In discussing the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) I have mentioned the Unorthodox Openings Newsletter on a number of occasions, the most recently being this blog's "birthday" post (see "Happy Birthday: Twelve months of blog...").
Any reader interested in offbeat or unusual chess openings should become familiar with the 23 issues of the free UON. Its current editor, Gary K. Gifford, is also open to reader-written articles – a good way to get your own ideas out in front of a sympathetic group, for support and feedback.
Issues #1 - #14 can be found in the "files" section of the Yahoo Group "Unorthodox Chess Openings". Issues #15 - #23 can be found in the "files" section of the Yahoo Group "Chess Unorthodox UON".
To be able to download the files, I think it is necessary to officially join the particular Yahoo Group, but that takes only a minute or so, and costs nothing.
There is an impressive number of openings covered in the Unorthodox Openings Newsletter, and some recent issues are almost books themselves – for example, #19 is 70 pages, #17 is 80 pages and #21 is 103 pages.
Happy exploring!
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Saturday, June 20, 2009
Friday, June 19, 2009
Get back on the horse...
If you fall off of a horse, you're supposed to get right back on it, or you'll be too scared to ride again... After my last loss via blunder (see "My Turn Again") I knew I had to saddle up the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) or one of its relatives, and take off at a gallop.
The following game, a Semi-Italian Jerome Gambit, followed a line of play that I was familiar with, but didn't really know, bringing to mind David Freeman's comment that "The more you know, the more you realise how much you don’t know — the less you know, the more you think you know."
perrypawnpusher - Lakritzl
blitz 5 12, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6
4.0-0 Bc5 5.Bxf7+ 5...Kxf7 6.Nxe5+ Nxe5 7.Qh5+ Ke6
Or 7...Kf6 8.Qf5+ Ke7 9.Qxe5+ Kf7 10.Qd5+ Kf6 11.e5+ Kg6 12.Qxc5 d6 13.exd6 Qxd6 14.Qxd6+ cxd6 15.Nc3 Bf5 16.d3 Rc8 17.Be3 a6 18.Bd4 Nf6 19.Rae1 Rhe8 20.f3 Kh7 21.Bxf6 gxf6 22.Rxe8 Rxe8 23.Kf2 Kg6 24.Re1 Rc8 25.Re7 Rb8 26.Ne4 Bxe4 27.fxe4 b5 28.Rd7 Rb6 29.c3 b4 30.c4 b3 31.a3 f5 Black resigned, perrypawnpusher - bergeruw, blitz, FICS, 2007 ;
