The following 1-minute, no increment, game starts off like a "normal" Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game, but quickly becomes an exercise in Run For Your Life! Lessons about the opening are swiftly replaced by lessons about intuition and rapid manual dexterity.
I know that the Jerome Gambit is often best played at high speed, but this game left me breathless...
rodri9920 - Ifitbleeds
1 0 bullet, lichess.org, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.f4 Bf2+
This counter sacrifice is seen in other lines of the Jerome Gambit, followed by a forced exchange of Queens. Here, it seems to be more of a "If you sacrifice to prevent my King from castling, I will sacrifice to prevent your King from castling" kind of thing. Its psychological value in a 1-minute bullet game is clear: there is not a lot of time for White to answer the question "Just what is he doing?"
8.Kxf2 Ng6
Also seen: 8...Qf6 9.Qf5+ Qxf5 10.exf5+ Kxf5 11.fxe5 Kxe5 12.d4+ Kxd4 13.Be3+ Ke5 14.c3 Nf6 15.Bd4+ Ke6 16.Re1+ Kf7 17.Bxf6 gxf6 18.Nd2 d6 19.Kg1 Bd7 20.Rf1 Rae8 21.Nf3 Re2 22.g3 Rxb2 23.Ng5+ Kg6 24.Ne4 f5 25.Nf2 Re8 26.Nh3 Kg7 27.Rae1 Rxe1 28.Rxe1 Bc6 29.Nf4 Rxa2 30.Re7+ Kf6 31.Rxc7 Ra1+ 32.Kf2 Ra2+ 33.Ke3 Rxh2 34.Kd4 Rd2+ 35.Ke3 Rc2 36.Rxh7 Rxc3+ 37.Kf2 Rf3+ 38.Ke2 Ra3 39.Rh6+ Ke7 40.Rh7+ Kf6 41.Kd2 Ke5 42.Re7+ Kd4 43.Ne2+ Kc5 44.Rf7 Ra2+ 45.Ke3 b5 46.Rxf5+ d5 47.g4 Ra3+ 48.Kf2 b4 49.g5 Bb5 50.Nf4 Ra2+ 51.Kg3 Bc4 52.g6 b3 53.g7 b2 54.g8=Q b1=Q 55.Qc8+ Kd4 56.Ne6+ Ke4 57.Rf4+ Ke5 58.Qc7+ Kxe6 59.Qf7+ Kd6 60.Qf6+ Kc5 61.Qd4+ Kb4 62.Kg4 Black resigned, Chesssninja - Caarreeyy, 5 0 blitz, FICS, 2020.
Now, if Black had time, he could force the exchange of Queens, after all, with ...Qh4+ - but White acts decisively first.
9.f5+ Kf7 10.fxg6+ hxg6 11.Qxh8
White has enough material to win. Does he have enough time?
11...d5 12.Rf1 Qh4+
Frantic.
13.Qxh4 Nf6 14.e5 Ne4+ 15.Kg1+ Ke6 16.d4 Bd7 17.Nd2 Rh8 18.Qg4+ Ke7 19.Qxg6 Nxd2 20.Bxd2 Be6 21.Qxg7+ Bf7 22.Rxf7+ Black resigned
I just resigned my Jerome Gambit game in the third round of the Italian Game Classic tournament at Chess.com. Truth be told, I ran out of ideas, in a bad position.
That's just one way that I am not as smart as Bill Wall - he never seems to run out of ideas. There are other ways, to be sure, and I will get to them.
In the mean time, I have to congratulate my opponent, who steadily and clearly out-played me, even more than I had feared.
Most likely I will finish in 3rd place in the tournament, out of 5 players, behind the undefeated Winawer99, and LttlePrince.
perrypawnpusher - LttlePrince
Italian Game Classic tournament, Chess.com, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+
The Italian Four Knights Jerome Gambit.
For the record, I had played this line against AndrewLLL earlier this round, winning in 18 moves. I was a bit worried that LttlePrince might notice, and learn from that game - as well as my blog notes.
This headache was just recently compounded, when I advanced to the fourth round of the Italian Game Battlegrounds tournament at Chess.com, along with TamasHK - and AndrewLLL (we had tied for top in our section and both moved on). So I can expect both of them to stop by and peruse this game coverage, too. (Hi, guys.)
