Monday, January 5, 2009

Jerome Gambit: Drilling Down (15)





Further explorations of the 6...Ng6 defense of the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) by human and computer...

RevvedUp - Hiarcs 8blitz 2 12, 2006
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Kf8 8.Qxc5+ d6 9.Qe3 Be6


10.f4 N6e7 11.0-0

A new move; previously seen was 11.f5 Bf7 12.d4 Nc6 13.0-0 Nge7 14.Nc3 Ke8 15.Bd2 Kd7 16.Rad1 Kc8 17.e5 Nd5 18.Nxd5 Bxd5 19.b3 Re8 20.c4 Bg8 21.Bc3 Qe7 22.e6 b6 23.d5 Nd8 24.f6 gxf6 25.Bxf6 Qf8 26.Bxd8 Qxf1+ 27.Rxf1 Kxd8 28.Qg5+ Kc8 29.Rf6 Kb7 30.Qg7 a5 31.a4 Rac8 32.g4 Ka6 33.g5 b5 34.cxb5+ Kb6 35.Qd7 Ka7 36.h4 Red8 37.Qc6 Re8 38.Qa6+ Kb8 39.Qxa5 Black forfeits on time, guest673 - guest767, ICC 2003

11...d5 12.d3 dxe4 13.dxe4 Nf6 14.Nc6
RevvedUp's King is safe, he has two pawns forward, and he is working on development.

14...Ng4 15.Qd3 Qxd3 16.cxd3 Rd8 17.Rd1 c5 18.h3 Nf6 19.Be3 b6

White still has only two pawns for the sacrificed piece, but if this were a club game, he would have plenty of chances.

20.g4

This allows an opportunity to go by, the chance to play d2-d4: 20.d4 cxd4 21.Rxd4 Rxd4 22.Bxd4 Kf7 looks more like what RevvedUp is aiming for.

20...Nc6 21.Rac1 Ke7 22.a3 Bb3 23.Rd2 Rhf8 24.Kf2 Rd7 25.e5

This turns out poorly. Probably the advance of the g-pawn, and perhaps then the f-pawn, was safer. Returning the piece is always an option for Black in the Jerome Gambit, and here it spells trouble for White.

25...Nxe5 26.fxe5 Ne4+ 27.Ke2 Ng3+ 28.Ke1 Rf1 checkmate




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