Showing posts with label Petasluk. Show all posts
Showing posts with label Petasluk. Show all posts

Sunday, November 26, 2017

Jerome Gambit: Reverse Psychology

I always enjoy the advance of the "Jerome pawns" in different attacking Jerome Gambit games.

There is a sub-group of games, however, where White's psychological ploy is to use his extra pawns to build a fortress, and then challenge Black - with more material, hence, the advantage - to do his worst.

The following game is an extreme version of the latter idea. 

Petasluk - Caarreeyy
5 0 blitz, FICS, 2017

1 e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qxc5 d6 8.Qe3 Nf6 



9.d3 Re8 10.f3

Petasluk has arrived at this position 17 times before.

Black has got to be thinking: How hard can this be?

10...Kg8 11.O-O Kh8

The Database sees this "Hmmm, let me think about it" move as a novelty.

12.b3 Nd5 13.Qf2 Qf6 14.c3 Ndf4 15.Qc2 b6 16.Bb2 



Right now Black seems closer to mounting an attack.

16...Ba6 17.c4 Qg5 

Aggressive looking, but Stockfish 8, instead, suggests winning a couple of pawns with the flurry 17...Ne5 18.Nc3 Nexd3 19.g3 Nxb2 20.gxf4 Nxc4 21.bxc4 Bxc4 22.Ne2 Bxe2 23.Qxe2 Qxf4 when Black's advantage is clear, if not exciting.

18.Nc3 Nh4 

Things are beginning to look scary for White, but his pawns help out.

19.g3 Nh3+ 20. Kh1 Ng6 21. Rae1 Rf8 



Sometimes I recommend the Jerome Gambit as a way to help the second player work on defensive skills. Here, you see White working as well.

22.Qg2 Qh5 23.Nd5 Rac8 24.Ne3 Bb7 



This is a strange kind of position to arise out of a gambit. Even stranger, Stockfish 8 gives White a slight edge.

Black decides he can invest an exchange and a pawn in his attack.

25.Nf5 Rxf5 26.exf5 Ne5 27.Bxe5 dxe5 28.Rxe5 Ng5 



Black's pressure along the a8-h1 diagonal, especially with the targets - the pawn at f3, the Queen at g2, the King at h1 - seem to give him hope. Yet, the fact that White has a Rook and 3 pawns for a couple of pieces also reassures the first player.

29.f6

A loss of patience. White would do better to consolidate with 29.g4 Qh4 30.d4 followed by d5, stifling the enemy Bishop's pressure. 

29... gxf6 30.g4 Qg6 31.Re3 Re8 32.Rxe8+ Qxe8 



33.Qg3

Understandably wanting to get the Queen off of the deadly diagonal, but it was time to return to defense - and allow a draw by repetition, i.e. 33.d4 Nxf3 34.d5 Ne1 35.Qg3 Qe4+ 36.Kg1 Qd4+ 37.Kh1 Qe4+ etc. 

33...Qe3

There was also nothing wrong with 33...Nxf3 34.Rxf3 Qe2.

White is in serious trouble.

34.h4 Nxf3 35.Qxc7 

The game has reached a very curious, and critical point.

Black seems to have a win - but only one move will bring it about.

It will not simply be enough to exchange Queens, as after 35...Qe5 36.Qxe5 fxe5 37.Rf7 White can probably hold the R vs 2 pieces draw. 

He can, for example, win the exchange with the cute 35...Nh2+ 36.Qxb7 Nxf1, but after 37.Qf7 his exposed King will lead to a draw.

No, Black needs to win the exchange the other way: 35...Nd2+! 36.Qxb7 Qh3+! 37.Kg1 Qxf1+ when he can pose greater threats to White's King after 38.Kh2 Nf3+ 39.Kg3 Qg1+ 40.Kf4 Nxh4 41.Qa8+ Kg7 42.Qxa7+ Kh6


Black's King is safer




analysis diagram





35...Qxd3 

Black still looks like he has great pressure - but, actually, two pieces are hanging. The cool and rational Stockfish 8 adds that  White now has a checkmate in 28.

Chess!

36.Qb8+ Kg7 37.Qxb7+ Kh6 38.Qxf3 Black resigned



Well, that changed quickly...

Friday, November 24, 2017

Jerome Gambit Declined: Long But Not Winding Road

The following is one of two recent Jerome Gambit Declined games played between Petasluk (408 games in The Database, scoring 65%) and ROYBY. The other was a win on time by ROYBY, after the game had reached a drawn Bishops-of-opposite-colors endgame.