5...Kxf7 6.Nxe5+ Nxe5 7.d4 Bd6 8.dxe5 Bxe5
9.Ne2
Previously, I had played 9.f4 in perrypawnpusher - joseluislopez, blitz, FICS, 2012 (0-1, 55) and 9.Bg5 in perrypawnpusher - lixuanxuan, blitz, FICS, 2014 (1-0, 22). I did not like how Black damaged my Queenside pawns in that first game, so I chose the text as a way of avoiding the Bishop-for-Knight swap.
According to The Database, 9.Ne2 was a novelty when I played it against AndrewLLL. I hadn't come up with anything better - so I played it again, against LttlePrince.
9...c6 10.f4 Bc7 11.e5 Ne4
A slight improvement over 11...Nd5, which AndrewLLL had played. This Knight seems to be floating in air, but, once it is cemented in place, it becomes a dominating force.
12.Qd3
Ah, yes. A decade ago, Wall, B - Stevanovic, R, Chess.com, 2010 had continued, instead, 12.O-O Bb6+ 13.Nd4 Bxd4+ 14.Qxd4 Qb6 15.Be3 Qxd4 16.Bxd4 and Black had succeeded in swapping Queens, exaggerating his Knight-for-a-pawn material edge. Since the game was a rare thing - a loss by Bill - I had figured that I could "improve" on his play by avoiding similar excitement along the a7-g1 diagonal. Fair enough; but, as I have pointed out, I am not as smart as Bill Wall...
12...d5 13.Be3 Bf5 14.Qb3 Bb6 15.O-O-O Bxe3+ 16.Qxe3 Qb6
This was my preparation for the line - no need to search for the game, it hasn't been posted on the blog, see "Do I Share Everything? No" - I even had an "answer" to "save" my Queen.
17.Nd4 g6
Well, my King has castled, and my Rooks are linked - but his Rooks are linked, too. White's chances must lie in mobilizing his "Jerome pawns", starting with h2-h3, perhaps preparing this with g2-g3 in order to counter-act Black's possible prophylaxis with ...h7-h5 and ...h5-h4.
Instead, I decided upon a joke plan that probably would have worked in 1-minute bullet chess, and might have worked in 5-minute blitz chess, but had no place in a 3-days-per-move tournament.
18.Nxf5 gxf5 19.Qh3
See? Who could possibly resist 19...Nf2, forking both of my Rooks and my Queen?
Is this chess or stand up comedy?
[to be continued]
I am used to playing over 1-minute (no increment) Jerome Gambit games by angelcamina. Occasionally I have wondered, what would happen if he had more time to work his magic?
Recently I found out - he sent me a 5-minute game that got weird, fast, and that's saying something for a Jerome Gambit.
For some enlightenment, I did what I usually do: turning to The Database I looked at some of the games with that line that had been played previously. There were only 5, I'm not sure how many of those games had a grip on the line, either.
So, I turned to my trusted Komodo 10 for insight - you can probably guess how that turned out.
Finally, I reviewed my blog, and, although I had peeked at the line, before - see "Boris isn't so hot..." and ''Jerome Gambit Hammer" - there was still more to be said.
Here's how it all came down...
angelcamina - nanangtisna
5 0 blitz, lichess.org, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 g5
Here's a position you don't see very often. What is it all about? What is Black getting at?
It is possible to get a hint by looking at a Bill Wall game that continued 8.fxe5 Qf8, as if Black were offering a counter-gambit followed by a threatened Queen check at f2. Bill wasn't impressed, however, and quickly found a solution after 9.Rf1 Qe7 10.Qg4+ Kxe5 11.Qf5+, Black resigned, facing a mate in 1, Wall,B - Lisandru, Chess.com, 2012. The defender's Queen should have gone to g7 instead of e7, but 10.d4 would have then cemented White's avantage.
8.fxe5 Kxe5
After a long think (26 ply), Komodo 10 passes up this move, as well as 8...d5 and 8...Ne7, and chooses Stockfish 7's suggestion from 4 years ago, 8...Nf6 9.exf6 Qxf6 10.Rf1 Qg6 11.Qe2 Ke7, with White up about a pawn and a half.
