Here is another quick game from chessfriend shugart, showing his interest in: attack, attack, attack! The fast time control is his friend.
I have added a few analytical notes, but not too many - I hope - because I don't want to dilute the fun of playing over another King hunt.
shugart - Tseatsy
3 0 blitz, 2018
1.e4 e5 2. Nf3 Nc6 3. Bc4 Nd4
4.Bxf7+
The Blakckburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke6 6.Qh5
The Database has 125 games with this move. White scores 57%. That compares well with the recommended 6.c3 (449 games, 60%), which shows the effect, at least in part, of the quick time control.
6...Nf6 7.Qf7+ Kd6
Black is suspicious of the second piece sacrifice. In his next game (the one we saw first, in the previous post) he went for the capture with 7...Kxe5.
8.Nc4+
Going after the King. White is making his way through a messy line where the alternative ("best") play involves mutual King forks followed by wins of Rooks: 8.c3 Nc2+ 9.Kd1 Nxa1 10.d4 Qe8 11.Qxe8 Nxe8 12.Nf7+ Ke6 13.Nxh8 with advantage to Black.
8...Kc5 9.b4+ Kxb4
Taking the pawn is too risky, but in a 3-minute game it is sometimes recommended that you grab the material, and see how it all works out...
10.Ba3+
This certainly looks strong, and it turns out fine, but the fork 10.c3+ was probably the way to go.
10...Kb5 11.Nc3+ Ka6 12.O-O
It looks like Black's King is doomed, but he has the wonderful 12...Ne6!? to cut off White's Queen and save the day. However, in a blitz game that is a resource that can be difficult to find. Black swaps off some pieces - and falls into a mating trap.
12...Nxc2 13.e5 Nxa3 14.Nxa3 Bxa3 15.Qc4+ Black resigned
Checkmate is coming.