Saturday, August 22, 2015

There Are Some Risks We Should Not Take.


Let's face it, some players succeed with the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) - even the more difficult lines - because they are strong, and they would succeed against their opponents whatever opening they used.

Then, there is the rest of us. Staying away from really bad lines (relatively speaking: remember, we are talking about the Jerome Gambit here) is essential. Never mind that our heroes have played them and escaped to triumph. There are some risks we should not take.


Galamon - GimpBishop

blitz, FICS, 2015

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 Qe7 




Whistler's Defense. Stronger, much less known, and more dangerous for White than Blackburne's Defense (7...d6).

Do yourself a favor as a Jerome Gambiteer: don't take the Rook.


8.Qxh8 Qxe4+ 9.Kf1


Yes, I know that Bill Wall once played the equally painful 9.Kd1 and managed a draw in Wall,B - Mathieubuntu, blitz 10 0, FICS, 2011 (1/2-1/2, 14). Better to remember the lessons of Jerome,A - Whistler,G, correspondence, 1876 (0-1, 15)


9...Qxc2


Yes, I know that against 9...Nf6 ZahariSokolov at FICS won his game last year (ZahariSokolov - Dragonianlee, FICS, 2014 [1-0, 20]) and Alonzo Wheeler Jerome achieved a draw, a long time ago, in a correspondence game (Jerome,A - Norton,D, correspondence, 1876 [½-½, 20]) but both were fortunate; and while the text is okay, 9...Qh4!? is stronger than either it or 9...Nf6.


10.Qxh7+ Kf8


If you have access to The Database you might want to point out to me that after 10...Kf6 White won in markinchrist - Gurucool, blitz, FICS, 2013 (1-0, 20) - but that was only because Black forfeited by disconnection when he had a forced checkmate in 9 moves.


11.Qxg6


A blunder.


Yes, chessmanjeff of FICS both won and lost games with 11.Nc3 (chessmanjeff - CHESSWILL, blitz, FICS, 2013 [1-0, 38]  and chessmanjeff - throwback, blitz, FICS, 2014 [0-1, 16]) - that's scoring 50%, right? - but "objectively" Black's game was still better.


11...Qd1 checkmate




Thursday, August 20, 2015

Let's Have A Serious Discussion of the Jerome Gambit (not)


A couple of weeks ago someone ("MrMiniatures") at Chess.com suggested a "Serious Discussion of the Jerome Gambit" although, after a good start, it kind of ran down faster than a $5 watch...

Sure, there was some initial heat, like
It's completely unsound.  Grandmasters and other strong players have proved it time and time again.
(Citations! Citations! Citations, if you please. Help me with my research. - Rick)

Then, there was some shared inquiry, and an assessment,
I had to look it up. Someone even wrote a wiki article on it: https://en.wikipedia.org/wiki/Giuoco_Piano,_Jerome_Gambit 
Not much to analyze, really. White is just lost.
And, finally, some solid information,
Idk if this is still kept up to date but there's quite a bit in it if you're actually interested in this line: http://jeromegambit.blogspot.com/
(We're still here and posting every-other-day.- Rick)

Then things wandered off into a discussion of 1.e4 e5 2.Nf3 Nf6 3.Nxe5 Nxe4...

Of course, I added my two cents' worth. We'll see if there is any kind of response.

Tuesday, August 18, 2015

Even Veterans Meet Something New


White has over 600 games in The Database. He has seen a lot in the Jerome Gambit world. In the following game, he encounters something new. I've added a few games and ideas, for when he meets it again.

yorgos - gruzanin
blitz, FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4




The Blackburne Shilling Gambit.

4.Bxf7+ 

The Blackburne Shilling Jerome Gambit.

4...Kxf7 5.Nxe5+ Ke6 6.c3 



The standard counter to Black's threat to the White Knight - threaten the Black Knight. After the "exchange" of Knights now with 6...Kxe5 7.cxd4+ there are 233 examples in The Database, and White scores 61%,

6...Nc2+

A creative idea.