Or 7...Ng6 8.Qd5+ Kf8 ( 8...Ke8 9.Qxc5 Qe7 10.Qe3 Nf6 11.Nc3 c6 12.f4 b6 13.f5 Ne5 14.d4 Ba6 15.dxe5 Qxe5 16.Re1 Kf7 17.Qf3 Rhe8 18.Bf4 Qc5+ 19.Be3 Qb5 20.Bd4 Qxb2 21.e5 Nd5 22.e6+ Kg8 23.Qg4 Nxc3 24.Qxg7 checkmate, perrypawnpusher - Cibola, blitz, FICS, 2009) 9.Qxc5+ d6 10.Qe3 N8e7 11.d4 Kg8 12.Nc3 Kh7 13.f4 Rf8 14.f5 Nh8 15.g4 Kg8 16.g5 hxg5 17.Qxg5 Nf7 18.Qg3 Nc6 19.f6 g5 20.Bxg5 Nxg5 21.Qxg5+ Kf7 22.Qg7+ Ke6 23.d5+ Ke5 24.Qg3+ Kd4 25.Qd3+ Ke5 26.Qg3+ Kd4 27.Qd3+ Ke5 28.Qg3+ Kd4 29.Qd3+ Ke5 30.Qg3+ Kd4 31.Qd3+ Ke5 32.Qg3+ Kd4 drawn, perrypawnpusher - pascalwilliams, blitz, FICS, 2007;
Or 7...g6 8.Qxe5 Nf6 9.Qxc5 d6 10.Qe3 Ng4 ( 10...Qe8 11.Nc3 c6 12.d3 Be6 13.f4 Ke7 14.f5 gxf5 15.exf5 Kd7 16.Qxe6+ Qxe6 17.fxe6+ Kxe6 18.Bd2 Kd7 19.Rxf6 Black resigned, perrypawnpusher - wadada, blitz, FICS, 2009) 11.Qf4+ Kg7 12.d4 Rf8 13.Qg3 g5 14.Nc3 c5 15.f4 cxd4 16.Ne2 Ne3 17.Bxe3 dxe3 18.Qxe3 gxf4 19.Nxf4 Qg5 20.Nd5 Qxe3+ 21.Nxe3 Be6 22.Nf5+ Bxf5 23.exf5 Rae8 24.Rae1 Rxe1 25.Rxe1 Rxf5 26.Re7+ Kf6 27.Rxb7 Rc5 28.Rxa7 Rxc2 29.Rb7 Rc1+ 30.Kf2 Ke5 31.Rb3 Rc2+ 32.Kf3 d5 33.Re3+ Kf5 34.Re2 Rc4 35.g3 h5 36.b3 Rc5 37.Ke3 Rc3+ 38.Kd4 Rf3 39.Kxd5 Kg4 40.b4 h4 41.gxh4 Kxh4 42.b5 Rd3+ 43.Kc4 Rd7 44.b6 Rb7 45.Kc5 Rxb6 46.Kxb6 Black resigned, perrypawnpusher -islanderchess, blitz, FICS, 2008;
Or 7...Kf8 8.Qxe5 Bd6 9.Qd4 Qh4 10.g3 Qh5 11.Qe3 c6 12.d4 b6 13.e5 Bc7 14.f4 Ne7 15.Nc3 b5 16.Ne4 Bb7 17.Nc5 Bc8 18.f5 d6 19.Ne6+ Kg8 20.Nxc7 Nxf5 21.Qf4 Rb8 22.exd6 Bd7 23.Bd2 Rf8 24.Rae1 Kh7 25.Qe5 Qh3 26.Bf4 Black resigned, perrypawnpusher - LethHansen, blitz, FICS, 2009.
8.Qf5+
Rybka 3.0 suggests as better the Queen maneuver 8.Qh3+ Ke7 9.Qc3 d6 10.d4 and after 10...Bxd4 11.Qxd4 Nf6 White does better than in the game, although Black still has the advantage.
I didn't know that.
8...Kd6 9.d4
An alternative: 9.Rd1 Ne7 10.Qh5 g6 11.Qh3 Bd4 12.Qa3+ Bc5 13.b4 Bd4 14.c3 Bxf2+ 15.Kxf2 Rf8+ 16.Ke3 White resigned, prettyhip1 - cubs0_0, GameKnot, 2007.
9...Bxd4
A tougher defensive idea is 9...Qf6 10.dxe5+ Qxe5 11.Rd1+ ( 11.Bf4 Black resigned, perrypawnpusher - joejox, blitz, FICS, 2009) 11...Bd4 12.Qf8+ Ke6 13.Qe8+ Kf6 14.Qf8+ Ke6 15.Qe8+ Kf6 1/2-1/2 perrypawnpusher - Joyus, blitz, FICS, 2007.
10.Rd1 c5
Black does better with 10...Qf6 11.Rxd4+ Ke7; but, make no mistake, even with the text he has the advantage.
11.c3 Ne7 12.Qh5
Or 12.Qh3 Qb6 13.cxd4 cxd4 14.Qa3+ Ke6 15.f4 N5c6 16.f5+ Kf7 17.Nd2 Re8 18.Nc4 Qc7 19.Nd6+ Kf8 20.Nxe8 Kxe8 21.Qf3 Ne5 22.Qg3 Kf8 23.Bf4 d6 24.Rac1 Qa5 25.f6 N7g6 26.Bxe5 Qxe5 27.Qxg6 Be6 28.Qxg7+ Ke8 29.Qe7 checkmate, joev6225 - liverpool, GameKnot, 2006.