The JGD can lead to quiter play than the main lines, but White is in less of a hurry, as he has the advantage in material. 

Petasluk - ROYBY
5 0 blitz, FICS, 2017

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kf8 

The Jerome Gambit Declined. Even though White has scored only 55% against it in the games in The Database, I cannot recommend it for Black. The defender gives up the opportunity of being two pieces up (with an insecure King) to be one pawn down (with an insecure King).

5.Bxg8 

Of course, White could also have withdrawn the Bishop.

5...Kxg8 6.c3 h6 7.d4 exd4 8.cxd4 Bb6 


A pleasant, if somewhat unsual position for the Jerome Gambit player - better pawn center, safer King, and ahead in material.

9.O-O Qe7 10.Re1 d6 11.Qb3+ Qf7 12.d5 Na5 


Removing the Knight from danger and attacking the enemy Queen - all in one move. But, seriously, folks, the stronger idea was 12...Ne5.

13.Qd3 Bd7 

Intentionally or not, Black abandons his Knight. He could have tried 13...c5, after which 14.dxc6 Nxc6 15.Qxd6 would net a pawn for White.

Interestingly enough, Stockfish 8 would prefer to ignore the offside Knight, and answer 13...c5 with 14.Nbd2!? Bc7 15.b3 Qg6 16.Bb2 Bd8 17.Qc3 b5 18.e5 b4 19.Qc1 Bh3 20.g3 Be7 21.exd6 Bxd6 22.Ne4 Qf7 23.Qe3 Nb7 24.Rad1 Rc8 25.Nxd6 Nxd6 when White has better development and Black's semi-castled King blocks one of his Rooks. Quite an improvement over the days when computers were pawn grabbers! 

14.b4 a6 15.bxa5 Bxa5 16.Bd2 Bb5 17.Qe3 Bb6 18.Qc3 Kh7 19.a4 Bd7 20.Be3 c5 


Black's c-pawn comes to the rescue of his Bishop, but probably simpler - if annoying, as it is not always the first choice to exchange pieces when you are behind in material - was 20...Bxe3.

21.dxc6 Rac8 22.Bxb6 Rxc6 23.Qb2 Bg4 24.Nbd2 Rf8 


Black has all of his pieces developed, but there are not enough of them.

25.Rac1 Bd7 26.Rxc6 Bxc6 27.Qc2 Kh8 28.Qd3 Qe7 29.Nd4 Bxa4 30.Nf5 

A slip that neither player notices: the Knight is not protected. White's e-pawn is effectively pinned, as 30...Rxf5 31.exf5? Qxe1 would be checkmate. If White didn't panic, he could still be better after 30...Rxf5 31.Nc4.

30...Qe5 31.Nxd6 

Clearly good enough to win. The ever-watchful Stockfish 8 suggests the very aggressive alternative, 31.Bd4!?, which both attacks the Black Queen and, through it, Black's Kingside. One possible outcome is 31...Bb5 32.Qa3 and White has too many threats.

31...Bc6 32.Nf3 Rf4 

A final slip, perhaps due to the clock. 

33.Nxe5 Black resigned


Wednesday, November 22, 2017

Jerome Gambit: Give Me A Break

I have maintained The Database of Jerome Gambit games to help me get a sense of how certain lines or moves succeed or fail - from a practical (i.e. over-the-board play) point of view.

I have used chess analysis engines (currently Stockfish 8) to get a sense of how certain lines or moves are "objectively" strong or weak.

It is a joy when both the practical and the analytical agree. It can be confusing when they don't. Take the following game. It left me a bit confused...

Petasluk - givemeabreak
5 0 blitz, FICS, 2017

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf6 



Including this game, Petasluk has reached this position 7 times according to The Database (which, I admit, need some updating). Before this game he was 2-1 with the followup 7.Qf5+ and 2-1 with 7.f4. This compares with statistics from the whole Database - White scores 80% (35 games) with 7.Qf5+ and 80% (10 games) with 7.f4.

So, from a practical point of view, 7.Qf5+ and 7.f4 are both good move choices, according to Petasluk's experience; and both are excellent choices from the experience of those represented by The Database.

7.f4 

So, no surprise here.

