Showing posts with label nonsonocapace. Show all posts
Showing posts with label nonsonocapace. Show all posts

Monday, June 18, 2012

Kick Me


It might be that, despite his name, Dekapitator was on his way to playing a quiet Giuoco Piano game, when his opponent's 4...Na5 suddenly screamed out "Kick Me!" Suddenly, the "Jerome treatment" seemed like a good idea.


Dekapitator - nonsonocapace
blitz, FICS, 2012


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.0-0 Na5 




We have seen that this offside Knight is not very good when played on the third move (see "Puzzling" for a recent example), and it is just about as strong here.


5.Bxf7+


Objectively, White does best with 5.Nxe5, but the Jerome treatment of the position is more fun.


5...Kxf7 6.Nxe5+ Ke6 


Brave and bold, but Rybka prefers 6...Kf8 (there are two games in The Database with this move, White scoring 2-0) and then gives 7.d4 Bb6 8.Nf3 Qe8 9.Nc3 d6 10.h3 Qg6 11.Nh4 Qf6 12.Nf3 Qg6 repeating the position for a draw!?


Not surprisingly, 6...Ke8, allowing White's Queen to go to h5 with check, lost in its one appearance in The Database.


7.d4


A bit stronger is 7.Qg4+ Kxe5 8.d4+, but White may have been finding his way here.


7...Bd6 


After this, it is "find the checkmate" for White.


8.Qg4+ Ke7 9.Bg5+ 


Or 9.Qxg7+ Ke8 10.Qf7# 


9...Nf6 


10.f4 


Building his position. With 10.Bxf6+ White would win Black's Queen, as anything other than 10...Ke8 would lead to mate.


10...Bxe5 


Missing a chance to play 10...Kf8 and shore up his position. Now White crashes through.


11.fxe5 Kf7 12.exf6 .gxf6 13.Rxf6+ Qxf6 14.Bxf6 Kxf6 15.Nc3 b6 16.Rf1+ Ke7 17.Qg7+ Kd6 18.Rf6 checkmate