Wandering around the internet today, I encountered a YouTube video (one of the Hindi Chess Videos) titled "Brilliant chess combination by Black Death". As you might guess, it covered the Jerome Gambit game Amateur - Blackburne, London, 1884.
I am always interested in another look at that classic game, even if it does include a crush of my favorite opening.
This time, the presenter mentioned, in passing, what is known as the Whistler Defense - 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 Qe7!? - which is much less known (and much less mentioned) than Blackburne's 7...d6!?. It also punishes White quickly, if he dares to take Black's Rook with 8.Qxh8?
(As a quick aside, The Database shows that White has a scoring edge after the capture of the Rook, 25 - 23 - 4, but that should not be taken as a recommendation.)
The presenter follows up with the logical 8...Qxe4+ 9.Kf1 Qh4 (best) 10.g3 Qh3+, and then things begin to wrap up the analysis with 11.Kg1 (not the best move, but nothing but a quick ending can be done about White's suffering) b5 - soon to be followed by ...Bb7.
I have only one game in The Database that wanders down this unfortunate (for White) path: ZahariSokolov - ekwador, standard, FICS, 2017, 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 Qe7 8.Qxh8 Qxe4+ 9.Kf1 Qh4 10.g3 Qh3+ 11.Kg1 b5 12.d4 Bb7 13.Qxh7+ Qxh7 14.Nd2 Qh3 15.f3 Bxd4 checkmate.
Ouch. According to The Database, ZahariSokolov is 2 - 3 with White, after taking the Rook in this line, but I don't expect him to be playing it again, any time soon.
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Friday, October 26, 2018
Wednesday, October 24, 2018
Jerome Gambit: Zombie Attack
And a fast one, at that. Consider the following 1-minute game as a recent example. (Those of you who are skeptical of the value of bullet games, check out the attending notes.)
angelcamina - JsFlexWay
1 0 bullet chess, lichess.org
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+
The "nudge", always a good move to throw in to make your opponent wonder - what's this? - and use up time.
Kf8 8.Qxc5+ d6 9.Qe3 Nf6
This is a standard position that shows up in The Database over 100 times. The recommended move for Black, according to Stockfish 9, is 9...d5!?, which shows up exactly zero times in The Database.
10.Nc3 Be6
When this move is paired with ...Nf6, it frequently spells mischief. (Guess which move Stockfish 9 still prefers?) This is a nuance that a Jerome Gambit player would note quickly.
11.O-O Kf7 12.f4 Ne7 13.e5
Or 13.f5 Bc8 14.d4
13...dxe5 14.fxe5 Rf8
The way out for Black required a bit of dancing: 14...Nf5 15.Qf4 Nd5 16.Nxd5 Qxd5 17.g4 g6 and the game would be about even, with White's King looking uneasily at an open g-file.
15.exf6 gxf6 16.Qh6 Rh8
A snap judgement to cover the h-pawn, but things now go from bad to worse.
17.Qxf6+ Ke8 18.d3
Wow. Black has a Rook and a Bishop hanging, so White - thinks about development.
18...Bf7
Clearly clock-influenced, but 18...Kd7 would have led to disaster as well.
19.Qxf7+ Black resigned
Monday, October 22, 2018
Well, Well, Well: A Deep Subject
As I mentioned briefly in "Well, Well, Well..." a timely Jerome Gambit (which has become a timely win) increased my chances to move on to the third round in the ongoing "Italian Battleground" tournament at Chess.com; and a timely time forfeit by an opponent has solidified things. With 7 points, I am sitting at the top of the table. Two players can catch up to me, but I have positive scores against them, and, since 3 players will advance, anyhow - the chance for more Jerome Gambits (the reason I play in the tournament) looks good.
Saturday, October 20, 2018
A Strange Jerome Gambit - But What's New? (Part 3)
[continued from previous post]
perrypawnpusher - vasbur
Italian Battleground, Chess.com, 2018
White's pawns have raced forward, based on a mixed-up plan (see previous post). What to do? What to do? What to do?
My brain kept screaming Kick the Knight! Kick the Knight! Kick the Knight! but I focused on patiently developing my Rooks.
23.Rhf1 Rf8 24.Qd2 g6 25.Rae1
The Rooks have taken up central squares, but there is no reason to hurry advancing the "Jerome pawns", as the enemy King is Queenside-ish. Time for more preparing. Ugh. Like eating vegetables.
25...Bd7 26.Ne2
This at least has the opportunity to lead to an unclear game after 26...Nxa2?! 27.Qa5 c5 28.Bxc5 dxc5 29.Qxc5+ Kd8 30.Qa5+ Ke8 31.Qxa2 when White would have 3 pawns for his sacrificed piece, and Black's King would be in the dangerous center.
Black is not tempted.
26...Na6 27.c4 b6
It looks like Black is preparing to move his Knight to c5, and answer Bxc5 with ...bxc5. He can also consider placing his King at b7, linking his Rooks.