But nanangtisna's choice of move is reasonable.
9.Qf7
Setting up a mating net.
Previously, 9.Rf1 was seen in GuestCRJQ - Despistado, FICS, 2009 (1-0, 26), Wall,B - Boris, sparkchess.com, 2012 (1-0, 16) and Vlastous - PornobeshKumar , internet, 2016 (1-0, 13).
Also successful was 9.c3 Be7 10.d4+ in Black,D - Boris, sparkchess.com, 2012 (1-0, 18).
Probably best is Komodo 10's (and Stockfish 7's!) 9.d4+, as 9...Bxd4 10.Bxg5 Nf6 11.Bxf6+ Kxf6 12.Rf1+ Kg7 13.Rf7+ Kg8 14.Rf3 Bf6 15.Nc3 Kg7 remains, as I noted
a line worth looking at in detail as an example of building an attack.
9...d5
Often this strike at the center, opening up lines for development, serves Black well in the Jerome Gambit. Here, though, 9...Nf6 might have been better, although White could meet it with 10.d4+, with play similar to that in Vlastous - PornobeshKumar, Internet, 2016.
It is worth pointing out, again, that this is a 5-minute blitz game, and it is always easier to come up with improvements after the fact.
10.Qg7+
Out of the blue, Komodo 10 prefers 10.b4. It takes a moment to realize that it has not just found a way for White to castle - 10...Bxb4 11.0-0 - as it further recommends that Black answer with 10...Nf6, giving up a piece to 11.bxc5. No, the b-pawn advances to allow White to subsequently fianchetto his dark squared Bishop.
The idea 10.b4 Bd4 11.c3 Bb6 12.d4 reminds me of a suggestion that Stefan Bücker made to me in a similar line, back in 2004, when I still hoped to have my Jerome Gambit article published in his fantastic chess magazine, Kaissiber. See, fittingly, "Delusions of Grandeur".
[to be continued]
I need to spend a moment or two on a Jerome Gambit variation that has been bothering me for almost 20 years. (See "Another Way to Sacrifice the Knight" and "PSA 2.0" for a couple of rants.) A disreputable line in a disreputable opening, it keeps showing up in games. I would like to call it the Face Palm Variation.
SPOKLECHAT - anzali
5 0 blitz, FICS, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Ng5+
This line does not have a name that I am aware of. It is based on a tactical shot that may be clever, but not convincing. (I gave a warning about a decade ago in the post "Public Service Announcment".)
The Database has 568 games with the line, with White scoring 23%. The earliest games that I have (6 losses) feature TiFoZi, at FICS, in 1999. I will try to message him there, but, according to the site, the last time he visited was October 22, 2001.
I can understand that a Jerome Gambit player might try the line on a lark, especially at blitz or lightning time controls; I noticed Jerome regulars such as COMTIBoy, DragonTail, drumme, HauntedKnight, JKELSEY, majorminor, MyGameUMove, Petasluk, snthor, sTpny, superpippo, Teterow, thmavz, ZahariSokolov, and yorgos, have given it a try.
5...Qxg5
Of course.
The Database shows that this capture occurred 415 times, that is, in 73% of the games. (White scored 16%.)
6.d4
The idea: the pawn attacks Black's Bishop, while uncovering an attack on Black's Queen.
One of the reasons that White fares so poorly in this line is that White played this thematic move in less than half of the games where Black had grabbed the Knight. But, why offer the piece unless you had this surprise in store? Another way of offering "Jerome Gambit odds"? Inattention?
One downside of the whole idea is that Stockfish 11 now rates Black's advantage to be about the equivalent of two Rooks and a piece...
6...Bxd4
Out of 195 games, 16 times Black fell for this "trap". That is not very often (8% of the time after 6.d4; 3% of the games where White plays 5.Ng5+), although, when it did happen, White scored 69%.
In 147 of the games, Black played 6...Qxg2, and White still scored 11%, which is kind of amazing.
