Saturday, January 22, 2011

Vortex

Not long ago I considered posting on an unusual and infrequently-played defense to the Jerome Gambit that quickly tosses the game into a vortex of unclear play.

Then, the other day, an opponent played it against me.

perrypawnpusher - sjeijk
blitz, FICS, 2011


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6


In my experience this move is played either by a novice who doesn't know the Jerome Gambit and who thinks only about hanging onto his extra material (something the gambiteer can cheer); or by someone who is familiar with the Jerome Gambit and who has planned a particular defense (something the gambiteer can be wary of).

Which is it in this case?

7.Qf5+

Let's find out!

7...Kd6 8.f4 Nf3+


Wow!

The American Chess Journal of September, 1876 noted "A new departure... 8...Qf6 is the usual play."

It then added laconically "The text move prevents White from castling." Returning a piece is certainly one way to accomplish that goal.

9.gxf3

In what might be the original game for this variation, Alonzo Wheeler Jerome played  the outrageous 9.Kf1!? in an 1876 correspondence game against D.P. Norton and lost in 42 moves. The move, the line, the game all deserve a post or two themselves, especially since the American Chess Journal suggested that the alternative "9.Kd1 seems better".

D.P. Norton, by the way, also in 1876, played what I refer to as "Whistler's Defense" in another game against Jerome: 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 Qe7!. White was fortunate to draw the game.

Since Lt. G. N. Whistler played a number of correspondence games with that defense against Jerome in 1876, I have given his name priority for the line. 

9... Qh4+ 10.Kd1

White can capture the offered Knight, on move 9 (in fact, he should) but he is going to be falling down a vortex of unclear play, right along with his opponent...

At this point 10.Kf1 leads to immediate checkmate and 10.Ke2 leads to great torment after 10...Qf2+11.Kd3 Qxf3+ 12.Kc4 b5+ 13.Kxb5




analysis diagram








Here the exciting game gibonacci - jschulte, GameKnot.com, 2007 continued 13...a6+ (Stronger was 13...Rb8+ 14.Ka5 Ne7) 14.Kc4 Nf6 (the tricky 14...Bf2 was necessary to avoid a draw, or, in the case of this game, a loss for Black) 15.Qxc5+ Ke6 16.Re1 Qxf4 and White had consolidated his position, although it took him until move 48 to reel in the win. Bravo!

10... Ne7

The American Chess Journal suggested 10...Qf2 concluding "and Black has the better position." This was proven to be incorrect in the game perrypawnpusher - Sir Osis of the Liver, JG thematic, ChessWorld, 2008 where White demonstrated a draw by repetition, but Black, trying to avoid that, allowed himself to be checkmated.

11.e5+

Tempting, but wrong.

White's best chance is 11.Qe5+ Kc6 12.b4!? when White can probably eke out a draw, whether or not the pawn is captured, but the play is very difficult.

That is a fair assessment of this Norton variation: a very complicated game, but a draw, with a lot of hard work by White.

Is that a better choice than some of the known refutations of the Jerome Gambit? That all depends on the kind of game that the defender is most comfortable with.

11...Kc6 12.Qe4+ Nd5


Here is Black's slip.

Instead, 12...d5 13.exd6+ Kxd6 allows Black's light-squared Bishop to aid in the defense, and gives Black's King an addition route to escape, if he needs it, through the d7 square.

An up-and-down game, eventually won by White, followed 12...Kb6 13.Nc3 d6 14.Na4+ Kb5 15.d4 Bf5 16.Qxb7+ Kxa4 17.Qa6+ Kb4 18.a3 checkmate, CFBBlind - Quandary, FICS, 2001.

13.Nc3 Qxf4

Not best, but the game is lost, anyway, after alternatives.

14.Qxd5+ Kb6 15.Qb3+ Kc6


White now has a mate-in-one, but I was nervous enough to miss it the first time.

16.Qd5+ Kb6 17.Qb3+ Bb4

At this point my opponent saw 17... Kc6 18. Qb5 checkmate, and varied, losing his Queen.

18.Nd5+ Kb5 19.Nxf4 Black resigned


An unfortunate end for an opponent who really seems to have prepared for the Jerome Gambit!

Interestingly enough, I cannot find sjeijk's name in The Database, either with the White pieces or the Black pieces.




Friday, January 21, 2011

Whose Pressure?

The Advice: When your opponent is in time trouble, play strong moves, not fast moves.

The Actuality: It is so tempting to blitz along with the opponent. Of course, that eliminates that "strong moves" stuff.




perrypawnpusher - jomme
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nf6 3.Nc3 Nc6 4.Bc4 Bc5


The Italian Four Knights Game, by way of the Petroff.

5.Bxf7+

The Italian Four Knights Jerome Gambit.