7.Qxc2 Kxe5 8.d4+

Alternatives:

8.O-O Ke6 9.d3 (9.Qb3+ Ke7 10.d4 d6 11.Bg5+ Nf6 12.e5 d5 13.Nd2 h6 14.exf6+ gxf6 15.Rfe1+ Kf7 16.Bh4 c6 17.Nf3 b6 18.Ne5+ Kg7 19.Qd1 Qd6 20.Ng4 Be7 21.Rxe7+ Qxe7 22.Bxf6+ Qxf6 23.Nxf6 Kxf6 24.Qf3+ Kg6 25.Qf4 Re8 26.h4 Re4 27.h5+ Kxh5 28.Qf7+ Kg5 29.f3 Re6 30.Kf2 Rg6 31.Rh1 Be6 32.f4+ Black resigned, Coaque - Nikilady, FICS, 2012 9...Kf7 10.Be3 d6 11.Nd2 Nf6 12.Qb3+ Ke8 13.Rfe1 Be7 14.Bd4 Rf8 15.e5 Ng4 16.e6 c6 17.Qd1 Nf6 18.Qa4 Qc7 19.c4 d5 20.g3 Kd8 21.c5 g6 22.Be5 Qxe5 23.Rxe5 Bxc5 24.e7+ Bxe7 25.Rxe7 Kxe7 26.Re1+ Kf7 27.Nf3 Bf5 28.Qb4 Rfe8 29.Qxb7+ Kg8 30.Rxe8+ Rxe8 31.Qxc6 Kg7 32.Qc7+ Kh6 33.Ne5 Rc8 34.Qxa7 Bh3 35.Nf7+ Kh5 36.Qe3 Black resigned, Coaque - Nikilady, FICS, 2012.

Tricky, suggested by Stockfish 6, is 8. f4+!? Kf6 (8...Kxf4? 9.d4+ Kg4 10.Qe2+ Kh4 11.g3+ Kh3 12.Qf1+ Kg4 13.Qf5#) 9.d4 equal.

8...Ke6

Black's King is wise to head toward home.

White's center pawns balance Black's extra piece.

9.d5+

Again, not the only idea:

9.Qb3+ d5 10.exd5+ (10.O-O c6 11.exd5+ Qxd5 12.c4 Qxd4 13.Re1+ Kf7 14.Be3 Qf6 15.Nc3 Bd6 16.Ne4 Qe7 17.c5+ Be6 18.Nxd6+ Kf8 19.Qb4 Rb8 20.Bf4 b5 21.Nf5 Qf6 22.Bd6+ Kf7 23.Nxg7 Qxg7 24.Bxb8 Nf6 25.Be5 Rg8 26.g3 Bd5 27.Qf4 h5 28.Bd6 Kg6 29.Re7 Qh8 30.h4 Qh6 31.Qd4 Ng4 32.Rae1 Rf8 33.Qd3+ Rf5 34.Bf4 Qf8 35.f3 Bxf3 36.R1e6+ Nf6 37.Qxf3 Rd5 38.Qe4+ Rf5 39.g4 hxg4 40.h5+ Kxh5 41.Qxf5+ Kh4 42.Qg5+ Kh3 43.Re3+ g3 44.Qxg3 checkmate, graniglia - Knightslider, FICS, 200010...Qxd5 11.Qc2 Qxg2 12.Qe2+ Kd7 13.Rf1 Kd8 14.Nd2 Qxh2 15.Nf3 Qd6 16.Bg5+ Be7 17.Bxe7+ Qxe7 18.Ne5 Be6 19.O-O-O c6 20.f4 Kc7 21.Rde1 Nh6 22.Nc4 Rhe8 Black won by adjudication, ralte - Nikilady, FICS, 2012

Stockfish 6 suggests the reasonable 9.O-O

9...Kf7 10.f4

Continuing with the "central pawn" theme, but Black has a counter that begins to sway things in his favor.