Now Black can continue his defense with 12...Qe8, but decides to give back one piece, and instead gives back two.
13.cxd4 cxd4 14.Qxe5+ d6
White is now better, and Black's game goes to pieces.
15.Qxd4 Nc6 16.Qxg7+ Bd7 17.Bf4 Rg8 18.Qxh6 Qe7 19.Bxd6+ Qxd6 20.Qxd6+ Black resigned 1-0
Graphic by Jeff Bucchino, "The Wizard of Draws"
The following game, a Semi-Italian Jerome Gambit, followed a line of play that I was familiar with, but didn't really know, bringing to mind David Freeman's comment that "The more you know, the more you realise how much you don’t know — the less you know, the more you think you know."
perrypawnpusher - Lakritzl
blitz 5 12, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6
4.0-0 Bc5 5.Bxf7+ 5...Kxf7 6.Nxe5+ Nxe5 7.Qh5+ Ke6
Or 7...Kf6 8.Qf5+ Ke7 9.Qxe5+ Kf7 10.Qd5+ Kf6 11.e5+ Kg6 12.Qxc5 d6 13.exd6 Qxd6 14.Qxd6+ cxd6 15.Nc3 Bf5 16.d3 Rc8 17.Be3 a6 18.Bd4 Nf6 19.Rae1 Rhe8 20.f3 Kh7 21.Bxf6 gxf6 22.Rxe8 Rxe8 23.Kf2 Kg6 24.Re1 Rc8 25.Re7 Rb8 26.Ne4 Bxe4 27.fxe4 b5 28.Rd7 Rb6 29.c3 b4 30.c4 b3 31.a3 f5 Black resigned, perrypawnpusher - bergeruw, blitz, FICS, 2007 ;
Or 7...Ng6 8.Qd5+ Kf8 ( 8...Ke8 9.Qxc5 Qe7 10.Qe3 Nf6 11.Nc3 c6 12.f4 b6 13.f5 Ne5 14.d4 Ba6 15.dxe5 Qxe5 16.Re1 Kf7 17.Qf3 Rhe8 18.Bf4 Qc5+ 19.Be3 Qb5 20.Bd4 Qxb2 21.e5 Nd5 22.e6+ Kg8 23.Qg4 Nxc3 24.Qxg7 checkmate, perrypawnpusher - Cibola, blitz, FICS, 2009) 9.Qxc5+ d6 10.Qe3 N8e7 11.d4 Kg8 12.Nc3 Kh7 13.f4 Rf8 14.f5 Nh8 15.g4 Kg8 16.g5 hxg5 17.Qxg5 Nf7 18.Qg3 Nc6 19.f6 g5 20.Bxg5 Nxg5 21.Qxg5+ Kf7 22.Qg7+ Ke6 23.d5+ Ke5 24.Qg3+ Kd4 25.Qd3+ Ke5 26.Qg3+ Kd4 27.Qd3+ Ke5 28.Qg3+ Kd4 29.Qd3+ Ke5 30.Qg3+ Kd4 31.Qd3+ Ke5 32.Qg3+ Kd4 drawn, perrypawnpusher - pascalwilliams, blitz, FICS, 2007;
Or 7...g6 8.Qxe5 Nf6 9.Qxc5 d6 10.Qe3 Ng4 ( 10...Qe8 11.Nc3 c6 12.d3 Be6 13.f4 Ke7 14.f5 gxf5 15.exf5 Kd7 16.Qxe6+ Qxe6 17.fxe6+ Kxe6 18.Bd2 Kd7 19.Rxf6 Black resigned, perrypawnpusher - wadada, blitz, FICS, 2009) 11.Qf4+ Kg7 12.d4 Rf8 13.Qg3 g5 14.Nc3 c5 15.f4 cxd4 16.Ne2 Ne3 17.Bxe3 dxe3 18.Qxe3 gxf4 19.Nxf4 Qg5 20.Nd5 Qxe3+ 21.Nxe3 Be6 22.Nf5+ Bxf5 23.exf5 Rae8 24.Rae1 Rxe1 25.Rxe1 Rxf5 26.Re7+ Kf6 27.Rxb7 Rc5 28.Rxa7 Rxc2 29.Rb7 Rc1+ 30.Kf2 Ke5 31.Rb3 Rc2+ 32.Kf3 d5 33.Re3+ Kf5 34.Re2 Rc4 35.g3 h5 36.b3 Rc5 37.Ke3 Rc3+ 38.Kd4 Rf3 39.Kxd5 Kg4 40.b4 h4 41.gxh4 Kxh4 42.b5 Rd3+ 43.Kc4 Rd7 44.b6 Rb7 45.Kc5 Rxb6 46.Kxb6 Black resigned, perrypawnpusher -islanderchess, blitz, FICS, 2008;