5...Kxf7 6.Nxe5+ Nxe5 7.d4 Bxd4 8.Qxd4 d6


I've had this position before, scoring 4 wins and a draw. Add 0-0 and ...h6 and in that position I have 7 wins, 4 losses and a draw.

9.0-0 c5

This is the kind of move that just doesn't feel right, but I couldn't find anything against it and I couldn't decide where the best square to retreat my Queen to was. Luckily, my opponent was using up his time at a fast clip, and in a few moves he was playing mostly on the increment.

10.Qe3

Or 10.Qd1 Qb6 11.Na4 Qc6 12.f4 Bg4 13.Qd2 Nc4 14.Qc3 Qxa4 15.b3 Nxe4 16.Qd3 Qc6 17.bxc4 Rhf8 18.Bb2 Kg8 19.Rfe1 Rxf4 20.Rxe4 Qxe4 21.Qc3 Rf7 22.h3 Be2 23.Qg3 Qxc2 24.Ba3 Re8 25.Qxd6 Qc3 26.Qxc5 Qxa1+ 27.Kh2 Bf3 28.gxf3 Re2+ 29.Kg3 Qe1+ 30.Kg4 Rf4+ 31.Kxf4 Qh4+ 32.Kf5 g6 checkmate, jutabar - vladx, FICS, 2006.

10...Re8

This seems better than 10...a5, in a game that I should have known better: 11.f4 Nc4 12.Qe2 Nb6 13.e5 Re8 14.Qf3 Nc4 15.exf6 Ne5 16.fxe5 dxe5 17.fxg7+ Kxg7 18.Qf7+ Kh8 19.Qh5 Rg8 20.Qxe5+ Rg7 21.Bh6 Ra6 22.Bxg7+ Kg8 23.Nd5 Rd6 24.Ne7+ Black forfeited on time, jfhumphrey - Fenkoff, FICS, 2010.

11.f4

After the game Rybka mentioned 11.f3, which is the kind of recommendation it makes when it can not see any chance for advantage and wants White to just brace himself and risk nothing.

11...Nc4

Certainly 11...Nc6 was more solid.

12.Qd3 Nb6 13.b3

This is a simple idea (remember, I was foolishly speeding up my moves, too) but it was probably time to break with 13.e5, now or on the next move.

13...a5 14.Bb2 Kg8 15.Rad1 d5


16.exd5 Bd7 17.h3 a4 18.Rfe1 Rxe1+ 19.Rxe1 Qc7


I was getting annoyed: he kept finding moves. Why wouldn't that flag fall??

20.Re5 Re8 21.Qe4

His time pressure, my blunder. Unbelieveable.

21...Rxe5

The sad thing is that even though my opponent missed taking my Queen, this move is strong enough to win.

22.Qxe5 Qxe5 23.fxe5 Nfxd5 24.Nxd5 Nxd5


With Black's clock headed back into the healthy range, White is lost, as he is a piece down in an uncomplicated ending (he cannot hold his "compensation", the pawn at e5).

I hung on for almost 30 more moves, but it was wasted effort, as my opponent was even less likely to blunder when he had time to think.

25.c4 Ne3 26.Bc1 Nc2 27.Kf2 Kf7 28.Ke2 Ke6 29.Bf4 Nd4+ 30.Kd3 axb3 31.axb3 Nc6 32.Ke4 Nb4 33.h4 Bc6+ 34.Ke3 Nc2+ 35.Kf2 Nd4 36.g3 Nxb3 37.Ke3 Nd4 38.Kd3 b5 39.cxb5 Bxb5+ 40.Kc3 Ne2+ 41.Kd2 Nxf4 42.gxf4 Kf5 43.Ke3 c4 44.Kd4 Kxf4 45.e6 Kf5 46.e7 Kg4 47.e8Q Bxe8 48.Kxc4 Kxh4 49.Kd3 Kg3 50.Ke2 Kg2 51.Ke3 h5 52.Kf4 h4 White resigns 0-1

Thursday, January 20, 2011

Jerome Pawns Triumphant



I recently learned that niddrieboy, at Chess.com, has been playing the Jerome Gambit, so I hurried to find some examples of his play.

The first game that I looked at finished with the move 32.d4 mate


Now those are some serious "Jerome pawns"!

I will be sharing more from niddrieboy's games from time-to-time.

Readers are encouraged to send in their own Jerome Gambit (or Jerome-ish) games as well, to share with others.

Wednesday, January 19, 2011

Coffee Break



It was late when this game was played, and I suspect that my opponent was in need of a cup of coffee.

perrypawnpusher  - LydenChess
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5


The Italian Four Knights Game.

5.Bxf7+

The Italian Four Knights Jerome Gambit.

5...Kxf7 6.Nxe5+ Nxe5 7.d4 Bb4


This certainly has the right feel to it: Black has three pieces developed to White's one, and that one is pinned... What could go wrong?