Two other ideas:

10.O-O Nf6 11.f4 (11.e5 Nxd5 12.c4 Nb4 13.Qf5+ Kg8 14.a3 g6 15.Qe4 Nc6 16.Rd1 Bg7 17.f4 Qe7 18.Nc3 Qc5+ 19.Kh1 d5 20.exd6 cxd6 21.Qe8+ Bf8 22.Nd5 Rb8 23.f5 Bxf5 24.Qe2 Bg7 25.b4 Nxb4 26.Ne7+ Kf7 27.Nxf5 gxf5 28.axb4 Qxb4 29.Ba3 Rbe8 30.Qh5+, Black resigned, Darrenshome - tomcatx, FICS, 2010) 11...Bc5+ 12.Kh1 Ng4 13.b4 Bb6 14.c4 Bd4 15.Bb2 Ne3 16.Qe2 Bxb2 17.Qxb2 Nxf1 18.Nd2 Nxd2 19.Qxd2 d6 White resigned, jesusramon - ninofaca, FICS, 2014;

10.e5 Ne7 11.Bg5 Kg8 12.d6 cxd6 13.exd6 h6 14.dxe7 Bxe7 15.Bxe7 Qxe7+ 16.Kd1 d5 17.Re1 Qf7 18.Qa4 Kh7 19.Nd2 Qxf2 20.Kc2 Bf5+ 21.Kc1 Qxe1+ 22.Qd1 Rhe8 23. Qxe1 Rxe1 checkmate, HomogenousMass - jantonacci, FICS, 2009

10...Qh4+ 11.g3 Qh3 12.Qf2 d6 13.Nd2 Bg4 14.Nc4 b5 15.Ne3 Nf6 16.Nxg4 Qxg4 

White has dealt with threats on the Kingside, but that has taken time. As a result, his King is not yet castled - something that puts his center "Jerome pawns" (and their advance) at risk. The little things add up.

17.h3 Qd7 18.e5 dxe5 19.fxe5 Re8 20.Be3 Rxe5 21.O-O Kg8 



After the final center pawn disappears, White's game collapses.

22.Bd4 Rxd5 23.Qe2 Bd6 24.c4 Rxd4 25.Rfd1 Bc5 26.Kh2 Ne4
27.Qe3 Rxd1 White resigned



White has lost material and is near checkmate.

Sunday, August 16, 2015

Mate is Mate, Mate


Sometimes it is a good idea to be familiar with a line that leads to checkmate. You never know when it might show up on the board.


doubleabood - forland
blitz. FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4 4.Bxf7+ 




The Blackburne Shilling Jerome Gambit.

4...Kxf7 5.Nxe5+ Ke6 6.c3 Qg5 




Black continues as if nothing has happened (6...Kxe5 is best), playing the thematic move of the Blackburne Shilling Gambit. As I've pointed out previously, with more and more insistance, (see "Reeling Sequel", "Finishing It Off Smartly", "Still A Bad Idea" and "Calling Black's Bluff"), White should take heart and proceed with his game - Black is headed toward his own checkmate.


Admittedly, not every player of the White pieces has been aware of his or her good fortune. Of the 50 games with this position in The Database, for example, White scored only 59%. 

7.cxd4 Qxg2 


Black strikes! Well, sort of. With 35 games in The Database, White scored 61%.

8.Qb3+ 


The key! Checkmate is forced.

White won in 7 of 9 games with this position in The Database (78%) but his two losses were time forfeits in winning positions.


That's better.