Yet the computer analysts, starting with Stockfish 8, leap directly for the straightforward 7.Qf5+ Ke7 8.Qxe5+ Kf8 9.Qxc5+ picking up the two sacrificed pieces.

Why the discrepancy?

7...g6

Well, here is one reason: the defender in this game is human, and humans make mistakes. The alternative 7...Nc6, withdrawing the attacked piece, allows White to only recover one of his sacrificed pieces:  8.Qf5+ Ke7 9.Qxc5+ Kf7, with pressure on the enemy King, but not full compensation for his offerings.

8.Qxe5+ Kf7 9.Qxh8 Black resigned 



Well, it looks like "Practical Experience 1, Computer Analysis 0".

But that is not the whole story. A number of Petasluk's games continued from the above "final" position:

9...Nf6 (9...d6 10.Qxh7+ Kf8 11.d3 Qf6 12.Qxc7 Be3 13.Nc3 Qxf4 14.Rf1 Qxf1+ 15.Kxf1 Bxc1 16.Rxc1 Black resigned, Petasluk - douthy, FICS, 2015; or 9...Qe7 10.Qxh7+ Kf6 11.Qxg8 Qxe4+ 12. Kd1 d5 13.Qh8+ Kf5 14.Qh3+ Kxf4 15.Rf1+ Kg5 16.Qg3+ Bg4+ 17. Rf3 Re8 18.c3 d4 19.h3 Qe2+ 20.Kc2 d3+ 21.Rxd3 Qd1 checkmate, Petasluk - kosten, FICS, 2013) 10.Qxd8 Black resigned Petasluk - skaks, FICS, 2015 and Petasluk - kaliz, blitz, FICS, 2014 Be7 11. Qh8 11... b6 12. e5 Bb7 13.Qxa8 Bxa8 14. exf6 Bxf6 15. O-O Be4 16. d3 Bc6 17. Nc3 Black resigned, Petasluk - TaccyChan, FICS, 2007.

That's 4 wins and 1 draw. More support for practical considerations.

But I expect the "Wait 'til next time!" bunch will want to look closer at 7.Qf5+.

(Where did the "extra" games come from? Petasluk - TaccyChan, FICS, 20017; Petasluk - Kosten, 2013 and Petasluk - douthy, FICS, 2015; all transposed from 6...Ke6.)

Sunday, November 12, 2017

Jerome Gambit: Rooks at Large

The most well-known defense against the Jerome Gambit is the one that J.H. Blackburne used in a game over 130 years ago. As we have seen on this blog many times, however, it is a tricky defense, and the better player usually wins, despite the "objective" assessment of the line (i.e. it is dynamically equal). This caveat is especially apparent in the following game, where Black errs early - but White makes some later slips, only scoring the full point after much further work. It is not a safe game for Rooks.

ehmorris3 - F-Dynamics
10 0, lichess.org, 2017

1.e4  e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6. Qh5+ g6 7. Qxe5 d6



Blackburne's Defense, famous since Amateur - Blackburne, London, 1884. Black offers a Rook, with the plan to trap White's Queen, and, while she is entombed, to attack White's King.

8.Qxh8 Be6 

It is difficult to grasp the idea behind this move, unless it is simply to follow up the sacrifice with further development. Perhaps Black believes that his opponent will need time to put his Queen back into play. White immediately moves to make sure his Queen will be free.

9.Qxh7+ Kf8 10.d4 

Sacrificing a pawn to prepare for further development.

Instead, 10.Qxg6 was seen in perrypawnpusher - saltos, blitz, FICS, 2010 (1-0, 40) and Wall,B - VJCH, FICS, 2013 (1-0, 16).

An alternative, 10.O-O, was seen in mosinnagant - mumbaII, FICS, 2010 (1-0, 38) 

10...Bxd4 11.Bh6+ 

The idea. White has to be careful about his own Rook on the a1-h8 diagonal, however.

11...Nxh6 


An earlier game had gone 11... Ke8 12.Nc3 Qf6 13.O-O Bf7 14.Nd5 Qe6 15.Nxc7+ Kd8 16.Nxe6+ Black resigned, Petasluk - cuadriculas, FICS, 2008

12.Qxh6+ Ke8  13.Qxg6+ Bf7 



A very dynamic position, with White better. The first player has the advantage of a safer King and is three pawns and the exchange ahead in material - but his Queenside is about to be demolished.

In the meantime, where should White's Queen go? There is only one safe square that keeps his advantage.

