Tuesday, March 5, 2019

Jerome Gambit: Sometimes the Wheels Come Off

Image result for free clip art car no wheel



One of my biggest concerns about bullet chess (1 minute, no increment) is that I simply can't think that fast. I am afraid that my attention will wander, too, and suddenly my game will look like the faltering car, above.

In the following Jerome Gambit game, White is the recipient of a handful of Huh? moves by his opponent, and all that is left to do, then, is safely drive home the full point.

As I cheer on angelcamina, I am also sympathetic toward billylaw, as my fate could have been his. 

angelcamina - billylaw
1 0 bullet lichess.org, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6 


So far, so normal.

10.O-O Bg4 11.h3 Be6 12. f4 Qd7 13. f5 Bc4 14. d3 Nd


Before the "Jerome pawns" fall upon Black.

15.exd5+ Kd8 16.dxc4 Re8 17.Qg5+ Kc8 18.fxg6 hxg6 


After.

19.Nc3 b6 20.Bd2 Kb7 21.Rae1 Re5 22.Rxe5 dxe5 23.Qxe5 Rh8 24.Bf4 Rh5 

25.Qxc7+ 

Beginning a few quick moves to return some material and take the danger (for White) out of the picture.

25...Qxc7 26.Bxc7 Kxc7 27.Rf7+ Kd6 28.Rf3 Kc5 29.b3 Kd4 


The King wants to be active and make up for the missing piece.

30.Ne2+ Ke4 31.c3 Rxh3 

Likely time-frantic.

32.Rxh3 Ke5 33.Re3+ Kd6 34.Re6+ Kc5 35.Nf4 g5 36.Nd3 checkmate
Nice.

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