The Jerome Gambit

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)

Showing posts with label JumpNMustangII. Show all posts
Showing posts with label JumpNMustangII. Show all posts
Saturday, May 6, 2017

Jerome Gambit: Unresolved

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Sometimes I run into a line in the Jerome Gambit that I don't (yet) know what to do with. A good (bad) example is in the following game....
Wednesday, May 4, 2016

Bots on Our Side (Part 3)

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Most chess-playing computer programs have a "book" in the software that lays out opening lines for the program to play. This ...
Sunday, March 4, 2012

Beyond Gloom and Doom

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Imagination and sheer force of will help the Jerome Gambiteer take a "bad" or "lost" position and make something out of...
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About Me

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Rick Kennedy
I've been researching Alonzo Wheeler Jerome's gambit since 2001. I am always interested in receiving games and analysis: as old as 1874, when the opening first was published, or as recent as today -- casual or serious, blitz or classical time settings, human or computer (or both). Readers can reach me at richardfkennedy@hotmail.com. perrypawnpusher is the name I play under at different chess sites. My book reviews and fiction were at Chessville.com - while it lived. I have written for Chess Life, School Mates, and Chess Life for Kids. Dedicated researchers may connect my name to that of Riley Sheffield - we co-wrote The Marshall Gambit in the French and Sicilian Defenses , published by Dale Brandreth's Caissa in 1988.
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