14.Qg3 

White needed to play 14.Qf5!? in order to be able to answer 14...Bxb2 with the fork 15.Qb5+, when he can then pick up the Bishop. Once Her Majesty  is safe, White can then play c2-c3 or Nb1-c3 to keep the enemy attack on b2 stifled.

14...Bxb2 15.c3 Bxa1 16.O-O Bxa2  



White's original idea might have been to block Black's Bishop in at a1, and then capture it, but that will not work out.

This odd position is about equal.

17.Na3 Bxc3 

Black surrenders his piece too quickly He could have tried 17...Bb2 18.Nb5 a6 19.Nd4 Qf6 20.f4 c5 and held the advantage - according to Stockfish 8. It is really hard for me to judge this unbalanced position.

18.Qxc3 d5 19.Qe5+  Kd7  



Each side has 3 connected passed pawns!  

20.Nb5 Kc8 21.Rd1 Kb8  



Black has castled-by-hand, but in doing so has entombed his Rook. He will not be able to escape checkmate.

22.exd5 b6 23.d6 cxd6 24.Rxd6 Kb7 



Yes, things are this bad. However, even after surrendering the Queen, there will still be checkmate.

25.Rxd8 Rxd8 26.Qe7+ Kc8 27.Nd6+ 

There was also 27.Qc7#, but White has the game in hand.

27...Rxd6 28.Qxd6 Kb7 29.h4 b5 30.h5 Black resigned



Wednesday, June 21, 2017

Jerome Gambit: A Machine Idea

Besides being used to annotate Jerome Gambit games of interest, computer programs have served as proponents or opponents in Jerome and Jerome-related games. The program below, GriffyJr, has visited this blog on several occasions - for starters, check out "Bots on Our Side" Part 1Part 2  and Part 3 as well as "Ionman vs the Bots".

In today's game we examine the most recent example of a computer - generated move. There is still a lot of game to play afterward, however.

Petasluk - GriffyJr
5 0 blitz, FICS, 2017

 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 Bd4 



An interesting and somewhat unusual idea. The earliest example of it in The Database was played in 2002 by the computer program BigBook at the online site FICS.

8.Qf5+

Instead, 8.c3 was seen in the oldest and most recent games with the line in The Database: 8...Nd3+ 9.Kd1 (9.Kf1 Nxc1 10.cxd4 a6 11.Qe5+ Kf7 12.Nc3 Nd3 13.Qf5+ Qf6 14.Qxf6+ Nxf6 15.e5 Ne8 16.f5 Nxb2 17.Rb1 Nd3 18.g3 a5 19.a3 b6 20.Ke2 Ba6 21.Ke3 Bc4 22.Nb5 a4 23.Rhc1 Nxc1 24.Rxc1 Bxb5 25.h4 c6 26.g4 d6 27.g5 dxe5 28.dxe5 c5 29.d4 cxd4+ 30.Kxd4 Be2 31.e6+ Ke7 32.Rc6 b5 33.Rb6 Nd6 34.Rc6 Nxf5+ 35.Ke5 Nxh4 36.Rc7+ Kf8 37.e7+ Ke8 38.Ke6 Ng6 39.Rc2 Bf1 40.Rf2 Bd3 White forfeited on time, megagurka - BigBook, FICS, 2002) 9...Nf2+ 10.Ke2 Nf6 11.Qf5+ Kf7 12.cxd4 Nxh1 13.d3 d5 14.e5 Bxf5 White resigned, Petasluk - GriffyJr, FICS, 2017. 

And there was also another computer-with-black game: 8.f5+ Kd6 9.d3 g6 10.Qe2 gxf5 11.c3 Qh4+ 12.g3 Bxc3+ 13.bxc3 Qg4 14.d4 Nf3+ 15.Kf1 Qh3+ 16.Kf2 Nxh2 17.Bf4+ Ke7 18.exf5+ Kf8 19.Nd2 Nh6 20.Bxh6+ Qxh6 21.Kg2 Qg5 22.Rxh2 Qxf5 23.Rf1 d5 24.Rxf5+ Bxf5 25.Qe5 Kf7 26.Rh5 Bd7 27.Qxd5+ Kg6 28.Ne4 Rae8 29.Qg5+ Kf7 30.Qf6+ Kg8 31.Rg5 checkmate, Moller,M - Mephisto, Denmark 2008.

