When given the opportunity in the Jerome Gambit to capture Black's Rook on h8, it is worth considering the chances.
Against Blackburne' defense, the game is complicated, but White can probably grab the Rook with his Queen, and Her Majesty can escape, after some trials.
Against Whistler's defense, however, the game is also complicated, but White risks too much with the Rook grab. Best leave it alone.
Niclas - rob34
3 2 blitz, lichess.org, 2022
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5. Nxe5+ Nxe5
Also 5...Ke8 6.Qh5+ g6 7.Nxg6 Nf6 8.Qxc5 hxg6 9.Nc3 d6 10.Qe3 Bd7 11.d4 Qe7 12.Bd2 Ng4 13.Qg3 Nxd4 14.O-O-O Bb5 15.Qxg4 a6 16.Qxg6+ Kd7 17.Nd5 Qe6 18.Qg7+ Kc6 19.Qxd4 (19.Qxc7#) 19...Rh5 20.Qc3+ Kd7 21.Qxc7+ Ke8 22.Qxb7 Rd8 23.Nc7+ Ke7 24.Nxe6+ Kxe6 25.f4 Rh4 26.f5+ Ke5 27.Qe7+ Black resigned, Niclas - Kumpel365, 2 1 bullet, lichess.org, 2021
6.Qh5+ g6
Or 6...Kf8 7.Qxe5 Qe7 8.Qf4+ Nf6 9.d3 d6 10.Nc3 Be6 11.Be3 Bxe3 12.Qxe3 b6 13.O-O-O a5 14.f4 Bd7 15.e5 dxe5 16.fxe5 Ng4 17.Qf3+ Qf7 18.Qxa8+ Be8 19.Rhf1 Black resigned, Niclas - manu2906, 5 2 blitz, lichess.org, 2021; or
6...Kf6 7.Qf5+ Ke7 8.Qxe5+ Kf8 9.Qxc5+ d6 10.Qc3 Nf6 11.d3 Kf7 12.Qc4+ Be6 13.Qc3 Rf8 14.Bg5 Kg815.O-O Nxe4 16.Bxd8 Nxc3 17.Nxc3 Raxd8 18.Rae1 Rde8 19.Re3 d5 20.Nb5 c6 21.Nc7 Black resigned, jeteracontemempas - rob34, 10 0 blitz, lichess.org. 2021
7.Qxe5 Qe7
Whistler's defense, named after Lt. G.N. Whistler, USA, Secretary, Lexington Kentucky Chess Club, who played it several times in correspondence games against Alonzo Wheeler Jerome, in 1876.
8.Qxh8
As I wrote in "Jerome Gambit: What About the Rook?"
Whistler's Defense, 7...Qe7, says Go ahead and take the Rook, I am aiming at your King... Black's best chances come after he sacrifices the Rook.
In The Database today there are 757 games with 7...Qe7, with White scoring 50%.
White's scoring actually increases slightly in the 549 games where he captures the Rook, to 51%.
That's the Jerome Gambit for you.
Still, my advice is Leave the Rook alone!
Try something like 8.Qf4+ Qf6 9.Qg3
8...Qxe4+ 9.Kf1 Qxc2
Black threatens checkmate in one (while grabbing a pawn), but this move decreases his advantage; 9...Qh4 was best.
10.Qxh7+ Kf8 11.Nc3
11...d6
White is rated about 1,000 points above his opponent, which is probably why he gave "Jerome Gambit odds" in the first place.
Here, Black's "reasonable" move is an error, while his best move - 11...b6 - is not the first (or second, or third) one that comes to mind.
In a 3-minute game, that matters.
12.d4
The position has gotten messy.
For starters, White's King is too hemmed in, while Black's King is too much in the open. White is ahead the exchange and a pawn, but it is not clear how he will use that advantage.
He decides to give up a pawn for some breathing room.
12...Qd3+
Hard to understand this move. Time trouble?
There was nothing wrong with the simple 12...Bxd4.
13.Kg1 Nf6
Yep, must be the clock.
...Bxd4 was still best, although White could gain luft by moving his h-pawn one or two squares.
14.Bh6+ Ke8 15.Re1+ Ne4 16.Rxe4+ Black resigned
Black will lose his Queen, and then be checkmated in a few moves.