Or 7...Kf8 8.Qxe5 Bd6 9.Qd4 Qh4 10.g3 Qh5 11.Qe3 c6 12.d4 b6 13.e5 Bc7 14.f4 Ne7 15.Nc3 b5 16.Ne4 Bb7 17.Nc5 Bc8 18.f5 d6 19.Ne6+ Kg8 20.Nxc7 Nxf5 21.Qf4 Rb8 22.exd6 Bd7 23.Bd2 Rf8 24.Rae1 Kh7 25.Qe5 Qh3 26.Bf4 Black resigned, perrypawnpusher - LethHansen, blitz, FICS, 2009.
8.Qf5+
Rybka 3.0 suggests as better the Queen maneuver 8.Qh3+ Ke7 9.Qc3 d6 10.d4 and after 10...Bxd4 11.Qxd4 Nf6 White does better than in the game, although Black still has the advantage.
I didn't know that.
8...Kd6 9.d4
An alternative: 9.Rd1 Ne7 10.Qh5 g6 11.Qh3 Bd4 12.Qa3+ Bc5 13.b4 Bd4 14.c3 Bxf2+ 15.Kxf2 Rf8+ 16.Ke3 White resigned, prettyhip1 - cubs0_0, GameKnot, 2007.
9...Bxd4
A tougher defensive idea is 9...Qf6 10.dxe5+ Qxe5 11.Rd1+ ( 11.Bf4 Black resigned, perrypawnpusher - joejox, blitz, FICS, 2009) 11...Bd4 12.Qf8+ Ke6 13.Qe8+ Kf6 14.Qf8+ Ke6 15.Qe8+ Kf6 1/2-1/2 perrypawnpusher - Joyus, blitz, FICS, 2007.
10.Rd1 c5
Black does better with 10...Qf6 11.Rxd4+ Ke7; but, make no mistake, even with the text he has the advantage.
11.c3 Ne7 12.Qh5
Or 12.Qh3 Qb6 13.cxd4 cxd4 14.Qa3+ Ke6 15.f4 N5c6 16.f5+ Kf7 17.Nd2 Re8 18.Nc4 Qc7 19.Nd6+ Kf8 20.Nxe8 Kxe8 21.Qf3 Ne5 22.Qg3 Kf8 23.Bf4 d6 24.Rac1 Qa5 25.f6 N7g6 26.Bxe5 Qxe5 27.Qxg6 Be6 28.Qxg7+ Ke8 29.Qe7 checkmate, joev6225 - liverpool, GameKnot, 2006.
Now Black can continue his defense with 12...Qe8, but decides to give back one piece, and instead gives back two.
13.cxd4 cxd4 14.Qxe5+ d6
White is now better, and Black's game goes to pieces.
15.Qxd4 Nc6 16.Qxg7+ Bd7 17.Bf4 Rg8 18.Qxh6 Qe7 19.Bxd6+ Qxd6 20.Qxd6+ Black resigned 1-0
Graphic by Jeff Bucchino, "The Wizard of Draws"
Thursday, June 18, 2009
My Turn Again
Publishing my wins with the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) on this blog only seems fair if I also include my losses. That means not just the ones where I get out-played, but the ones where I am doing just fine – and then blunder.
I've shared this lament before ("My Turn to Blunder") and surely will do so again. At least I can be sure that my opponents mostly understand.
