Sunday, April 18, 2010

Busch-Gass Pass

As much as I like surprising my opponents with unusual openings like the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) – that's how much I dislike being surprised by my opponents.

The following game is also about having a "Plan B" for when you can't follow "Plan A".

perrypawnpusher  - vladchess
blitz FICS, 2010

1.e4 e5 2.Nf3 Bc5


My opponent offers to play the Busch-Gass Gambit  (see "Worth a Second Look... Part 1", "Part 2" and "Part 3"), an opening with a number of Jerome-ish characteristics.

The idea is that if White now plays 3.Nxe5, Black can follow with 3...Bxf2+ 4.Kxf2 Qh4+ with mischief ahead.

3.Bc4

I decided to "pass" on the pawn offer.

Maybe Black will relent and play 3...Nc6, allowing me to play the Jerome Gambit after all?

3...f6


This is an awkward transposition to a variation of the Damiano Defense, 1.e4 e5 2.Nf3 f6, suggesting that my opponent was not prepared for me to decline his gambit.

Better were 2...Nc6, 2..d6 or 2...Qe7.

4.Nxe5

As in play against the regular Damiano setup.

4...d6

Another surprise.

Black probably would have done best by staying within Damiano lines as well: 4...Qe7.





analysis diagram






Because Black's Bishop will be hanging on c5 – as opposed to being safe at f8, as in the original Damiano Defense – White can now play out his Queen with 5.Qh5+, as after 5...g6 6.Nxg6 Qxe4+ 7.Be2 Black's Damiano-ish 7...Qxg6 could be met with 8.Qxc5.





analysis diagram






Black can desperado that Bishop with 7...Bxf2+ (instead of 7...Qxg6), but after 8.Kxf2 Qxg6 9.Qc5 White will have several advantages that will only grow over the next few moves: King safety, development, the usefulness of the two Bishops.




analysis diagram







5.Qh5+ g6


6.Nxg6 Kd7


The alternative, 6...hxg6 7.Qxh8+ followed by capturing the Knight on g8 is not attractive, either.

7.Nxh8 Qe7 8.Qf7


Stifling any thought of counter-play.

8...Nc6 9.Be6+ Kd8 10.Qxg8+ Black resigned


After 10...Qe8 I planned to quiet things down with exchanges after 11.Nf7+ Ke7 12.Qxe8+ Kxe8 13.Bxc8 Rxc8 14.Nh6, remaining up a Knight, a Rook and two pawns.




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