For all of the refutations published, here and elsewhere, the Jerome Gambit can still lead a defender into a lost and lonely place, where his King can find danger, and sometimes an ignominious and untimely death.
perrypawnpusher - ibnoe
FICS, 2012
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 Nf6
This move, which surrenders another piece (7...d6, the Blackburne Defense, is preferrable, and 7...Qe7, the Whistler Defense, is best) is as old as a game from a match between Mexican Champion Andres Clemente Vazquez and American William Harrington, Mexico 1876.
Either Black is unfamiliar with the Jerome Gambit (Quick! Block the Queen's check with a pawn! Yikes! Now my Rook is attacked by the Queen! Block the attack with my Knight!) or he believes that he can calm the opening by returning material, hoping to hold on in a pawn-down position.
8.Qxc5 Nxe4
In the notes to my game perrypawnpusher - brain50, JG3 thematic, Chessworld.net, 2008 I suggested 8...Nxe4. The earliest example of that move in The Database is Toromic - Achele, FICS, 2001 (0-1, 32).
9.Qd5+ Kf6
My game perrypawnpusher - LibertasProVita, blitz, FICS, 2009 continued 9...Kg7. In my notes (see "Sometimes a platypus has to do what a platypus has to do...") I suggested "After 10.Qxe4 Re8 11.Qe3 d5 12.0-0 Rxe3 13.dxe3 Bf5 White has Rook, a Knight and a pawn for his Queen. I think simply being a pawn up, with the text [10.0-0], is better." The same goes for 9...Kf6 10.Qxe4 in the current game.
10.0-0
Prudent, getting the King off of the dangerous file (10.Qxe4? Re8), but after the game Fritz 8 suggested the straight forward 10.d3, which simply wins the Knight, as it cannot move or Bg5+ would win Black's Queen.
10...Re8 11.d3 c6
Black would like to chase away the annoying Queen before retreating his endangered Knight (11...Nd6 won't do because of 12.Bg5+). His best chance, found by Rybka after the game, shows how dangerous the position actually is: 11...Re5 12.Qb3! Nd6 13.Qc3 (pinning the Rook) Ke6 14.Bf4 Rf5 15.Re1+ Kf7 16.Bh6! Rf6 17.Bg5. During the game I was looking at 11...Re5 12.Qd4, immediately pinning the Rook, but 12...c5, while still good for White, would have led to messy positions.
12.Qd4+ Kf5
Black does not "believe" in the attack, and wants at least a pawn back for the piece. Instead, he allows the Rook to be pinned after all.
13.dxe4+ Rxe4
14.Qd3 d5 15.f3 Ke5 16.fxe4 Black resigned
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