28.e5
Time to strike at the center, regardless. It's what you do in the Jerome.
28...dxe5
This is unfortunate, and a bit unfair. Black has defended well against the Jerome Gambit (his Knight foray to b4 and then back to a6 was a small waste of time) and he could have skated to a safe and even position by returning the sacrificed piece with 28...Nxd5 29.cxd5 Qxd5+ 30.Kg3 dxe5 31.fxe5 Rxf1 32.Rxf1 Bc6 33.Nc3 Qd7.
Perhaps his strong play was his downfall - why settle for a draw, after all?
With a few moves, though,White throws back Black's pieces.
29.fxe5 Qg8 30.Rxf8+ Qxf8 31.e6 Be8 32.Rf1 Qg8
33.Qg5
I had orginally intended 33.Bg5, but I found this move to be stronger. Black's Knight is lost, and, suddenly, White's extra pawns mean something - as do his advanced pawns and better development.
33...Nc6
A great try at escape. If now 34.dxc6?! Bxc6+ 35.Kg3 Qxe6 the game would be even, or Black might have a slight edge.
34.e7
This is the move that shows up the looseness of Black's position. White threatens to bring his Rook to f8 with many threats, and Black finds he is a step behind in his defending a not-difficult-to-find set of moves: 34...Nxd4 35.Rf8 Ne6 36.Rxg8 Nxg5 37.Rxe8+ Kd7 38.Rxa8 Kxe7 and White would be only a pawn and the exchange up, but an additional couple of pawns would soon fall to his Rook.
Black resigned.
.
[I have one game left to finish in the second round of the Italian Battleground tournament at Chess.com. A win would allow me to move on to the third round - and possibly more Jerome Gambits. A draw would probably allow me to squeak on by. A loss would likely end my play.]
Thursday, October 18, 2018
A Strange Jerome Gambit - But, What's New? (Part 2)
[continued from previous post]
perrypawnpusher - vasbur
Italian Battleground, Chess.com, 2018
10...Qf6
This is a very reasonable retreat from the chaotic situation (10...Ne7!? continues the weirdness), and I was surprised to find that The Database had only two other examples. Both games are losses by me, however.
11.Qd5+ Ke7 12. Qxc5+ Kd8
I was ready, in case Black played 12...Qd6, which would transpose to an earlier game that featured the Queen retreat to h6, not f6.
13.Kg2
I once tried 13.e5 as an improvement on this move, in perrypawnpusher - HarlemKnight, blitz, FICS, 2014, without success (0-1, 24).
13...d6 14.Qf2
I am not sure what White's Queen's best retreat is, but I lost quickly after14.Qd5, i.e. 14...Ne7 15.Qd3 Nd4 16.e5 dxe5 17.c3 Bf5 18.fxe5 Qc6+ White resigned, perrypawnpusher - james042665, blitz, Chess.com, 2008.
14...Nd4 15.d3 Bg4 16.Be3 Nc6
The Knight returns home, with tales of adventure to tell.
Black has the usual Knight for 2 pawns advantage, and his King appears a bit safer than usual at d8.
I was not happy with my position. I am more comfortable with "forcing" strategies, starting with 6.Qh5+ instead of 6.d4, and I had to work hard to simply develop and then improve my position, slowly.
17.Nc3 Nge7 18.h3
This move was agony. Nothing is going to happen to the Black Bishop. I simply wanted to make the d1 square safe for one of my Rooks, should I decide to put one there. Prepare first, then attack.
18...Bh5 19.g4 Be8
20.d4 Kc8 21.d5
Part of a strategy based on a mistaken impression...
21...Nb4
This Knight is getting too much exercise. It probably should simply retreat.
22.Bd4 Qf7
I was shocked by this move, until I realized that my chess board at home was set up wrong - Black's Bishop, of course is at e8, but on my travel set I had misplaced it at f7. All my great ideas about trapping Black's Queen with my pawns and Bishop went right out of the window...
[to be continued]
Tuesday, October 16, 2018
A Strange Jerome Gambit - But, What's New? (Part 1)
I just completed a Jerome Gambit game in the Italian Battleground tournament, online at Chess.com. It had more than the usual amount of strangeness in it.
perrypawnpusher -vasbur
Italian Battleground, Chess.com, 2018
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+
This move marks the "classical" Jerome Gambit lines, with the "modern" lines avoiding the second piece sacrifice, e.g. 5.0-0.
With the updated Database, I took a look at how the two ideas differed in success in club player practice.
I discovered 14,407 games which contained the acceptance of the first piece sacrifice, 4...Kxf7. White scored 45%, which is consistent with past measures.
I found 6,602 games (less than half?!) that continued 5.Nxe5+, and in those White scored 55% (suggesting that the "modern" lines scored somewhat above 35%).
Even though the edge in successful playgoes to the "classical" lines, it might be time to take a closer look at what "modern" lines do best.
5...Nxe5 6.Qh5+
With 4,328 examples in The Database, this line is more popular than 6.d4 (with 1,924 games), although in both White scores 55%
6...Ke6
For the record, there are 1,091 games with this position in The Database. White scores 53%.