After all, as we say in the Jerome Gambit Gemeinde, "Black wins by force; White wins by farce."
Here, the disaster comes against the Blackburne Shilling Gambit.
perrypawnpusher - vlas
blitz, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd44.Bxf7+ Kxf7 5.Nxe5+ 5...Ke7
Mentioned by Tim McGrew in 2004 in his "Gambit Cartel" article on the Blackburne Shilling Gambit, and by Dennis Monokroussos on his "Chess Mind" website in 2005. I have a dozen games in my database, and White has scored 8-4.
6.Qh5
Not the right follow-up. White should play 6.c3 d6 7.cxd4 dxe5 with about an even game.
6...g6
What Black misses is the defensive 6...Qe8, driving White's Queen back to d1. After that, White would have the Jerome-style two pawns compensation for his piece, but Black's counterplay after 7...Kd8 would be annoying.
7.Nxg6+ hxg6 8.Qxh8 Nxc2+
Black had better chances for equality by playing to trap the White Queen and then playing against it: 8...Nf6 9.Kd1 Kf7 10.Nc3 Qe7 11.Nd5 Nxd5 12.Qxd4 Nb6 13.d3 Bg7 14.Qe3 d5 15.exd5 Bg4+ 16.f3 Qxe3 17.Bxe3 Nxd5 18.fxg4 Nxe3+ 19.Kd2 Nxg4. White has a Rook and two pawns against two pieces.
9.Kd1 Nxa1 10.Qxg8 Qe8 11.b3 Kd8 12.Bb2 Be7
13.Qxe8+ Kxe8 14.Bxa1 d6 Things have settled down, and White is ahead two pawns. It's not a very complicated position.
15.d4 Bd7 16.Nd2 Rd8 17.h4 Kf7 18.h5
Looking for – or overlooking – trouble. Simpler was 18.d5
18...gxh5 19.Rxh5 Bg4+
Ouch.
Just drops a Rook.
The rest of the game was unnecessary.
20.f3 Bxh5 21.Ke2 c5 22.g3 cxd4 23.Bxd4 Bf6 24.Bxa7 Re8 25.Kd3 Bg6 26.f4 d5 White resigned
I've shared this lament before ("My Turn to Blunder") and surely will do so again. At least I can be sure that my opponents mostly understand.
After all, as we say in the Jerome Gambit Gemeinde, "Black wins by force; White wins by farce."
Here, the disaster comes against the Blackburne Shilling Gambit.
perrypawnpusher - vlas
blitz, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd44.Bxf7+ Kxf7 5.Nxe5+ 5...Ke7
Mentioned by Tim McGrew in 2004 in his "Gambit Cartel" article on the Blackburne Shilling Gambit, and by Dennis Monokroussos on his "Chess Mind" website in 2005. I have a dozen games in my database, and White has scored 8-4.
6.Qh5
Not the right follow-up. White should play 6.c3 d6 7.cxd4 dxe5 with about an even game.
6...g6
What Black misses is the defensive 6...Qe8, driving White's Queen back to d1. After that, White would have the Jerome-style two pawns compensation for his piece, but Black's counterplay after 7...Kd8 would be annoying.
7.Nxg6+ hxg6 8.Qxh8 Nxc2+
Black had better chances for equality by playing to trap the White Queen and then playing against it: 8...Nf6 9.Kd1 Kf7 10.Nc3 Qe7 11.Nd5 Nxd5 12.Qxd4 Nb6 13.d3 Bg7 14.Qe3 d5 15.exd5 Bg4+ 16.f3 Qxe3 17.Bxe3 Nxd5 18.fxg4 Nxe3+ 19.Kd2 Nxg4. White has a Rook and two pawns against two pieces.
9.Kd1 Nxa1 10.Qxg8 Qe8 11.b3 Kd8 12.Bb2 Be7
13.Qxe8+ Kxe8 14.Bxa1 d6 Things have settled down, and White is ahead two pawns. It's not a very complicated position.