8...Kf6


Or

8...Ke7 9.Qf7+ Kd6 10.Qd5+ [10.Nc4+ Kc6 11.Qd5 checkmate, jfhumphrey - jordibc, FICS, 2011] 10...Ke7 11.Qf7+ Kd6 12.Nc4+ Black resigned, ScottWeatherill- Hanjh, FICS, 2013;

8...d5 9.exd5+ [9.Qxd5+ Kf6 10.Qf7+ Kg5 11.h4+ Kh6 12.d3+ g5 13.hxg5#Ke7 10.Qf3 Qxf3 11.Nxf3 Nf6 12.Nc3 Bg4 13.Ne5 Re8 14.f3 Bh5 15.Kf2 Kd6 16.d3 Nxd5 17.Nb5+ Ke7 18.Bg5+ Nf6 19.Rhe1 c6 20.Nxc6+ Kf7 21.Rxe8 Nxe8 22.Ncxa7 Bb4 23.a3 Ba5 24.b4 Bb6 25.Rc1 Bxa7 26.Nxa7 Nd6 27.Rc7+ Kg6 28.Bf4 Nf5 29.Rxb7 Rf8 30.Rb6+ Kf7 31.d5 Nd4 32.d6 Kg8 33.d7 Bxf3 34.Rb8 Ne6 35.Rxf8+ Kxf8 36.Kxf3 Ke7 37.Bg3 Kxd7 White forfeited on time, ReallyBadPlayer - skipi, FICS, 2006;


8...Kd6 9.Qd5+ Ke7 10.Qf7+ Kd6 11.Nc4+ Kc6 12.Qd5 checkmate, XprezzChezz - borodin, FICS, 2009. 

9.Qf7+ Kg5 10.d3+ Kh4 11.Nf3+ 


Or 11.Qf4+ Kh3 12.Qg3+ Qxg3 13.hxg3+ Kg2 14.Rf1 Bb4+ 15.Ke2 d6 16.Nf7 Be6 17.Ng5 Bd7 18.Nc3 Nf6 19.Bd2 h6 20.Rh1 Bg4+ 21.Ke3 Nd5+ 22.exd5 Rae8+ 23.Kf4 Rhf8+ 24.Kxg4 h5+ 25.Kxh5 Kxf2 White forfeited on time, MATCHAPULANE - gregchess, FICS, 2012

11...Kh3 


Or 11...Kg4 12.Qf5 checkmate, DVYate - transalcolico, standard, FICS, 2013 and Oak - sealse, blitz, FICS, 2013.

12.Qh5 checkmate.


This is also how GOH - boggus, blitz, FICS, 2011 ended



Friday, August 14, 2015

Exploratory Weapon


With almost 300 games in The Database, Bill Wall does two things very well: experiment and win. The following strange game has only 50% of that, however.

It contains enough excitement for a half-dozen games. It is well worth close examination.


Wall, Bill - Vilmos

PlayChess.com, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qf5+




So many of Bill's games include moves that prompt the response "He can't do that, can he?". Here Bill plays with the "nudge" in this line, which usually appears as 7.Qd5+ (or doesn't appear at all, as in 7.Qxc5).


Anyone wishing to follow in Bill's footsteps will need to study this game closely.


7...Qf6


Offering to exchange Queens is natural, but, as White's plans to move on, 7... Nf6 might be a bit stronger.


8.Qxc5 d6


Not surprisingly, Bill has been this way before:


8...Nf4 was seen in Wall,B - Tony7, PlayChess.com, 2011(1-0, 48);


8...N8e7 was seen in Wall,B - Doantaung, Chess.com, 2010 (1-0, 18); and 


8...c6 9.O-O Nh6 10.d4 d6 11.Qc4+ Be6 12.Qb4 Qe7 13.Bxh6 gxh6 14.f4 Nf8 15.f5 Bc8 16.Nd2 b5 17.Qb3+ Ke8 18.Qc3 Bb7 19.f6 Qf7 20.e5 dxe5 21.dxe5 Ne6 22.Ne4 Kd7 23.Nd6 Black resigned, Wall,B - Smith,R, Chess.com, 2010.


9.Qxc7+ N8e7 10.O-O Rd8 




This offer of a Rook is a very, very strange move. I hope Bill appreciated it. (I hope it was not simply a "blunder" by Black.)


Previously Bill had met 10...Be6 in Wall,B - Guest2900292, PlayChess.com, 2012 (1-0, 24).


