The latest game I have received from Philidor 1792 is a classic attack led by White's pawns and backed up by his pieces. There are a number of ways to respond to Black's plucky gambit, but this game again puts forth the argument for 4.Bxf7+!?
Philidor 1792 - g-chessman1518
GameKnot.com, 2015
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit.
4.Bxf7+
The Blackburne Shilling Jerome Gambit
4...Kxf7 5.Nxe5+ Ke7 6.c3 Ne6 7.d4 d6 8.Nd3 Nf6
Black's move looks natural, but it allows White a sharp blow.
9.Qe2
This looks like a TN according to The Database.
Instead, 9.d5!? Nc5 10.Nxc5 dxc5 11.e5 was seen in the earlier EdoTK-Jorma, FICS, 2006 (1-0, 22). Black stops the White d-pawn advance with his next move, as he should have with his previous.
9...d5 10.e5 Ng8 11.0-0 c6 12.f4 Kd7
Black's King runs for safety.
Houdini suggests the game would be equal after 12...g6 13.g4 Bh6 14.f5 Bxc1 15.Nxc1 Nf8.
13.f5 Ng5 14.Bf4 Ke8 15.g4
Philidor 1792 mentioned 15.Qh5+ as stronger.
15...Ne4
Instead, 15...h5!? in this odd position, according to Houdini, gives Black an edge.
Now White pushes the attack and ends the game.
16.Nd2 Nxd2 17.Bxd2 Nh6 18.e6 Be7 19.g5 Bxg5 20.Qh5+ g6 21.fxg6 hxg6 22.Qxg6+
Black resigned
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