1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Saturday, November 26, 2011
Patient Development
Here is an interesting game from the Chess.com "Kentucky Opening" (Jerome Gambit 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) tournament mentioned a couple of days ago. It shows that White's patient development, with a little bit of help from Black, can yield acceptable results.
Topper76- mrdenetop
Chess.com, 2011
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 Qf6
One of many reasonable ways to meet the Jerome Gambit, based on the idea of returning one of the two sacrificed pieces.
8.Rf1 g6 9.Qh3+ Ke7 10.Nc3
Houdini sees as a bit better, still leading to an advantage for Black, a slightly different move order: 10.fxe5 Qxe5 11.Qf3 Nf6 12.Nc3 c6 13.Ne2 Rf8 14.d4 Bxd4 15.Bf4 Qxe4 16.Qxe4+ Nxe4 17.Nxd4 g5 18.Be3 Rxf1+ 19.Kxf1 d5
10...c6 11.fxe5 Qxe5 12.d3
A bit stronger, according to Houdini, was the interesting 12.d4, i.e. 12...Bxd4 13.Bf4 Qe6 14.Qf3 Bg7 15.0-0-0 Ke8 when Black is still for choice.
The basis of hope for White is clearly seen after the text, though, in Black's lagging development and centralized King.
12...d5 13.Qh4+ Ke8 14.Bf4 Qe6 15.0-0-0 d4 16.Qf2 b5 17.Kb1 Bb6
Small inexactitudes on Black's part have brought the game to about even. The second player must be careful, as he is still undeveloped and his King is still at risk.
18.Ne2 c5
Houdini takes a long look at a way for Black to keep the game even: 18...Nf6 19.h3 Nd7 20.Nxd4 Qf7 21.e5 Qd5 22.Be3 Bxd4 23.Bxd4 Qe6 24.Be3 Bb7 25.Rde1 Rf8 26.Qh4 Rxf1 27.Rxf1 h5 28.g4 c5 29.gxh5 gxh5 30.Qxh5+ Kd8 31.Rf7 Bd5 32.Bg5+ Kc7 33.Re7 Bxa2+ 34.Kc1
19.Bg5 Ne7 20.Nf4 Qf7
Black's extra material does him no good, parked in the garage.
21.Qe2 Qg7 22.Nd5 Bd8
A final (un-developing) slip.
23.Nf6+ Black resigned
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2 comments:
Rich, here's a game I finally got to play on FICS. It ended in a draw , but I believe I blew a chance to win early in the game. Instead of 18.exf6, I believe 18.Qh4 is better. Either way, it was a fun game for me and I will learn this opening a lot better now :)
I'm sure Fritz will point out a million mistakes I made in this game.
1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. d4 exd4 5. Bxf7 Kxf7 6. Ng5 Kf8 7. Qh5 g6 8. Qe2 d6 9. O-O Ne5 10. Kh1 Nf6 11. f4 Bg4 12. Qe1 Nf7 13. h3 Bd7 14. e5 dxe5 15. Nxf7 Kxf7 16. fxe5 Re8 17. Bg5 Be7 18. exf6 Bxf6 19. Qh4 Bf5 20. Qxh7 Ke6 21. Re1 Kd6 22. Bf4 Kc6 23. Na3 Rh8 24. Qf7 Rf8 25. Qc4 Kd7 26. c3 d3 27. Rad1 Re8 28. Nb5 Rxe1 29. Rxe1 c6 30. Qf7 Be7 31. Nc7 Rc8 32. Ne6 Bxe6 33. Qxe6 Ke8 34. Bg5 Rc7 35. Qxg6 Kf8 36. Rf1 Bf6 37. Rxf6 Qxf6 38. Qxf6 Rf7 39. Qd8 Kg7 40. Qxd3 b6 41. Qd4 Kg6 42. Qg4 Kh7 43. Qh5 Kg8 44. Qg6 Rg7 45. Qe8 Kh7 46. Qh5 Kg8 47. Qe8 Kh7 48. Qh5 Kg8 1/2-1/2 {Game drawn by mutual agreement}
Sharp game. Thanks for sharing! I imagine that time pressure is how your opponent was lucky enough to nick you for 1/2 a point?
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