angelcamina - rfsimon
1 0 bullet, lichess.org
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
Yes. Black wishes to hold onto both of the sacrificed pieces.
The Database has 1,095 games with this position, and White scores 53%. The bigger question is: Who will succeed in a bullet game?
7.Qf5+ Kd6 8.f4 Ng6
A common sense move, but one that swings the game evaluation to only slightly in Black's favor.
9.Qd5+ Ke7 10.Qxc5+ Ke8 11.O-O N8e7
The players are banging out reasonable moves, but that is one of the problems with the Jerome Gambit - often reasonable moves are not enough to maintain Black's advantage, especially when played at quick time controls. Here, 11...d6, followed by the reasonable 12.Qf2 Nf6, was better.
12.d4 Rf8 13.f5 Nh4
This move reminds me of GM Nunn's caution, "Loose pieces drop off." Black had to try to hold on with 13...d6 14.Qb5+ c6 15.Qe2 Nh8.
14.Bg5 b6 15.Qc4 d6
Forgetting about the Knight - easy to do at bullet. Limiting the damage was 15...d5.
16.Bxh4 a5
17.Nc3 Ba6 18.Qa4+ Kf7 19.Rf2 Kg8
White is up by 2 pawns, but will the clock allow him to win?
20.Re1 Rf6
Looks like an oversight.
21.Bxf6 gxf6 22.e5 dxe5 23.dxe5 fxe5 24.Rxe5 Qf8
25.f6 Ng6 26.Qg4 Kh8 27.Re3 Ne5
The clock. Also, checkmate is on its way.
28.Rxe5 Bb7 29.Re7 Qg8 30.Rg7 Qe6 31.Qh4 Qg4 32.Qxh7 checkmate