For the record, 6...Qxg2 crushes. After 7.Rf1 (best) Qxe4+ (capturing on d4 is fine, too) 8.Be3 (8.Qe2 does not provide any relief: 8...Qxe2+ 9.Kxe2 Nxd4+ 10.Kd1 d6 11.Be3 Bf5 11.Na3 Nf6 is gruesome) Nxd4 9.Nc3 Bb4 10.Qd3 (Stockfish 10 prefers castling-by-hand with 10.Kd2 and 11.Kc1, but, really) Bxc3+ 11.Qxc3 Nxc2+ and that should be convincing enough.
But, in the game we are looking at, Black fell down the well...
7.Bxg5 h6
Black has 2 pieces for his Queen, and might as well try his luck with 7...Bxb2, going after the enemy Rook. Things can get a little complicated after 8.Na3 Nd4, but 9.0-0 Bxa3 10.f4 puts the heat back on the Black King.
After 7...Bxb2, there is also 8.Qh5+ g6 (8...Kf8 9.Na3 Bxa3 [9...Bxa1 10.Nb5] 10.Qf3+ Ke8 11.Qxa3) 9.Qf3+ Kg7 10.Nc3 Bxa1 11.Nd5 and Black will not be able to hold onto his Rook and two piece compensation for his Queen, e.g. 11...d6 12.Bf6+ Nxf7 13.Qxf6+Kg8 14.Nxc7 and White is not only threatening to win the Rook, he threatens to move the Knight to e8 to aid in checkmate.
Again, back to the game.
8.Qf3+ Nf6 9.Bxf6 gxf6 10.Qh5+ Kg7
11.Nd2 Bxb2 12.Rb1 Bd4 13.Nf3 Bb6
Black has secured most of his pieces, but he has left one at risk - his King.
14.Nh4 d6
Defense is hopeless. For example, 14...Ne7, 15.Rb3 with the idea of moving over to g3.
15.Qg6+ Kf8 16.Qxf6+ Kg8 17.Ng6 Black resigned
The Rook at h8, and possibly the one at a8 as well, will soon be leaving the board.
Hats off to SPOKLECHAT, who took great risks, but also took advantage of his opportunities.
I won my third round game - an Italian Four Knights Jerome Gambit - in the "Italian game Classic" tournament at Chess.com, when my opponent and I seemed to have the same "hallucination" about a tense, tactical position. Up until then, I had been awkwardly struggling to lurch my way back to equality - only to be smacked around by a violent return of my sacrificed material.
Given the distracted level of my play, I consider myself quite lucky.
perrypawnpusher - Sp1derR1c0
Italian Game Classic, Chess.com, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5
Whew! My game against Winawer99 in the same round continued 4...Nxe4, and I decided to avoid my past suffering with the Noa Gambit / Monck Gambit / Open Italian Four Knights Jerome Gambit - 5.Bxf7+ - and played, instead, 5.Nxe4 d5 6.Bd3 dxe4 7.Bxe4 Bd6 8.Bxc6+ bxc6 9.d4, a line that I also have struggled with. It showed: on my way to a possibly drawn Bishops-of-opposite-colors endgame, I overlooked a checkmate in 2 moves (0-1, 21).
5.Bxf7+
The Italian Four Knights Jerome Gambit.
What difference does the addition of Knights at c3 and f6 make, when compared to the regular Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+)?
Komodo 10 shows it to improve Black's position by about 3/4 of a pawn.
The Database has 2,731 games with the Four Knights version, with Black scoring 61%. This compares to 15,157 games with the Jerome, proper, with Black scoring 54%.
I have to admit, in my own games, Black scores 25% in my Italian Four Knights Jerome Gambit games (62) versus scoring 17% in my regular Jerome Gambit games (336).
5...Kxf7 6.Nxe5+ Nxe5 7.d4 Re8
I like this move. Instead of worrying which piece to save, Black develops another one, on a crucial file. Let White figure it out!
8.dxc5
In preparing this post, I was amused to discover that Komodo 10's second choice, here, was not a capture, but 8.0-0, fully relying on the fact that not all of the pieces will be able to escape, e.g. 8...Bd6 9.f4!? Nc6 10.e5, etc.
That line, in turn, raised a question for me: Has anyone ever tried moving the f-pawn right away, i.e. 8.f4 ? It turns out that The Database has two examples - Svirfneblin - cosmoo, blitz, FICS, 2011 (1-0, 24) and Mvskoke - Panico, blitz, FICS, 2012 (1-0, 36). It is an example of going too far, however, as Black has 8...Bxd4 9.Qxd4 Nc6 and he is doing better than in the normal lines.