Interestingly, Stockfish 8 suggests 8.fxe5 g6 9.Qg4+ Kf7 10.Qf4+ Kg7 11.c3 Bb6 12.a4 a5 13.d4 d6 14.O-O Qe7 15.exd6 cxd6 16.Na3 Be6 17.Kh1 h6 18.d5 Bd7 19.Nc4 Bc5 20.e5 Rf8 21.Qxf8+ Qxf8 22.Rxf8 Kxf8 23.Bf4 Ne7 with an even game because White's pawns are balancing out Black's extra piece. 

8...Kd6 
9.fxe5+ 

A clear improvement over 9.c3 Nd3+ 10.Ke2 Ne7 11.e5+ Nxe5 12.fxe5+ Bxe5 13.Qd3+ Ke6 14.Qc4+ d5 15.Qg4+ Kd6 16.d4 Bxg4+ White resigned, fehim - blik, FICS, 2006. (Yes, blik is a computer.)

9...Bxe5 

If it can't see a reason not to, a computer will grab material. Here GriffyJr shows some nearsightedness. 

10.d4

Yes.

Interestingly, two earlier several-days-per move games (all players human) missed the idea:

10.O-O Qh4 11.h3 Qg3 12.Rf2 Nf6 13.d4 Bxd4 14.Bf4+ Kc6 15.Bxg3 Bxf2+ 16.Bxf2 d6 17.Qa5 Nxe4 18.Qa4+ Kd5 19.Nc3+ Nxc3 20.bxc3 Ke6 21.Re1+ Kf6 22.Qf4+ Kg6 23.Re3 Bf5 24.Rg3+ Kf6 25.Bd4+ Ke6 26.Re3+ Kd7 27.Qxf5+ Kd8 28.Bxg7 Rg8 29.Bf6 checkmate, blackburne - eddie43, Jerome Gambit thematic, ChessWorld.net, 2008; and

10.c3 Nh6 11.Qf3 c5 12.Qd3+ Kc7 13.Na3 a6 14.Nc4 d6 15.Rb1 Qh4+ 16.g3 Qh3 17.Nxe5 dxe5 18.Qe3 b6 19.b4 Rf8 20.bxc5 b5 21.Ba3 Ng4 22.Qg5 Rf7 23.Qh4 Qg2 24.Qxg4 Bxg4 White resigned, Gary_Seven - drewbear, JG3 thematic, ChessWorld.net 2008

10...Qh4+


GriffyJr decides to mix it up.

11.Kf1 Qf6 

Yikes. Instead, GriffyJr gets mixed up. I have no idea how or why. Much better was 11...Kc6.

12.dxe5+ Qxe5 13.Qxe5+ 

Oh, dear. The crusher was, of course, 13.Bf4 winning Black's Queen. These things happen in blitz games.

13...Kxe5 

Even game.

14.Nc3 Nf6 15.g3 Nxe4 16.Bf4+ Kf5 17.Nxe4 Kxe4 18.Re1+ Kf5 19.Kg2 b6 20.Rhf1 Bb7+ 21.Kh3 Ba6 22.Rf2 c6 




Play continues in a Queenless middlegame, about balanced, despite White's pawn minus (because of his activity).

23.Be5+ Kg6 24.Rd2 d5 25.Rd4 Bc8+ 26.Kg2 Bf5 27.h3 Rhe8 



By focusing on development Black has pulled ahead. Still, if White can exchange Rooks, the possibility of a drawn bishops-of-opposite-color endgames is there.

Unfortunately, the computer can move lightning fast, while the human actually has to think - a disadvantage in blitz. White makes a tactical slip.

28.g4 Bxc2 29.h4 Be4+ 30.Kg3 Rxe5 White resigned




Saturday, January 7, 2017

Jerome Gambit: Countering the Counter-Attack


Here is another look at the 6...Qh4 defense in the Jerome Gambit, discussed in the previous blog post. Again, Bill Wall has the White pieces. This is pretty heavy going, and there is plenty to study in the notes, too. Or, you can just enjoy the main game, as, after a dozen moves, Bill decides enough is enough and goes after the enemy monarch.