15.d4 Bd7 16.Nd2 Rd8 17.h4 Kf7 18.h5
Looking for – or overlooking – trouble. Simpler was 18.d5
18...gxh5 19.Rxh5 Bg4+
Ouch.
Just drops a Rook.
The rest of the game was unnecessary.
20.f3 Bxh5 21.Ke2 c5 22.g3 cxd4 23.Bxd4 Bf6 24.Bxa7 Re8 25.Kd3 Bg6 26.f4 d5 White resigned
Wednesday, June 17, 2009
Aaarrrgggh!
Some day I am likely to play the recommended lines against the Blackburne Shilling Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4), but for now I still enjoy the Jerome Gambit-ish (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) line starting with 4.Bxf7+
perrypawnpusher - fintrade
blitz FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
Oh, no! Not the Blackburne Shilling Gambit! Haven't I already pleaded "Please don't do that..."?
4.Bxf7+ Kxf7 5.Nxe5+ Ke8 There. Just like new.
Except for his two pawns. And my Bishop.
6.Qh5+ g6 7.Nxg6 7...Nf6
Black needs to take the Knight, when the best follow-up, according to Rybka 3.0, is 7...hxg6 8.Qxg6+ Ke7 9.Qg5+ Nf6 10.Qc5+ Ke8 11.Qxd4 d5 which is unclear, or slightly favoring Black.
8.Qe5+ Ne6 Black resigns
Perhaps Black was a bit hasty in turning over his King, as after 9. Nxh8 Bg7 he is going to wind up with two pieces against a Rook and three pawns.
Tuesday, June 16, 2009
Killer
In "Keep the shilling" we saw the latest play in a Jerome-ized Blackburne Shilling Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4). The following game looks like a killer at first glance – but examination raises the question: for whom?
dubnikova - hubris
redhotpawn, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
4.Bxf7+ 4...Kxf7 5.Nxe5+ Ke6 6.Qg4+ Kxe5 7.f4+ Kxe4 8.Nc3 checkmatedubnikova - hubris
redhotpawn, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
Wow.
Now, instead of the grabby 7...Kxe4, play 7...Kd6.
Uh oh.
After 8.Na3 Kc6 9.c3 d5, things are deteriorating fast – for White.
Monday, June 15, 2009
One step forward, one step back
Although some may consider the phrase "Jerome Gambit opening theory" to be somewhat of an oxymoron, as historical research continues to uncover games and analysis, and as new games starting 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ continue to be played, an understanding of Alonzo Wheeler Jerome's creation will continue to advance, one step at a time. Defenses may also advance – or, as in the following game, take a step backward.
Black has a number of successful strategies at this point.
7.Qf5+ Kd6 8.f4 Ne7
Alas, this is not one of them.
9.Qxe5+ Kc6 10.Qc3 The recommended improvement upon 10.d4 Bb4+ ( 10...d6 11.d5+ Kb5 12.a4+ Kb6 13.a5+ Kb5 14.Qc3 Bb4 15.Na3+ Kxa5 16.Nc4+ Kb5 17.Ra5+ Bxa5 18.Qxa5+ Kxc4 19.b3+ Kd4 20.Qb4# 1-0 perrypawnpusher-vypux, blitz, FICS, 2009) 11.Nc3 b6 12.Qb5+ Kb7 13.Qxb4 Nc6 14.Qc4 Qh4+ 15.g3 Qh3 16.Qf1 d6 17.Qxh3 Bxh3 18.Be3 Nb4 19.0-0-0 Kc8 20.e5 Bg4 21.Rd2 Re8 22.h3 Bf3 23.Rf1 Bg2 24.Rxg2 a5 25.Re2 b5 26.Rfe1 a4 27.a3 Kd7 28.axb4 a3 29.bxa3 Rxa3 30.Kd2 Kc6 31.d5+ Kb7 32.e6 c6 33.dxc6+ Kxc6 34.f5 Ra4 35.Bf4 Rxb4 36.Re4 Kc5 37.Bxd6+ Kxd6 38.Rxb4 Rd8 39.Rd4+ Kc7 40.Rxd8 Kxd8 41.e7+ Ke8 42.Nxb5 h5 43.Nd6+ 1-0 perrypawnpusher - TheChessInnovator blitz, FICS, 2008)
10...Qf8
Black's defense requires 10...b6 and 11...d6, and his King will survive, albeit down two pawns.