By the way, The Database has 6 games with 8.0-0 (Black scores 56%) - and in 3 of them, Svirfneblin had the White pieces. I will have to look at more of his games...
8...Kg8
Finishing castling-by-hand. I have noted
This is an improvement over 8...Nc6 of perrypawnpusher - hudders, blitz, FICS, 2010 (1-0, 13) and 8...Nc4 of the tragic perrypawnpusher - TrentonTheSecond, blitz, FICS, 2010 (0-1, 9),
9.O-O d6 10.cxd6 cxd6
This is probably an improvement over 10...Qxd6, which I faced a couple of times perrypawnpusher - hklett, blitz, FICS, 2013 (1-0, 31) and perrypawnpusher - strandskatan, blitz, FICS, 2013 (1-0, 38). I was prepared, sort of
After the game Houdini recommended the dull 11.Qxd6 cxd6 12.Rd1 with pressure against Black's d-pawn, although Black is still better.
11.Be3
An odd move; the Bishop usually goes to g5. I was planning to play f2-f4, but, for some reason I was worried about ...Qb6+ at some point, so I protected the a7-g1 diagonal. Of course, White's b-pawn is not vulnerable to that enemy double attack, until the Bishop moves. I suspect Caffeine Deficiency Disorder.
11...Be6 12.f3
This is the move that White sometimes plays when he gives up on his plan to attack, and decides to hunker down and challenge Black to do something with his material advantage. Suddenly - comparatively, as the time control was 3 days per move - that became my plan.
The word "collywobbles" comes to mind.
[to be continued]
The following game has some interesting tactics - those played and those missed. It might well have been decided by those imagined.
zzbaobao - givemeabreak
5 12 blitz, FICS, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4....Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qxc5 d6 8.Qc3
The Queen most often goes to e3, but White wants it to aim toward the enemy Kingside - the original intention of his 6th move.
8...Nf6 9.d3 Re8 10.O-O Be6 11.Bg5 Qd7
Unpinning the Knight, but also removing one of its defenders.
Jerome Gambiteers will also notice that the Queen move blocks in Black's light-squared Bishop, making it vulnerable to the thematic f2-f4-f5. As the game goes, it appears that this may not have been an oversight by the second player.
12.f4 Bg4 13.h3 Bxh3
Tactics. Now, after 14.gxh3 Qxh3, Black would have an edge.
14.f5 Bxg2 15.fxg6+
The alternative, 15.Kxg2, was of about equal worth.
15...Kxg6
Keeping his pawns intact? Komodo 10 prefers the fireworks. 15...Kg8 16.Rf4 Nh5 17.Rh4 h6 18.Be3 Bh3 19.Nd2 Bg4 20.Qb3+ Be6 21.Qc3 Nf6 22.Bxh6 gxh6 23.Qxf6 Rf8 24.Qd4 Qe7 25.Rh2 Qg7 and things are unclear, perhaps even.
Now, White sacs decisively.
16.Rxf6+ Kxg5 17.Rf5+
17...Qxf5
Either a miscalculation, or a sense of panic. Still, 17...Kg6 18.Qd2 h6 19.Qxg2 would be good for White, as well.
18.exf5 Bc6 19.Qxg7+ Kxf5 20.Qxh7+ Ke6
With a Queen for a Rook, White is better, even undeveloped with a naked King.
21.Nc3 Rg8+ 22.Kf2 Rg2+ 23.Ke3 Rag8 24.Re1 R8g7 25.Kd4+ Kd7 26.Qf5+ Kd8 27.Qf8+ Kd7 28.Qe8 checkmate
It has been fun following the games of many Jerome Gambit players, including, recently, DANNYALBERTO at the online site FICS. In the following game, he forgets the best line that he had once discovered - but manages to pull off a win in under a dozen moves, anyhow, proving, once again, that "Jerome Gambit + blitz chess = exciting play".
DANNYALBERTO - boggus
3 0 blitz, FICS, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit.
4.Bxf7+
The Blackburne Shilling Jerome Gambit.