Wall, Bill - IraHaru
lichess.org, 2016

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



4...Kxf7 5.Nxe5+ Nxe5 6.d4 Qh4



7.O-O Qxe4

The text can be contrasted with 7...Ng4 8.h3 Bb6 (8...Bd6 9.e5 Bxe5 10.dxe5 Nxe5 11.Qd5+ Kf6 12.f4 Ng6 13.Nc3 d6 14.Be3 Ke7 15.Rae1 Kd8 16.Nb5 Nf6 17.Qc4 Ne8 18.Bf2 Qf6 19.Bd4 Qh4 20.Rxe8+ Kxe8 21.Nxc7+ Kf8 22.f5 Ne5 23.f6 gxf6 24.Qd5 Kg7 25.Qxd6 Rg8 26.Rxf6 Qxf6 27.Bxe5, and White won, Sorensen,S - X, Denmark, 18889.hxg4 (9.Qf3+ N4f6 10.e5 Bxd4 11.exf6 Nxf6 12.c3 Bb6 13.Nd2 Rf8 14.Ne4 Qxe4 15.Qd1 d5 16.Re1 Qf5 17.Be3 Bxe3 18.Rxe3 Bd7 19.Rf3 Qe5 20.Qd2 Rae8 21.Re3 Qd6 22.Rxe8 Rxe8 23.b3 Qe5 24.Rf1 Bc6 25.Kh1 Qe2 26.Qc1 d4 27.cxd4 Qe4 28.d5 Qxd5 29.f3 Kg8 30.Rd1 Qe6 31.Qf4 Nd5 32.Qd4 Ne3 33.Rc1 Bxf3 34.Kg1 Nxg2 35.Rxc7 Qe3+ 36.Qxe3 Nxe3 37.Kf2 Bc6 38.b4 Nd5 White resigned, Sir Osis of the Liver - perrypawnpusher, JG3 thematic, ChessWorld.net 2008) 9...d6 10.f3 Be6 11.Be3 Bc4 12.Re1 Ne7 13.f4 Rhe8 14.Nd2 Ba6 15.Nf3 Qg3 16.a4 Ba5 17.c3 Kf8 18.b4 Ng6 19.f5 Nf4 20.Bxf4 Qxf4 21.Qc2 c5 22.bxa5 Qxg4 23.Rad1 cxd4 24.Rxd4 Qg3 25.Qb3 Qf4 26.Qb1 Qg3 27.e5 g6 28.Rxd6 Re7 29.f6 Ree8 30.Qb4 Bb5 31.Rd8+ Kf7 32.e6+ Kxf6 33.Qd4+ Black resigned, Wall,B - Rajiv, Chess.com, 2010.

8.dxc5 Nf6

8...Qg6 9.Nc3 Nf6 10.Nd5 Nxd5 11.Qxd5+ Qe6 12.Qe4 d5 13.cxd6 cxd6 14.Bd2 Qg6 15.Qd5+ Qe6 16.Qe4 Rf8 17.Bc3 Kg8 18.Rae1 Qg6 19.Qd5+ Be6 20.Qxb7 Nf3+ 21.Kh1 Nxe1 22.Rxe1 Rab8 23.Qe4 Qxe4 24.Rxe4 Bd5 25.Rd4 Rxf2 26.Rd1 Rbf8 27.h3 Bxg2+ 28.Kg1 Bxh3 29.Rxd6 Rxc2 30.Ra6 Rf1 checkmate, Petasluk - ElFuriozo, FICS, 2011

9.Nc3

Bill likes this move. An alternative is 9.Re1 Qf5 10.Qd4 (10.f4 Nc6 11.Be3 Re8 12.Nc3 b6 13.Nb5 Nd5 14.Qd2 a6 15.Nd4 Nxd4 16.Bxd4 Rxe1+ 17.Rxe1 bxc5 18.Bxc5 d6 19.c4 Nxf4 20.Bxd6 cxd6 21.Rf1 g5 22.g3 Qc5+ 23.Kh1 Bb7+ White resigned, Proudfoot - JLeee, FICS, 2008; 10.Nd2 Rf8 11.Nf1 Nc6 12.Be3 b6 13.Ng3 Qd5 14.Qe2 Kg8 15.c4 Qf7 16.b3 Bb7 17.a4 Rae8 18.cxb6 axb6 19.f3 Nh5 20.Qc2 Ne5 21.Bd4 Nxf3+ 22.gxf3 Nxg3 23.hxg3 Qxf3 24.Qh2 Rxe1+ 25.Rxe1 Rf5 26.Qh3 c5 27.Rf1 Qxf1+ 28.Qxf1 Rxf1+ 29.Kxf1 cxd4 30.g4 g5 31.b4 h5 White resigned, 10 0, Gambit Fruit1 Beta4bx - Deep Fritz 8, 2006) 10...Re8 11.Kh1 Qxc2 12.Na3 Nf3 13.Qxf6+ gxf6 14.Nxc2 Nxe1 15.Nxe1 Rxe1 checkmate, wolfpack123 - blackscorpion, GameKnot.com, 2009

