Sunday, August 31, 2025

Jerome Gambit: An Unfortunate Pawn-Grab



In the following Jerome Gambit game, Black defends well, until he is distracted by a pawn, and, unfortunately, grabs it.


CassomaD4 - jdkybej

2 1 bullet, lichess.org, 2025

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 

The Two Knights Defense

4.O-O Bc5 5.Bxf7+ 

The game has transposed to a "modern" (not Nxe5+) Jerome Gambit line, 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.O-O Nf6 5.Bxf7+ - for the moment.

5...Kxf7 6.Nxe5+ Nxe5 7.d4 

Transposing to an odd variation of the main, "classical," Jerome line, 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.d4 Nf6 7.0–0, although there are 84 examples in The Database (White score 50%).

7...Ng6 8.dxc5 Nxe4 

An unfortunate pawn-grab, the kind of thing that can happen in a bullet game. 

9.Qd5+ Black resigned


White is ahead a pawn. In a slower time control, he could grind his opponent down. In this game, perhaps he has the skills to do so, quickly. Possibly, Black suspected that his opponent could do that, or was upset at dropping the Knight.


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