1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Showing posts with label Cossyphus. Show all posts
Showing posts with label Cossyphus. Show all posts
Sunday, February 16, 2014
Another Delayed Jerome Gambit
In the following game Black's pieces do not know what to do with White's advancing pawns, and so decide to retreat and jump out of the way - leaving the field open for White's Queen.
Philidor1792 - bichara22
Casual Game Online chess portal http://ch (1), 2013
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Bb3 Bc5 5.Bxf7+
Another delayed Jerome Gambit, as in Philidor 1792 - guest1063, blitz 3 0, www.bereg.ru, 2013 (1-0, 37) and Philidor 1792 - guest3, 3 0 blitz, www.bereg.ru, 2013 (1-0, 22).
5...Kxf7 6.Nxe5+ Nxe5 7.d4 Re8
Black'smove is reasonable, but there is only one other example in The Database, Cossyphus - HarryPaul, blitz, FICS, 2004 (0-1, 33)
8.0-0 Bd6 9.f4 Ng6 10.e5 Be7 11.f5 Nh4 12.Nc3 Ng8
The "Jerome pawns" advance, scattering all resistance.
13.Qh5+ g6 14.Qxh7+ Kf8 15.fxg6+ Black resigned
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