Paulotx - RicardoCMa
3 0 blitz, lichess.org, 2016
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit. Black plans on bringing his Queen out quickly.
The Blackburne Shilling Jerome Gambit. In the Jerome Gambit, White brings his Queen out quickly, too.
4...Kxf7 5.Nxe5+ Ke7 6.Qh5
In a 3-minute game it can make sense to attack-attack-attack, but in all fairness it is important to point out that either 6.O-O d6 7.Nc4 Qe8 or 6.c3 d6 7.Nc4 Nc6 8.d4 Qe8 would lead to even games and were preferrable.
(White's idea might have been that he knew that his a1 Rook is poisoned: 6...Nxc2+ 7.Kd1 Nxa1 8.Qf7+ will lead to checkmate.)
As you might gather from the previous note, Black's proper response was 6...Qe8, with advantage. First defend, then counter attack.
7.Nxg6+ hxg6 8.Qxh8 Kf7
Short sighted. Black does best to block the enemy Queen in with 8...Nf6, and, then, after 9.Na3 Kf7 10.c3 Ne6 11.d3 Bxa3 12.Qxd8 Nxd8 13.bxa3 b6 14.f3 Ba6 15.c4 Ne6 his disadvantage would be less than in the game.
Black gets to play his thematic Queen move, but it is ineffective here, and he is down too much material (the exchange and 3 pawns).
10.O-O d6 11.d3 Qg4 12.f3 Qh4
White is in no hurry. He will consolidate his position and then move forward.
13.Qf2 Qf6 14.Nd2 Bg7 15.f4 Bd7 16.Nf3 Ne7 17.Ng5+ Kg8 18.Qh4 Black disconnected and forfeited
White has a material advantage and an attack against the enemy King.