The move 10...Nf4!? leads to crazy complications, but is the way to go if Black wants to try to win. A sample: 11.d3 Nxg2 12.e5 (12.Kxg2 Bh3+ 13.Kg3 [13.Kxh3? Qf3+ mates] 13...Rhc8 14.Qa5 Rc5 15.Qxc5 dxc5 Black is winning) 12...dxe5 13.Nc3 Nh4 14.Ne4 Qc6 15.Qxc6 Nxc6 16.f4 Kg6 17.fxe5 Bg4 18.Bd2 Nxe5 when Black has a piece for a pawn, and White's compensation is lacking. 


11. Qxd8 Nh4


Shades of Blackburne's double Rook sacrifice, Black also had 11...Bh3!? 12.Qxa8 Nh4 13.Qxb7 Nf3+ 14.Kh1 Bxg2+ 15.Kxg2 Nh4+ 16.Kg3 Qf3+ 17.Kxh4 Qf4+ 18.Kh3 Qf3+ although it only leads to a draw.


The move in the game should lead to the same result.


12.f3


Stockfish 6 recommends, instead, 12.f4, leading eventually to a draw, but the analysis can go on for a long time, and the position is tactically rich. Here is a sampling:


12.f4 Qg6 (12...Bh3 13.Qa5 [13.Qxa8? Qg6 mates] 13...Bxg2 14.Qh5+ g6 15.Qe2 Bxf1 16.Qxf1 Qd4+ 17.Qf2 d5 White has an edge) 13.Rf2 Nxg2 (13...Bh3 14.Qa5 [14.Qxa8? allows mate after 14...Nxg2] 14...Nf3+ 15.Kf1 Nxh2+ 16.Kg1 Nf3+ 17.Kf1 Nh2+ draw) 14.f5 Bxf5 15.Rxg2 (15.exf5 Qg4 16.h3 [16.Qxa8? Ne3+ mates] 16...Qg3 17.Qxe7+ [17.Qxa8 Ne3+ 18.Kh1 Qxh3+ mates] 17...Kxe7 18.Rxg2 Qe1+ 19.Kh2 Qxc1 20.Rxg7+ Kf8 21.Rg1 Qxc2 Black is better; or 15.Rxf5+ Ke6 16.Qxa8 Nh4+ 17.Kf1 Qg2+ 18.Ke1 Qxe4+ 19.Kd1 Qh1+ 20.Ke2 Nhxf5 21.c3 Nh4 22.Qf8 Qxc1 Black is better) 15...Qxg2+ 16.Kxg2 Bxe4+ 17.Kf2 Rxd8 18.d3 Bc6 even game. 


12...Bh3 13.Qa5


The strongest move. White does not wish to be "Blackburned."


13...Bxg2


Black slips, or perhaps his heart has had enough excitement and he is looking for the draw. After 13...Qg6!? 14.g3 Bxf1 15. Kxf1 Nxf3 16.Kf2 Nd4 Black has enough threats to not only balance his 2-pawn deficit, he holds an advantage. Crazy!


14.Rf2 Qg6 15.d3 d5 16.Nd2 Bh3+ 17.Kh1 Bg2+ 18.Kg1 Bh3+ Draw


Wednesday, August 12, 2015

Multi-Tasking vs ADHD




After posting Bill Wall's latest game to this blog (see "Winning With the Jerome Gambit: A Game Full of Lessons"), I ran across the following game with the same opening line. I chuckled as play went from one area of the board to another to another; and I couldn't decide if the players were expert multi-taskers or suffering from inattention...

Johnstone, Michael - Egan, Michael
IECC, 1999

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.d3 Bc5 5.Bxf7+ 




5...Kxf7 6.O-O d6 7.Nbd2 h5 8.Nb3 h4 9.c3 



White plans to counter Black's wing aggression with play in the center.

9...Nh5

More consistent would have been 9... h3!?