8.dxe5 Nxe4

I hope that I do not give too much away with a note about a previous game: 8...Bxc3+ 9.bxc3 Nxe4 10.Qd5+ Black resigned, perrypawnpusher - ohforgetit, blitz, FICS, 2010.

9.Qd5+

Thus ended perrypawnpusher-kezientz, blitz, FICS, 2010.

9...Kf8

Or 9...Ke8 10.Qxe4 as in perrypawnpusher - Gibarian, blitz, FICS, 2010 (1-0, 33).

10.Qxe4 g6


Extreme puzzlement.

Before I had faced 10...Bxc3+ 11.bxc3 d6 in perrypawnpusher - obmanovichhh, blitz, FICS, 2010 (1-0, 39) and 10...Qe7 11.0-0 Bxc3 12.bxc3 d6 in perrypawnpusher - Abatwa, blitz, FICS, 2010 (1-0, 17).

11.Qxb4+ Qe7 12.Qxe7+ Kxe7 13.0-0


Old habits die hard: get an advantage, exchange Queens, be sure that the King is safe, figure out the rest later...

13...Re8

Possibly planning to castle-by-hand?

14.Nd5+ Kd8

Reacting to the threatened Knight fork of the two Rooks at c7, but leading to something worse.

15.Bg5+ Black resigned


I do not think that my opponent took our game very seriously, which is something that I am used to with the Jerome Gambit.

Tuesday, January 18, 2011

Deadly Mischief

We can study and practice our chess all that we want, but unless we pay attention to the emotions that accompany our deliberations, we are always going to risk falling into traps that our feelings (and our opponents) set for us.

kroehna - Heffay
FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kf8

Declining the Bishop may be a form of "psychological warfare" (see "The Anti-Bill Wall Gambit" for another bit of psy ops) but it remains objectively dubious: accepting the piece is part of many Jerome Gambit refutations. 'Nuff said.

5.d4

Of course, retreating the Bishop with 5.Bb3 is strongest, but with the text White tosses another log onto the gambit fire.

5...exd4 6.Bxg8 Rxg8


7.Ng5

White does his own bit of mind-bending. Black's proper response is to move his Rook back to its home base, un-develop it as it were. No, no, no, responds Black, I will kick that impudent piece away instead.

7...h6 8.Qf3+ Qf6

How sad. If Black plays 8... Ke7, instead, he discovers that after 9.Qf7+ Kd6 10.Bf4+ Ne5 11.Qd5+ Ke7 12.Qxe5+ Kf8 13.Qf5+ he has lost his Knight and still has to play 13...Qf6.





analysis diagram







9.Nh7+ Black resigned, as he must lose his Queen and another piece shortly thereafter.


Hats off to kroehna: in three games in The Database the position after Black's 7th move had been reached, but he was the first to play the killer move 8.Qf3+.

Monday, January 17, 2011

It must be a new year...

As I pointed out in "Once A Year" it seems that about that often the following Jerome Gambit gamelet gets played.

It is early in the year, so perhaps there is still time for some late "New Year's resolutions" that might eliminate this kind of thing from happening again.

We can hope. After all, it was a lightning game.

Teterow - Neca
lightning, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5. Nxe5+ Nxe5 6. d4 Qf6 7. dxe5 Qxf2 checkmate.

Sunday, January 16, 2011

Those who cannot remember the past...

According to George Santayana, "Those who cannot remember the past are condemned to repeat it."

Not everyone who plays the Blackburne Shilling Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4) has read the blog post here, "Clearly Unclear", so I should probably add "Those who do not know the past are likewise condemned to repeat it."

Pity. More points for the Jerome Gambit Gemeinde.

richiehill - XGrandMaster
blitz, FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4


4.Bxf7+

The Blackburne Shilling Jerome Gambit.

4...Kxf7 5.Nxe5+ Ke6 6.c3 Nc6


This is a very reasonable alternative to the line that goes 6...Kxe5 7.cxd4+. I used games played by GOH and SotoG to look into this line last year.

7.Qg4+

White can withdraw his Knight, 7.Nf3, with an even game; but the recommended move is 7.d4 with a poisoned pawn in the follow-up: 7...Nxe5 8.dxe5 Kxe5? 9.Qd5+ Kf6 10.Bg5+ Black resigned APe-Sali, blitz, FICS, 2009

7...Kxe5

Taking the piece is the right move (7...Ke7 is only even), but it must have unsettled Black to do so. After all, White is not throwing all of this material around just to bluff, is he?

8.d4+

8...Kf6 9.Bg5+ Black resigned

Ouch.

After 8...Kd6 9.e5+ Ke7 10.Bg5+ Nf6 11.0-0 Kf7 12.exf6 gxf6 Black's King would have still been uncomfortable, but he would have had an extra piece to console himself. I wonder where someone could have learned about that ?