Move the King, protect the piece. The following Jerome Gambit is rather ordinary, with Black even following "scientific" principles and returning the sacrificed piece. Suddenly, Black's monarch has to rush in to help, and he chooses an inaccurate square - and the game finishes shortly thereafter. Very Jerome-ish.
Wall, Bill - Guest701131
PlayChess.com, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Qe7
10.d3
Bill has also tried 10.Nc3, e.g. 10...Nf6 11.O-O Be6 12.f4 Ng4 13.Qg3 Bc4 14.d3 Qh4 15.Qxh4 Nxh4 16.dxc4 Kd7 17.f5 Ne5 18.Bg5 Nxc4 19.Bxh4 Nxb2 20.f6 g6 21.Rab1 Nc4 22.Rxb7 Ne3 23.Rfb1 Nxc2 24.Nd5 Nd4 25.Rxc7+ Ke6 26.Re7 checkmate, Wall,B - Guest3312852, PlayChess.com, 2012.
10...Nf6 11.O-O Ng4 12.Qe2 Nh4
13.Nc3 Be6
To prevent White from planting a Knight at d5, but it sets the Bishop up as a target for the "Jerome pawns".
14.f4 g6 15.h3 Nh6 16.f5 N6xf5 17.exf5 gxf5
Black has returned the sacrificed piece for a couple of pawns. If only he could castle Queenside now, the game would be quite interesting.
18.Re1 Kf7
Protecting the pinned Bishop, but White shows immediately why Black should have played 18...Kd7 instead.
19.Nd5 Qd7 20.Nxc7 Black resigned