9...Qc4

Also seen: 9...Qc6 10.Qd4 (10.Re1 d6 11.cxd6 Qxd6 [11...cxd6 12.Bg5 Bg4 13.Qd2 Bh3 14.f3 Bxg2 15.Rxe5 dxe5 16.Kxg2 h6 17.Be3 Rhd8 18.Qe2 Rac8 19.Bxa7 b6 20.Qe3 Rd7 21.Bxb6 Rb7 22.Ba5 Rxb2 23.Rc1 Qc5 24.Nd1 Rxc2+ 25.Rxc2 Qxc2+ 26.Nf2 Qxa2 27.Qxe5 Re8 28.Qb5 Re2 29.Bb6 h5 30.Bd4 Qd2 31.h3 Kg6 32.Qb6 Kh7 33.Bxf6 gxf6 34.h4 Qe1 35.Qc5 Kg7 36.f4 Ra2 37.Qc7+ Kh6 38.Qc5 Qe8 39.Kf3 Qa8+ 40.Ne4 Ra3+ 41.Kf2 Rh3 42.Qd4 Qa2+ 43.Nd2 Rh2+ 44.Kg3 Rxd2 45.Qxf6+ Kh7 46.Qf5+ Kg8 47.Qg5+ Kf8 48.Qc5+ Ke8 49.Qe5+ Kd7 50.Qb5+ Kd6 51.Qb6+ Kd5 52.Qb5+ Kd4 53.Qe5+ Kc4 54.Qe4+ Kc3 55.Qe5+ Kc2 56.Qc5+ Kd1 57.Qxh5+ Ke1 58.Qe5+ Re2 59.Qc3+ Kf1 60.Qf3+ Kg1 61.Kh3 Rh2+ White resigned, Shredder Paderborn - Junior 7, Utrecht, 2002] 12.Bf4 Nf3+ 13.Qxf3 Qb6 14.Nd5 Nxd5 15.Bxc7+ Qf6 16.Qxd5+ Be6 17.Qxb7 Rhe8 18.Bd8+ Black resigned, Wall,B - Gorodetsky,D, Chess.com, 2010; or 10.Bg5 Qxc5 11.Bxf6 gxf6 12.Ne4 Qb6 13.a4 Qxb2 14.Rb1 Qa3 15.Rb3 Qe7 16.f4 Ng6 17.Re3 Kg7 18.Rfe1 d6 19.Ng3 Qd7 20.Nh5+ Kh6 21.Nxf6 Qd8 22.Qh5+ Kg7 23.Ne8+ Rxe8 24.Rxe8 Qf6 25.f5 Ne5 26.Re3 Bxf5 27.Rg3+ Ng6 28.Rxa8 Qd4+ 29.Kf1 Qf4+ 30.Ke1 Bxc2 31.Qd5 c6 32.Qg8+ Kh6 33.Rh3+ Kg5 34.Rg3+ Kh6 35.Rh3+ Kg5 36.Re8 Bf5 37.Rg3+ Bg4 38.Ree3 Kh6 39.h3 Bh5 40.Qb8 Qb4+ 41.Kf1 a5 42.Qd8 Qf4+ 43.Kg1 d5 44.Kh2 Bd1 45.Re6 Kg7 46.Re7+ Kh6 47.Rxb7 Bc2 48.Qg8 Nh4 49.Rxh7+ Bxh7 50.Qg7+ Kh5 51.Qxh7+ Qh6 52.Qe7 Qg6 53.Qe2+ Kh6 54.Qe3+ Kh5 55.Qe2+ Kh6 56.Qe3+ Kh5 57.Rxg6 Kxg6 58.Qg3+ Kf5 59.Qxh4 Ke5 60.Qe7+ Kf5 61.g4+ Kg6 62.Qe6+ Kg7 63.g5 c5 64.Qf6+ Kh7 65.Qf7+ Kh8 66.g6 d4 67.Qf8 checkmate, Deep Shredder 10 UCI-HIARCS 11.1 UCI, jeromegambit, 200810...Ng6 (10...Re8 11.f4 Ng6 12.f5 Ne5 13.Bf4 d6 14.cxd6 cxd6 15.Bg5 Qc5 16.Qxc5 dxc5 17.Nb5 Re7 18.Rae1 a6 19.Nd6+ Kf8 20.Bf4 Nc6 21.Nxc8 Rxe1 22.Bd6+ Kf7 23.Rxe1 Rxc8 24.Bxc5 Re8 25.Rxe8 Nxe8 26.Kf2 Kf6 27.g4 Ne5 28.Kg3 Nf7 29.Kf4 Ned6 30.Bd4+ Ke7 31.Bxg7 Nc4 32.g5 Nfd6 33.g6 hxg6 34.fxg6 Ne8 35.Bc3 Ncd6 36.h4 Kf8 37.h5 Ng7 38.Kg5 Ne4+ 39.Kh6 Nxc3 40.bxc3 Black resigned, iconsisonline - IgorBohar, FICS, 2010) 11.f3 Re8 12.Be3 b6 13.b4 bxc5 14.bxc5 Nf8 15.a4 Ne6 16.Qc4 d6 17.Rfd1 dxc5 18.Bg5 Black forfeited by disconnection, Wall,B - felineMMXI, blitz FICS, 2011; and

