
Again the tame 7...d6 defense holds up for Black, and the tactical wiles of the computer strike before the human can take it down.
RevvedUp - Shredder 8
blitz 2 12, 2006
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6


9...Kf7 10.Qh5+ g6

Some time ago when Hiarcs 8 was released after receiving my copy I ran some small tournaments to see how things would go with Hiarcs. Other participants were Junior 7, Shredder Paderdorn (6.02) and Fritz 7. One of the tournaments I conducted with - the Jerome gambit as opening. They are games 40/40' + 40/40' + 40' (round robin two rounds, so 12 games in all). Only two were won by the white side.Six of the games featured this line of play in RevvedUp - Shredder 8. (All were posted at a website that Jeroen_61 gave, although an attempt to use the url today got me the message De pagina is niet gevonden, which probably means just what it looks like.)
11.Qxe5

11...Bd4 12.Qf4+ Nf6

13.c3
A "TN", but it is a prelude to a tactical oversight by RevvedUp.
13...Re8 14.cxd4 Rxe4+ White resigns

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