The following chess game sees threats to both Queens - sidestepped, perhaps unnoticed, ultimately unplayed.
angelcamina - RussianMaverik
1 0 bullet, lichess.org, 2026
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Kf8 8.Qxc5+ Qe7
According to The Database, angelcamina has reached this position in 52 games, scoring 68%. That is better than the results of The Database as a whole, 566 games with White scoring 58%.
As a reflection of the chaos of the Jerome Gambit, Stockfish 16.1 (37 ply) evaluates the position as being 1 1/2 pawns better for Black.
9.Qc4
The computer prefers an exchange of Queens here. It is understandable that this choice does not appeal to a human player.
9...Ne5
It can be very attractive to attack the enemy Queen, especially in a bullet game, to distract the player from his intended course.
More to the point is 9...d5.
10.Qxc7 Nc6 11.Nc3 Nf6 12.d3
White has three pawns and a safer King for his sacrificed piece.
12...b6 13.Bf4
Developing White's dark-square Bishop is a good idea, but this is not the square to use.
What happens - or does not happen - is a reflection of the bullet time control.
13...Ba6
Playing over the game, with a lot of time and a cup of coffee, I noticed that 13...Ne8 would trap the Queen. Easy to overlook with the time ticking down.
The text move misses the threat to his own Queen. Easy to overlook with the time ticking down.
14.Bd6 Qxd6 15.Qxd6+ Ne7
White now needs to make use of his advantage in material, before his flag falls.
16.O-O Kf7 17.f4 Nc8 18.Qa3 Bb7
19.e5 Nh5 20.Ne4 Bxe4 21.dxe4 Re8 22.Rad1 Kg8 23.Rxd7
23...g6 24.Qb3+ Kf8 25.Qf7 checkmate






