11.d4 Qf6 12.Qxc5 checkmate
perrypawnpusher - nicolasalk
blitz 10 5, FICS, 2009
blitz 10 5, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6Black has a number of successful strategies at this point.
7.Qf5+ Kd6 8.f4 Ne7
Alas, this is not one of them.
9.Qxe5+ Kc6 10.Qc3 The recommended improvement upon 10.d4 Bb4+ ( 10...d6 11.d5+ Kb5 12.a4+ Kb6 13.a5+ Kb5 14.Qc3 Bb4 15.Na3+ Kxa5 16.Nc4+ Kb5 17.Ra5+ Bxa5 18.Qxa5+ Kxc4 19.b3+ Kd4 20.Qb4# 1-0 perrypawnpusher-vypux, blitz, FICS, 2009) 11.Nc3 b6 12.Qb5+ Kb7 13.Qxb4 Nc6 14.Qc4 Qh4+ 15.g3 Qh3 16.Qf1 d6 17.Qxh3 Bxh3 18.Be3 Nb4 19.0-0-0 Kc8 20.e5 Bg4 21.Rd2 Re8 22.h3 Bf3 23.Rf1 Bg2 24.Rxg2 a5 25.Re2 b5 26.Rfe1 a4 27.a3 Kd7 28.axb4 a3 29.bxa3 Rxa3 30.Kd2 Kc6 31.d5+ Kb7 32.e6 c6 33.dxc6+ Kxc6 34.f5 Ra4 35.Bf4 Rxb4 36.Re4 Kc5 37.Bxd6+ Kxd6 38.Rxb4 Rd8 39.Rd4+ Kc7 40.Rxd8 Kxd8 41.e7+ Ke8 42.Nxb5 h5 43.Nd6+ 1-0 perrypawnpusher - TheChessInnovator blitz, FICS, 2008)
10...Qf8
Black's defense requires 10...b6 and 11...d6, and his King will survive, albeit down two pawns.
11.d4 Qf6 12.Qxc5 checkmate
Sunday, June 14, 2009
Shock and Awe
As the song goes, "I'd rather be a hammer than a nail," and the same goes for me when it comes to playing or facing the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), despite its shortcomings.
Make no mistake, I have a decent record against the Jerome. There are times, though, when I'd rather not run into it.
Like when I experience my own "shock and awe."
yorgos - perrypawnpusher
blitz 3 0 FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Bxf7+
Oh, man, not the Jerome Gambit!
This is supposed to be a Two Knights Defense!
I don't want to face the Jerome!
Not in a 3 0 game!
Readers please note: a defeatist attitude will get you nowhere, as this game shows.
Also, my own personal experience of Jerome Gambit "shock and awe" in this game cost me some time on the clock – and since the game quickly became a sprint against time, and when my flag fell my opponent had less than two seconds left on his own clock – well, you can see where that time-difference came from, right??
4...Kxf7 5.d4 exd4 6.e5 Qe8 7.0-0 Nxe5
8.Qxd4 d6 9.Ng5+ Kg8 10.Nc3 h6 11.Nge4 Be7
12.Nxf6+ Bxf6 13.Qd5+ Qf7 14.Qxf7+ Kxf7
Black is "simply" a piece up, and in a regular time limit game the outcome would be a foregone conclusion. But here the moves come faster and faster as the clocks tick down.
15.Nd5 c6 16.Nf4 Rf8 17.Nh5 Kg8 18.f4 Nf7 19.Bd2 Bf5 20.Rac1 b6 21.Rf3 Bxb2 22.Rb1 Bd4+ 23.Kf1 Rae8
My position is like that of a person who jumped off of the top of a skyscraper, and who said after passing 23 floors, "So far everything seems to be going well."
