Monday, March 26, 2012

Commit It To Memory

At the end of last month I posted the famous Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4Bxf7+) game Amateur - Blackburne, London, 1885, which had been published in The Newcastle Courant of Saturday, December 3, 1898, with the admonition that Students would do well to commit it to memory, as strong players have a peculiarity of springing the opening upon the unwary.


"Students" who have not chosen to "commit it to memory" but who have, instead, relied on retaining a general idea of Blackburne's plan, have repeatedly learned, however, that often "half a defense is worse than no defense at all."

The newest example is from the ongoing "Play The Jerome Gambit Quad" at Chess.com.

ubluk (1864) - bfcace (1572)
Play The Jerome Gambit Quad
Chess.com, 2012

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 d6


Black's "generous" counter-offer of material.

8.Qxh8 Qh4 9.0-0 Qxe4


A key move in Blackburne's Defense is 9...Nf6, working on trapping White's Queen. If she escapes, as in this game, Black will regret his counter-sacrifice of a Rook.

10.Qxh7+

Or 10.d3 Qe5 11.Qxh7+ as in AlgozBR - khuizen, FICS, 2009 (1-0,17)

10...Kf8 11.d3

A bit better than 11.Nc3 as in perrypawnpusher - LtPoultry, blitz, FICS, 2010 (1-0, 12) and DREWBEAR 63 - blackburne, Jerome Gambit Thematic, ChessWorld, 2009 (1-0, 16).

11...Qe6

Previously seen was 11...Qf5 in obviously - dmyze, GameKnot.com, 2004 (1-0, 20).

12.Qxc7 Bb6 13.Qc3 Nf6


Black is down three pawns and the exchange (plus an unsafe King). This should tell as soon as White completes his development.

14.Bh6+ Kf7 15.Nd2 Bd7 16.Rae1 Qf5 17.Ne4 Rh8 18.Nxd6+

A final slip. Black resigned

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