Tuesday, December 10, 2019

Jerome Gambit: Simple Steps and Mis-steps

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Sometimes the Jerome Gambit plays out like a "regular" (i.e. non-refuted) opening. Little mis-steps by Black can lead, in due course, to a painful ending. Bill demonstrates, in the following game.


Wall, Bill - Guest7665109
PlayChess.com, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 



7.Qxc5 d6 8.Qd5+ Ke8 

Black does not want to offer his b-pawn with 8...Be6. Perhaps he should have.

9.d4 N8e7 10.Qb3 Bd7

Now he is willing, but Bill declines.

11.O-O b6

Overly cautious; it is still not a good idea for White to grab the b-pawn. On the other hand, White gets time to work on his "Jerome pawn" center.

12.f4 Nc6 13.f5 

13...Nh4

Perhaps the Knight needed to go to e7? It was possible to grab the pawn with 13...Nxd3, but after 14.Qd3 Ne6 15.exf6 gxf6 White would be a bit better.

14.Qg3 Qf6 15.Nc3 Qxd4+ 



How can grabbing a free pawn - with check - be an error? Watch, and see.

16.Be3 Qf6 17.Nd5 

A Knight on d5 is one attacking theme in the Jerome Gambit. The Black Queen is attacked, but it protects the Knight. Ouch.

17...Qe5 18.Qxh4 Rc8 19.f6 



19...gxf6 20.Nxf6+ Kd8 21.Ng4+ Qe7 22.Bg5 Black resigned



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