10.d4 Bb6 11.Bg5 Qd7 12.Bxh4 Nf4 13.dxe5 Qg4 14.Bg3 



14...Nxg2

Black has a piece to burn, but he would have done better to move another attacker closer to the enemy King with 14...Nxe5. White's Bishop on g3 helps hold the defense together.

15.Kxg2 Qh3+

This was Black's idea, but it doesn't produce the attack he had hoped for.

16.Kg1 Rh5 17.exd6 Bg4 18.dxc7 



The hungry White pawn wanders while Black piles up on the Kingside.

18...Kg8 19.Nbd4 Nxd4 20.cxd4 Rf8 21.Qb3+ Kh7



If Black's attack does not succeed, White's extra pawns will win the day. On the other hand, White must defend well, if he wants those pawns to win for him.

22.Ne5

The Knight vacates the hot square f3, but this gives Black a chance to grab the advantage. Safer for White would be 22.Nd2, with a possible continuation being 22...Bxd4 23.Qd3 Bb6 24.Rac1 Rc8 25.e5+ Bf5 26.Qf3 Bxc7 27.Qxb7 Bb6 when Black has captured the dangerous passer at c7, and grabbed one of White's center pawns, but he remains three pawns down, and White has a protected passer at e5.

22...Bxc7

Taking the dangerous pawn is understandable, but Black's chance was to knock out the key to White's defense with 22...Rxe5 23.dxe5 Bf3 which wins the Queen after 24.Qxf3 Rxf3. White would have a Rook and four pawns for his Queen, which is probably not enough.

23.Nxg4 Qxg4 

White maintains his three pawn advantage.

24.Qxb7

White's attention wanders from the Kingside, as he is convinced that he has put an end to Black's attack. Therefore, why not grab a pawn?

24...Bb6

Overlooking the drawing combination 24...Bxg3 25.fxg3 Qe2, when White will be unable to avoid repeated checks and a draw (unless he falls into checkmate). Black, too, has overlooked the Kingside.

From here on, White's pawns advance, he uses his pieces to defend his King, and the full point is obtained.

25.Rad1 Rf6 26.Rd3 Rfh6 27.f3 Qg5


A bit stronger is 27...Qg6 28.Qc8 Rxh2 29.Qf5 Qxf5 30.exf5 Rxb2 31.Rf2 Rb1+ 32.Kg2 Rh5 33.f4 Rxf5 when White's lead would be one (passed) pawn, but it would be sufficient.

28.e5 Rxh2 29.Qe4+ Kh8 30.Qg4 Rh1+

Similar to the note above is the alternative, 30...Qxg4 31.fxg4 Rxb2 32.Rf2 Rb1+ 33.Kg2 Kg8 34.Re2 Kf8 35.d5, which leaves White with two passed center pawns. 

31.Kg2 R1h5 32.Qxg5 Rxg5 33.f4 Rg4 34.d5 Kg8 35.Re1 g5 36.e6 Kf8 37.e7+ Ke8 38.Rc3 Bd8 39.Rc8 gxf4 40.exd8=Q+ Kf7 41.Qd7+ Kg6 42.Rg8+ Kh5 43.Qxg4 checkmate



Monday, August 10, 2015

Winning With the Jerome Gambit: A Game Full of Lessons

Winning with the Jerome Gambit, as many posts here have shown, can be explosive and fun. It can, as we have also seen, be slow, difficult and demanding.

In the following game Bill Wall faces a prudent opponent who is in no hurry to self-destruct. This reticence works against the defender, however, when his best line requires boldly sacrificing material to initiate an attack. The moment passes - and Bill fights his way to victory.


Playing through this game and enjoy its lessons.

Wall,B - Albulus

PlayChess.com, 2015

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.d3 Bc5 5.Bxf7+ 




White enters the Jerome Gambit via the Two Knights Game or a closed variation of the Giuoco Piano. In doing so, he transposes into a "modern" Jerome - one without 5.Nxe5.