This compares with 514 games with 6...g6, where White scores 72%; 2,010 games with 6...Ng6, where White scores 53%; and 645 games with 6...Kf8, where White scores 49%.
The practical (based on games played, primarily by club players, primarily online) defensive choice, by a small margin, would seem to be 6...Kf8. Of course, "objectively" all of these 6th move alternatives for Black give him a winning position. Do remember, however, how hard it can be to win a "won" game...
7.Qf5+ Kd6 8.f4 Qh4+
Wow. This is Black's sharpest defense. I have scored 19 - 6 against it (76%), but there always seemed to be a bit of luck involved - overall, White scores 52% in 77 games, according to The Database.
9.g3 Nf3+
Yikes.
10.Kf1
I am not sure why I didn't play 10.Kd1, instead, with which I am 6-0. Before this game I had played 10.Kf8 11 times, going 8-3.
Over all, The Database shows 10.Kd1 as scoring 14 - 8 - 2 (63%), with 10.Kf8 at 12 - 5 (71%).
Of course, 10.Ke2 is a bad idea (White has scored a win and a draw in 10 games) but it's hard not to mention 10...Nd4+ 11.Kd3 Qe7? 12.Qd5 checkmate, ZahariSokolov - epifend, 15 0, FICS, 2018.
[to be continued]
Sunday, October 14, 2018
Jerome Gambit: The Eternal Question
Here is a recent blitz game that answers the eternal question, "Why do we play the Jerome Gambit?" Obviously, for the opportunity to play such games!
shugart - popasile
4 0 blitz, FICS, 2018
1.e4 e5 2.Nf3 Bc5 3.Bc4 Nc6 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
Black has different ways to return one of the sacrificed pieces. This one seems to leave his King in relatively safety - but not for long.
7.Qf5+ Kd6 8.f4 Ng6 9.Qd5+ Ke7 10.Qxc5+ d6 11.Qc3
The Queen retreat to c3 is a novelty, according to The Database, and is and possibly the best move.
Of course, the Knight cannot take White's f-pawn. It will also take the kind of right that Knights take when facing the Jerome.
11...Nf6 12.f5 Ne5 13.O-O Re8 14.d4 Nc6 15.e5 dxe5 16.dxe5 Nd5
A typically odd Jerome Gambit position. Black has a lead in development (especially if we consider his Queen on an open file) despite the fact that he is defending a gambit. Of course, he is harassing the enemy Queen. He has a piece for two pawns. The one fly in the ointment is the placement of his King.
17.Bg5+ Nf6
Returning a piece, but it is already too late.
18.exf6+ Kf7
19.Qb3+ Kf8
A natural reaction, but Black needed to return a Rook, although that still would leave him down serious material: 19...Re6 20.fxe6+ Bxe6 21.fxg7+ Kxg7 22.Bxd8 Bxb3 23.Bf6+ Kg6 24.cxb3.
Now he only has to worry about losing his Queen - and checkmate.
20.fxg7+ Kxg7 21.Bxd8 Nxd8 22.f6+ Kh8 23.f7 Rf8 24.Qc3 checkmate
Very pretty!
(I can almost hear the "Jerome pawn" saying "Me, too! Me too!")
shugart - popasile
4 0 blitz, FICS, 2018
1.e4 e5 2.Nf3 Bc5 3.Bc4 Nc6 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
Black has different ways to return one of the sacrificed pieces. This one seems to leave his King in relatively safety - but not for long.
7.Qf5+ Kd6 8.f4 Ng6 9.Qd5+ Ke7 10.Qxc5+ d6 11.Qc3
The Queen retreat to c3 is a novelty, according to The Database, and is and possibly the best move.
Of course, the Knight cannot take White's f-pawn. It will also take the kind of right that Knights take when facing the Jerome.
11...Nf6 12.f5 Ne5 13.O-O Re8 14.d4 Nc6 15.e5 dxe5 16.dxe5 Nd5
A typically odd Jerome Gambit position. Black has a lead in development (especially if we consider his Queen on an open file) despite the fact that he is defending a gambit. Of course, he is harassing the enemy Queen. He has a piece for two pawns. The one fly in the ointment is the placement of his King.
17.Bg5+ Nf6
Returning a piece, but it is already too late.
18.exf6+ Kf7
19.Qb3+ Kf8
A natural reaction, but Black needed to return a Rook, although that still would leave him down serious material: 19...Re6 20.fxe6+ Bxe6 21.fxg7+ Kxg7 22.Bxd8 Bxb3 23.Bf6+ Kg6 24.cxb3.
Now he only has to worry about losing his Queen - and checkmate.
20.fxg7+ Kxg7 21.Bxd8 Nxd8 22.f6+ Kh8 23.f7 Rf8 24.Qc3 checkmate
Very pretty!
(I can almost hear the "Jerome pawn" saying "Me, too! Me too!")
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