24.Rg3 Bxc2 25.Rc1 Bd3+
Oops.
It's ok, I'm still better.
26.Rxd3 c5 27.Bc3 Bxc3 28.Rcxc3 Kh7 29.Rg3 Rg8
The correct move was the nifty 29...Ng5, but we were moving pretty fast now.
30.f5 d5 31.Nf4 d4 32.Rcd3 Ng5 33.h4
I hate to point out that 33.Rxg5 hxg5 34.Rh3 would have been mate. We were just throwing pieces now. The Jerome Gambit has equal chances in a game of horseshoes.
33...Ne4 34.Rg6 Nf6 35.h5 Re5 36.g4 Rge8 37.Ne6 Re7 38.Rf3 Re4 39.g5 hxg5 40.h6 gxh6 41.Rxf6 Re3 42.Nf8+ Kg8 43.Rxe3 dxe3 44.Nd7 Rf7 45.Rxh6 Rxf5+ 46.Ke2 Rf2+ 47.Kxe3 Rxa2 48.Nxc5 Black forfeits on time
The Jerome Gambit is not just an opening, it's a spirit of relentless play, and a willingess to win by whatever means necessary.
I salute my opponent, yorgos, for his bold win.
And I think I'll return to 1...e6 for a while.
Make no mistake, I have a decent record against the Jerome. There are times, though, when I'd rather not run into it.
Like when I experience my own "shock and awe."
yorgos - perrypawnpusher
blitz 3 0 FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Bxf7+
Oh, man, not the Jerome Gambit!
This is supposed to be a Two Knights Defense!
I don't want to face the Jerome!
Not in a 3 0 game!
Readers please note: a defeatist attitude will get you nowhere, as this game shows.
Also, my own personal experience of Jerome Gambit "shock and awe" in this game cost me some time on the clock – and since the game quickly became a sprint against time, and when my flag fell my opponent had less than two seconds left on his own clock – well, you can see where that time-difference came from, right??
4...Kxf7 5.d4 exd4 6.e5 Qe8 7.0-0 Nxe5
8.Qxd4 d6 9.Ng5+ Kg8 10.Nc3 h6 11.Nge4 Be7
12.Nxf6+ Bxf6 13.Qd5+ Qf7 14.Qxf7+ Kxf7
Black is "simply" a piece up, and in a regular time limit game the outcome would be a foregone conclusion. But here the moves come faster and faster as the clocks tick down.
15.Nd5 c6 16.Nf4 Rf8 17.Nh5 Kg8 18.f4 Nf7 19.Bd2 Bf5 20.Rac1 b6 21.Rf3 Bxb2 22.Rb1 Bd4+ 23.Kf1 Rae8
My position is like that of a person who jumped off of the top of a skyscraper, and who said after passing 23 floors, "So far everything seems to be going well."
24.Rg3 Bxc2 25.Rc1 Bd3+
Oops.
It's ok, I'm still better.
26.Rxd3 c5 27.Bc3 Bxc3 28.Rcxc3 Kh7 29.Rg3 Rg8
The correct move was the nifty 29...Ng5, but we were moving pretty fast now.
30.f5 d5 31.Nf4 d4 32.Rcd3 Ng5 33.h4
I hate to point out that 33.Rxg5 hxg5 34.Rh3 would have been mate. We were just throwing pieces now. The Jerome Gambit has equal chances in a game of horseshoes.
33...Ne4 34.Rg6 Nf6 35.h5 Re5 36.g4 Rge8 37.Ne6 Re7 38.Rf3 Re4 39.g5 hxg5 40.h6 gxh6 41.Rxf6 Re3 42.Nf8+ Kg8 43.Rxe3 dxe3 44.Nd7 Rf7 45.Rxh6 Rxf5+ 46.Ke2 Rf2+ 47.Kxe3 Rxa2 48.Nxc5 Black forfeits on time
The Jerome Gambit is not just an opening, it's a spirit of relentless play, and a willingess to win by whatever means necessary.
I salute my opponent, yorgos, for his bold win.
And I think I'll return to 1...e6 for a while.