The Database has 69 with DANNYALBERTO playing White in the position; he scores 64%.
4...Kxf7 5.Nxe5+ Ke6 6.c3 Qg5
Black plays the thematic move in the Blackburne Shilling Gambit! Best, however, even with the increased risk to his King, was to take the Knight, 6...Kxe5.
7.cxd4
A bit too casual was 7.O-O, which was followed by an uneven game: 7...Qxe5 8.cxd4 Qxd4 9.d3 Bb4 10.Qb3+ Ke7 11.Be3 Qd6 12.d4 Ba5 13.e5 Qb6 14.Bg5+ Ke8 15.Qc4 h6 16.Bh4 Ne7 17.a3 Qc6 18.Qd3 Qd5 19.b4 Bb6 20.Rd1 d6 21.Nc3 Qf7 22.exd6 cxd6 White lost on time, DANNYALBERTO - Steftcho, 3 0 blitz, FICS, 2016.
7...Qxg2
Black's Queen threatens mayhem on the Kingside!
The game is soon to be over - but not as Black plans.
8.Rf1
Forgetting this from last year: 8.Qb3+ Ke7 9.Qf7+ Kd6 10.Nc4+ Kc6 11.Qd5 checkmate, DANNYALBERTO - boggus, 3 0 blitz, FICS, 2019.
He had also played the very reasonable 8.Qf3, which brought victory after 8...Qxf3 9.Nxf3 Nf6 10.Nc3 c6 11.d3 d5 12.Ng5+ Ke7 13.b3 h6 14.Nf3 Bg4 15.Ne5 Bh5 16.Rg1 g5 17.Ba3+ Ke8 18.Bxf8 Rxf8 19.exd5 cxd5 20.Kd2 Ke7 21.Rae1 Kd6 22.Nb5+ Ke7 23.Ng6+ Kf7 24.Nxf8 Rxf8 25.Nd6+ Kg6 26.Nxb7 Rb8 27.Nc5 a5 28.Re6 Kf5 29.Rxf6+ Kxf6 30.Nd7+ Kf5 31.Nxb8 Kf4 32.Rg3 Bg6 33.Nc6 h5 34.Ne7 Bh7 35.Nxd5+ Kf5 36.Ne7+ Kf4 37.Nc6 h4 38.Rg1 g4 39.Nxa5 Bf5 40.Nc4 Kf3 41.Ne3 Bd7 42.Nxg4 Bxg4 43.a4 Bc8 44.Rg7 Kxf2 45.d5 h3 46.d6 Be6 47.b4 Bd5 48.a5 Bg2 49.d7 Kg1 50.d8=Q Kxh2 51.Qd6+ Kh1 52.Qg3 h2 53.Qxg2, checkmate, DANNYALBERTO - fluters, 3 0 blitz, FICS, 2019.
He also experimented with (got away with) the dangerous 8.Qh5: 8...Qxh1+ 9.Ke2 Qxe4+ 10.Kd1 Nf6 (10...Qxd4 11.Nf3 Qf6 12.Nc3 d5 13.Qxd5+ Ke7 14.d3 c6 15.Qb3 Qxf3+ 16.Kc2 Qxf2+ 17.Bd2 Nf6 18.Re1+ Kd6 19.Qf7 Qf5 20.Ne2 Be6 21.Bf4+ Kc5 22.Qxb7 Bd6 23.Be3+ Kd5 24.Qb3+ Ke5 25.Bd4 checkmate, DANNYALBERTO - boggus, 3 0 blitz, FICS, 2016) 11.Qf7+ Kd6 12.Nc4+ Kc6 13.Ne5+ Kb6 14.Qb3+ Ka6 15.Qa4+ Kb6 16.Nc4 checkmate, DANNYALBERTO - fluters, 3 0 blitz, FICS, 2019.
8...Qxe4+ 9.Qe2 Qxe2+ 10.Kxe2
Material is even, and White has an advantage in development, but his pawn structure is a mess. Komodo 10 gives Black about a pawn advantage, provided he addresses his need for development.
Instead, Black sees the opportunity to go pawn hunting with his now relatively safe King - but he has overlooked something.
10...Kd5 11.Nf7 Black resigned