5...Kxf7 6.0-0


If Black had tricked White, a proponent of the "classic" Jerome lines (with 5.Nxe5), into an unfamiliar area of chess theory, that might have been a plus. Ah, but Bill has been here, and near here, before. Alternatives include


6.Nc3 Ng4 7.Ng5+ Kg8 8.Qxg4 d6 9.Qf3 Nb4 10.Qf7 checkmate, Wall,B - Richard123, Chess.com, 2010; and


6.Be3 Bxe3 (6...Bb4+ see Wall,B - Westender, Chess.com, 2010 [1-0, 19] ) 7.fxe3 Rf8 8.0-0 Kg8 9.c4 d6 10.Nc3 Ng4 11.Qe2 Qe8 12.Nd5 Qd7 13.Nh4 Nf6 14.Rf2 Nxd5 15.Rxf8+ Kxf8 16.exd5 Ne7 17.Rf1+ Kg8 18.Qh5 b6 19.Qf7+ Kh8 20.Ng6+ hxg6 21.Qf8+ Kh7 22.Rf7 Bb7 23.Qxg7 checkmate, Wall,B - Hovo,D, Chess.com, 2010.


6...Re8 


Alternatives Bill has faced include


6...h6 7.Nxe5+ (7.Be3 see Wall,B - Mukak, Chess.com, 2010 [1-0, 24] or 7.Nc3  Wall,B - Guest2622844, PlayChess.com, 2013 [1-0, 39]) 7...Nxe5 as in Wall,B - Lee,S, PlayChess.com, 2015, (1-0, 22);


6...Kg8 7.c4 as in Wall,B - KRM, Chess.com, 2010 (1-0, 25); and


6...Rf8 7.c3 Kg8 (7...d5 8.b4 Bb6 9.exd5 Nxd5 10.b5 Nce7 11.c4 Nf4 12.Bxf4 exf4 13.Nc3 Kg8 14.Qb3 Be6 15.Ne4 h6 16.Rae1 Bf7 17.Ne5 Ng6 18.Nxg6 Bxg6 19.c5+ Bf7 20.Qc3 Rc8 21.cxb6 cxb6 22.Qd2 Qd5 23.Qxf4 Qxa2 24.Nd6 Bb3 25.Qe4 Rcd8 26.Nf5 Bf7 27.Qe5 Qe6 28.Qxg7 checkmate, Wall,B - Mokdad,M, Chess.com, 2010) 8.b4 Bb6 9.a4 a6 10.Be3 d6 11.Qb3+ Kh8 12.Bxb6 cxb6 13.Nbd2 Ng4 14.h3 Nh6 15.d4 exd4 16.cxd4 Qf6 17.Qc3 Ne7 18.Qc7 a5 19.Qxb6 axb4 20.Qxb4 Nc6 21.Qc3 Bd7 22.Rfc1 Na5 23.Qc7 Bc8 24.d5 Rf7 25.Qb6 Qg6 26.Qd8+ Ng8 27.Rxc8 Rxc8 28.Qxc8 Black resigned, Wall,B - Bandera,M, Chess.com, 2010. 


7.Nc3 Nd4 


There is nothing wrong with the ordinary 7...d6.


8.Na4 Nxf3+ 9.Qxf3 Be7 




Black continues to play ultra-safely. It is interesting to see how White proceeds against this.


10.d4 d6


Black can give a piece back with 10...exd4 11.e5 d6 12.exf6 Bxf6, but he prefers to make White do the work.


11.dxe5 dxe5 12.Rd1


Pressure along the d-file.


12...Bd6 13.h3


Bill points out the dangers of going after the b-pawn: 13.Qb3+ Be6 14.Qxb7 Rb8 15.Qxa7 (15.Qa6 Nxe4 16.Be3 Qh4) 15...Ra8 16.Qb7 Rxa4. White needs to be patient. He starts by keeping enemy pieces out of g4. Perhaps he will be able to launch his kingside pawns later.


