
The following game is a pretty good example of White using the advantages at his disposal in the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) to organize his play, reach an even game, pursue the attack and win.
mrjoker - tomnoah
blitz 2 12, ICC, 2008
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


7.Qxe5 Qe7

8.Qf4+ Nf6 9.c3 Kf7 10.d4 Bb6 11.e5 dxe5 12.dxe5 Re8 13.0-0 Kg8 14.exf6 Qxf6 15.Qxf6 gxf6 16.Bh6 and White has a pawn ahead
Note: It should be understood that Mr. Jerome claims in this New Opening "only a pleasant variation of the Giuoco Piano, which may win or lose according to the skill of the players, but which is capable of affording many new positions and opportunities for heavy blows unexpectedly."
8.Qxe7+
Mrjoker does not mind exchanging Queens, as long as he can get his "Jerome pawns" moving. In blitz, tempo and momentum are important.
8...Bxe7 9.d4

9...d6 10.0-0 Nf6 11.Nc3 c6 12.f4 Ke8

13.h3 Be6 14.b3 d5 15.e5 Ne4 16.Nxe4 dxe4

17.f5 Bd5 18.c4 Bf7 19.e6

19...Bg8 20.Be3 h6 21.Rf4

21...Bh7 22.g4 Bf6 23.Rd1 Ke7 24.d5

24...cxd5 25.Bc5+ Ke8 26.cxd5 b6 27.Ba3 Rd8 28.d6

This will do, although 29.d7+ Rxd7 30.exd7+ Kd8 31.Rxe4 was an alternative way. Now a slip by Black ends things.
29...Bxd6 Black resigned
