1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Friday, June 21, 2013
Bypassed in Time
Some lines in the Jerome Gambit and related openings get a lot of attention on this blog, while others get short shrift. Below, Black uses a rare defense to the Blackburne Shilling Jerome Gambit, White misses the best response, and, after a relatively short tussle, the first player loses.
Clearly I have some educational work to do.
lorecai - ffdallagnol
blitz, FICS, 2013
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit.
4.Bxf7+
The Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke7
It is rare that I can give the history of my attention to a particular line in short order, but with "Blackburne Shilling Jerome Gambit (2)", "Please don't do that", "My Turn Again" and "BSG: Later on in theDiscussion" that's about it.
Reflecting how often Bill Wall mines The Database for ideas for play (see "Hit Me With Your Best Shot"), I feel compelled to point out that I did not provide ffdallagnol with the games collection so that he could ambush lorecai with something rare.
6.Qh5
Looks aggressive, but best, leading to only a small edge for Black, is 6.c3, as Houdini 3 lays out: 6...d6 7.Nc4 Ne6 8.d4 Nf6 9.f4 d5 10.Ne5 dxe4 11.f5 Nc5 12.0-0 Nd3 13.Nxd3 exd3 14.Qxd3 Kf7 15.Bg5 Be7 16.Nd2 Re8 17.Rae1 Kg8 18.Bxf6 gxf6 19.Qe4 Qd6 20.Rf3 Kh8 21.Rg3 Bd7 . I'll have to track down some of the relevant games.
6...Qe8 7.Qg5+
Wanting to keep the attack alive, but best play at this point, alas, was exchanging the Queens followed by 8.Kd1.
7...Nf6 8.Na3 d6 9.Nec4
9...b5 10.Ne3 b4
This pawn charge is fun, but not best.
11.Nd5+
White can stir up more mischief with 11.e5 bxa3 12.exf6+ gxf6 although he still would be worse.
11...Kd7 12.Nxf6+ gxf6 13.Qxf6
Hoping the attack on the Rook on h8 will give him time to save his Knight on a3. In a way, he succeeds.
13...Qxe4+ 14.Kf1 Qe2+ 15.Kg1 Qe1 checkmate
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