The following game got me thinking about something I wrote in "Blackburne Shilling JeromeGambit: Objective and Subjective"
When putting together a Jerome Gambit repertoire, it is useful to have access to both "objective" evaluations - say, from a computer chess engine - and "subjective" evaluations - as from a collection of games that can tell you how successful a line has been. Often a move that is not "objectively" best may score very well in actual play.
1 0 bullet, lichess.org, 2024
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit.
4.Bxf7+
The Blackburne Shilling Jerome Gambit.
White has calmer and more sober responses in 4.0-0, 4.Nxd4, and 4.d3, but the Bishop sacrifice is more Jerome-ish.
To be fair, I have not found any games with Alonzo Wheeler Jerome playing this line.
I also have not found any games with Joseph Henry Blackburne playing his "shilling gambit," either.
See "Jerome Gambit: Blackburne Shilling / Kostic Jerome Gambit (Parts 1 & 2)".
4...Kxf7 5.Nxe5+ Ke6
An overview of angelcamina's games with the gambit can be found at "Jerome Gambit: No One Ever Won A Game By Resigning"
It can be said that Stockfish 16.1, at 31 ply, evaluates the alternative 5...Ke8 as strong as 5...Ke6.
6.Qh5
angelcamina is 11 - 14 -1 in games with this position. Given that the computer rates Black as being 3 1/3 pawns better (30 ply), that is a decent result.
Also seen here is 6.c3. Play might continue 6...Nc6 (6...Kxe5 7.cxd4+ Ke6) 7.d4 Nxe5 8.dxe5 Kf7 (8...Kxe5 9.Qd5+ Kf6 10.Bg5+ Kg6 11.Qf5+ Kh5 12.g4#) 9.e6+ Ke8 (9...Kxe6 10.Qd5+ Ke7 11.Bg5+ Nf6 12.e5) 10.Qh5+ as in the twin games wolfpack123 - chessgeekdavidb, GameKnot.com 2006 and wolfpack123 - dbohm, GameKnot.com 2006 (1-0, 34).
6...Nf6 7.Qf7+ Kd6
Black turns down the offer of a piece that he could have had with 7...Kxe5. With the clock ticking, quick decisions have to be made.
8.Nc4+ Kc5
8...Kc6
If Black's King looks like he is in danger, that is because he is. He can survive his perilous position, but it will take care.
9.b4+
Throw another log on the fire.
9...Kxb4
Skeptical. He figures he can give back a piece and survive.
10.c3+ Kb5 11.cxd4
11...c6
An escape hatch, if Black's King can reach it.
12.Nba3+ Ka6 13.O-O b5
Probably better was 13...d5.
14.Ne3 Kb7
White is now a pawn ahead, and Black has castled-by-hand, but the biggest disparity is the first player's lead in development.
15.e5 Nd5
Stockfish 16.1 suggests the unpalatable 15...Ne8, instead.
16.Nxd5 cxd5 17.Qxd5+ Kb8
18.d3 Bb7 19.Qxb5 Qg5
Time slip? Mouse slip? It is now essentially Game Over.
20.Bxg5 h6 21.Bf4
Setting up a discovered check, showing that angelcamina always has tactics in mind. Still, 21.Rab1 would put Black out of his misery quicker.
21...g5 22.Bg3 Bg7 23.e6+ Kc8 24.e7 Black resigned
Checkmate in 3 is threatened.
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