13...Kg8 14.Bg5 Rf8


Lining the Rook up on the same file as the enemy Queen. Apparently Black did not want to "create a weakness" on his Kingside, as he had available 14...h6 15.Bxf6 (15.Bh4 g5 16.Bg3 Qe7) 15...Qxf6 16.Qxf6 gxf6, as pointed out by Bill; which looks okay for the second player.


15.Qb3+ Kh8 16.Nc3 c6 




Bill's comment in an email about this game is enlightening: I was losing for a long time in the opening and middlegame... 

"Objectively", White does have a "lost" game after 4.Bxf7+, despite the complications. He has to play on, however, hopefully - often towards success.

17.f4 
Qe7 18.f5

The f-pawn may become the spearhead of a pawn advance. Currently, it limits the movement of Black's light-squared Bishop (which, in turn, limits the movement of Black's Rook), which is another small benefit.



18...h6 19.Be3 b5

Black's solution to the pressure on the b7 pawn (and the Queenside) is a pawn advance. This allows him to feel comfortable "doing something", and leads to the win of a pawn - which turns out to be poisoned, alas.


20.g4 
a5 21.Ne2

The alternatives Bill gives do not look attractive: 21.a3 a4 22.Qa2 Bc5 23.Bxc5 Qxc5+ 24.Kg2 Nxe4 25.Nxe4 Qxc2+ 26.Nd2 Rd8; or 21.a4 Bc5 22.Bxc5 (22.Re1 Bxe3+ 23.Rxe3 Qc5 24.Nd1 b4) 22...Qxc5+ 23.Kh1 b4 24.Ne2 Nxe4.

The game move leads to a very complicated position.

21...Nxe4 22.Qd3 


Black has grabbed the e-pawn, but now faces the possible loss of either his Knight or his dark-squared Bishop. He decides to continue building up his attack.

22...Bb7

The fact is that even after this move Stockfish 6 sees Black as better. However, the fact that the second player has to meekly give back a piece cannot feel good to the human competitor.

Did he have a better move? He did, as Bill pointed out: 22...Bxf5! 23.gxf5 Qh4 24.Kg2 (24.Kh2 Rxf5 25.Rf1 Raf8 26.Rxf5 Rxf5 27.Bg1 Rf6 28.Rd1 Nf2) 24...Rxf5 25.Rf1 Raf8 26.Rxf5 Rxf5 with an attack on the enemy King.

The sacrifice was hard to see. Worrying about losing Piece A or Piece B, Black misses the fact that he should give up the cramped and limited (until now!) Piece C...

23.Qxe4 c5 24.Qd3 Rfd8 25.Nc3


It certainly was not time for 25.Qxb5? Ba6 26.Qb3 Bxe2 as Bill points out. 

25...c4 26.Qf1 

26...b4 27.Nd5 Bxd5 28.Rxd5 Bc7

Black suddenly goes in for exchanges. Does he believe in his passed pawn that much?

29.Qxc4 Rxd5 30.Qxd5 Rd8 31.Qe4 Qh4 32.Kg2 Qe7


33.Rf1 Rd6 34.Bc5 Rd2+ 35.Rf2 Rxf2+ 36.Bxf2 Qd6


It is a good thing that White is not emotionally exhausted from his struggle from a "losing" position back to a "better" one. Converting his extra pawn will take a good bit of work, as long as the Queens and Bishops remain on the board. White decides to stir things up.

37.Qa8+ Kh7 38.Qb7 e4


Bill points out a couple of alternatives: 38...g6 39.fxg6+ Kxg6 40.Qe4+ Kf7 41.Qh7+ Ke8 42.Qg8+ Kd7 43.Qf7+ Kc6 44.Be3; or 
38...Bd8 39.Qe4 Kh8 40.Qf3.

Black has miscalculated: unfortunately, he does not have a mating attack.

39.Qxe4 Qh2+ 40.Kf1 Qxh3+ 41.Ke2 Kh8


This is not Black's best defense, but it is now only a matter of choosing which way to lose.

42.Qe8+ Kh7 43.Qg6+ Kh8 44.f6 Black resigned


A "Jerome pawn" assists in the mating attack.