9...Qb4 10.Be3 d6 11.Bd4 Re8 12.a3 Qc4 13.cxd6 cxd6 14.f4 Nc6 15.Bxf6 Qc5+ 16.Rf2 Black resigned, GazzaT - Yigor, Chess.com, 2011.

10.Be3

An improvement over 10.Re1 Qxc5 11.Be3 Qc6 12.Bxa7 d6 13.Bd4 Re8 14.Bxe5 Rxe5 15.Rxe5 dxe5 16.Qe2 a5 17.Re1 b6 18.Qd3 Bb7 19.Qg3 Nh5 20.Qg5 Nf4 21.f3 Qc5+ 22.Kh1 Qf2 23.Rd1 Bc8 24.Rc1 h6 25.Qg3 Qd2 26.Rf1 Qxc2 27.Qf2 Qxf2 28.Rxf2 Nd5 29.Nxd5 Rxd5 30.Kg1 Rd1+ 31.Rf1 Rxf1+ 32.Kxf1 g5 33.a3 Ke6 34.Ke2 e4 35.fxe4 Ke5 36.Kd3 Ba6+ 37.Ke3 Bb5 38.h3 Bc6 39.g3 h5 40.h4 gxh4 41.gxh4 Bxe4 42.b3 Bc2 43.b4 Ba4 44.Kf3 Kf5 45.Kg3 Bc6 46.Kf2 Kg4 White resigned, Deep Sjeng 1.5 -Junior 7, The Jeroen Experience, 2003.

10...b6

Or 10...Re8 11.Bd4 d6 12.b3 Qa6 13.cxd6 Qxd6 14.Nb5 Qc6 15.Nxa7 Rxa7 16.Bxa7 b6 17.Qd4 Ba6 18.c4 Nf3+ 19.gxf3 Qxf3 20.Qd1 Re2 21.Qd8 Qg4+ 22.Kh1 Bb7+ White resigned, Wall,B - Guest6296711, PlayChess.com, 2014.

Or 10...Rd8 11.Qd2 Qb4 12.b3 c6 13.a3 Qg4 14.Rae1 d5 15.Kh1 Bf5 16.Bf4 Ng6 17.Bd6 Ne4 18.Nxe4 Black forfeited on time, Bholashankar - HellDenied, FICS, 2014.

11.Bd4 Nc6 12.Bxf6 gxf6 13.Qh5+



It is time for White to start putting the pressure on.

Curiously, Stockfish 8 prefers 13.Nd5 and recommends that Black sacrifice the exchange to keep an edge in the game: 13...Rg8!? 14.Nxc7 Ne5 15.Nxa8 Bb7 16.f3 Qxc5+ 17.Kh1 Bxa8.

Going after the King makes more sense to me.

13...Ke7

Now it's time for the Knight to step in.

14.Nd5+ Kd8 15.cxb6 axb6 16 Qf7 Qd4



Centralizing the Queen, stepping out of the possible exposed attacks by White's Queen (after the Knight moves), and protecting the f6 pawn. Alas, it leads to disaster.

17.Rad1 Qxb2 18.Rfe1 Ne5 19.Qe7 checkmate