17.Bf4 Qf8 18.e5 Nxf5 19.Ng3 Be6 20.Bg5 Nxg3+ 21.Qxg3 Bf7 22.e6 hxg5 23.exf7+ Kh7 24.Qh3+ Kg6 25.Qf3 [25.Qf5+ Kh6 26.Qh3+ , etc.,  draw] 25...Rh6 26.Qe4+ [26.Qf5+ Kh5 27.Rf3 Bf2 28.Rh3+ Bh4 29.g4#] 26...Kh5 27.g4+ Kh4 28.Qe1+ [28.Qg2 Bf2 29.Rxf2 Qd6 30.Rf3 Qxh2+ 31.Kxh2 Rf8 32.Qh3#] 28...Kxg4 29.Qg3+ Kh5 30.Rg1 [30.Qh3+ Kg6 31.Qf5+ Kh5 32.Rf3 Bf2 33.Rh3+ Bh4 34.Rg1 Rg6 35.Rxh4+ Kxh4 36.Qg4#] 30...Bf6 31.Qg4+ Kg6 32.Qe4+ Kh5 [32...Kxf7 and Black is better] 33.Qg4+ [33.Rg3 Qc8 34.f8Q g4 35.Qxc8 Rg6 36.Qcf5+ Kh4 37.Qfxg4+ Rxg4 38.Qxg4#] 33...Kg6 34.Qe4+ Kh5 [34...Kxf7 and Black is better] 35.Qg4+ [35.Rg3 mates, as above] 35...Kg6 36.Qe4+ Game drawn by repetition

There are also 3 games in The Database with Stockfish 6's choice, and perhaps the best move, 8.Qf3+!? Alas, none of the attackers were able to discover the recommended 8...Kxe5 9.Qf7!? and although they fought the good fight, only the experienced drumme (457 games in The Database) was able to score - and that was a time forfeit win from a worse position.


drumme - tufng

blitz, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.d4 d6 5.dxe5 dxe5 6.Bxf7+ Kxf7 7.Nxe5+ Kf6 8.Qf3+ Kxe5 9.Bf4+ Ke6 10.Qg4+ Ke7 11.Qh4+ Ke8 12.Qh5+ Kd7 13.Nc3 Nf6 14.0-0-0+ Bd6 15.Qf7+ Qe7 16.Qg6 Ne5 17.Bxe5 Re8 18.Bxf6 Qxf6 19.Qg4+ Kd8 20.Rxd6+ cxd6 21.Qe2 Black forfeited on time


jorgemlfranco  - shno

blitz, FICS, 2012
1.e4 e5 2.Bc4 Nc6 3.Nf3 h6 4.Bxf7+ Kxf7 5.d4 d6 6.dxe5 dxe5 7.Nxe5+ Kf6 8.Qf3+ Kxe5 9.Bf4+ Ke6 10.Qb3+ Ke7 11.Qa3+ Kf7 12.Qb3+ Kg6 13.Qg3+ Kh7 14.Bxc7 Qg5 15.Bf4 Qa5+ 16.c3 Nf6 17.0-0 g5 18.Bd2 Nxe4 19.Qe3 Bf5 20.c4 Qc5 21.Qc3 Nxc3 22.Nxc3 Bg7 23.Nd5 Rhd8 24.Be3 Qxc4 25.Nc7 Ne5 26.Rab1 Qxc7 White resigned


rabjr - DRES

standard, FICS, 2012
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.Bxf7+ Kxf7 5.d4 d6 6.dxe5 dxe5 7.Nxe5+ Kf6 8.Qf3+ Kxe5 9.Qf4+ Ke6 10.0-0 Qf6 11.Qd2 Qd4 12.Qe2 Nf6 13.Be3 Qxe4 14.Nc3 Qg6 15.Bc5+ Kf7 16.Qg4 Qxg4 17.Nd5 Nxd5 18.f3 Bxc5+ 19.Kh1 Qd4 20.Rad1 Qc4 21.b3 Qb5 22.Rxd5 Qxf1 checkmate

Tuesday, July 3, 2012

A High Level of Danger


The Blackburne Shilling Jerome Gambit frequently leads to positions with a high level of danger. 

For example, the Black Knight that has thematically leaped to d4 often goes on to c2, where sometimes it captures the White Rook at a1 with advantage; sometimes it captures the White Rook at a1 causing a disadvantage; and sometimes the White King walks over and captures it before it can get to a1.

Too, there are the lines where Black's King grabs material in the center of the board, then creeps away. Or not. 

jorgemlfranco - FoldZero
blitz, FICS, 2012

1.e4 e5 2.Bc4 Nc6 3.Nf3 Nd4 4.Bxf7+ 


The Blackburne Shilling Jerome Gambit.

4...Kxf7 5.Nxe5+ Ke6 6.c3 Kxe5 


7.f4+

Varying from the recommended 7.cxd4+, when Black then does best to head his King homeward with 7...Ke6 with a balanced game.

7...Kxe4

Grabbing material is not as wise as heading the King homeward with 7...Ke6.

An earlier game, featuring 7...Kxf4, illustrated similar dangers, although the play could have been improved in different places 8.Rf1+ (8.0-0+) 8...Ke5 9.cxd4+ Kxd4 (9...Ke6) 10.Qa4+ (10.Rf5) 10...Ke5 11.d4+ Ke6 12.Qb3+ Kd6 (12...d5) 13.Qd5+ Ke7 Black resigned, drakorg - borodin, FICS, 2002.

8.cxd4

Likewise, grabbing material. 

White could keep an edge by focusing on the enemy King, as Rybka suggests: 8.Qh5 Nc2+ 9.Kd1 g5 10.Qf3+ Kf5 11.fxg5+ Kg6 12.Rf1 Qe8 13.Kxc2 d6 when White's pawns and attack are adequate compensation for the sacrificed piece.

8...Kxf4 

More material = more risk. This is a complicated line!

Another uneven instructive tale: 8...Kxd4 9.0–0 Bc5 (9...Nf6) 10.Kh1 (10.Nc3) 10...Qh4 (10...Be7) 11.Qa4+ Kd5 12.Nc3+ Kd6 13.d4 (13.Qe4) 13...Bb6 14.Bd2 (14.Qb4+) 14...Nf6 (14...Ke6) 15.Qb4+ Ke6 (15...c5) 16.Rae1+ Kf7 17.Qc4+ (17.Qe7+) 17...Kg6 (17...Kf8) 18.f5+ Kh5 19.Ne2 d5 20.Qd3 Ne4 21.Nf4+ Kg4 22.Qf3+ Kxf5 23.Ng6+ Kxg6 24.Qf7 checkmate, richiehill - steadylooking, FICS, 2011

Rybka prefers 8...Nf6 9.0-0 Kf5.

9.Rf1+ Kg5 10.d3+ Kg6 11.Qg4+ Black resigned