The Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ) creates complications that can be "solved" by Black - if he has enough time to analyze deeply enough... In blitz games, that time is often not available.
The following game is another example of the defender doing fine - until he isn't. A problem arises when he chooses to play a very "natural" move that would come quickly to anyone who took a moment to look at the position... But a moment would not be long enough.
Carlos_Ricardo - Keran137
3 2 blitz, lichess.org, 2022
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.Qf5+ Kd6 8.f4 Qh4+ 9.g3 Nf3+ 10.Kd1
An interesting line that I refer to as the "Nib's Defense," which made its first appearance in the American Chess Magazine of June 1899 in a comical article lampooning a new pastime, chess by phone.In a constructed game the author, "R.F.," overcame continued line noises and interruptions to use the Jerome Gambit to defeat "Nibs" in a dozen moves -- erroneously claiming checkmate, by the way.
Komodo 12.1, however, rates Black almost a piece better.
10...Qf6
There are 28 games in The Database with this position, with White scoring 50%.
"R.F." played 10...Ne7.
11.Qd5+ Ke7 12.Qxc5+ Kd8 13.e5
Bothering the enemy Queen. There are many places she can go.
Counting this game, The Database records 7 games with this position, with White still scoring 50%.
13...Qc6
Offering the exchange of Queens. What could be more natural?
14.Qf8 checkmate
Blitz games can break your heart.
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