Showing posts with label fehim. Show all posts
Showing posts with label fehim. Show all posts

Monday, August 24, 2015

Wilderness


Compared to the urban superhighways of the Ruy Lopez or King's Indian Defense, the Jerome Gambit is a path through the woods. Some lesser-played lines are a trudge through the wilderness. In the following game, White, with 155 games in The Database, travels, then wanders, then gets a bit lost - fortunately for him, his opponent is even less prepared for the journey.

fehim - sonikf

blitz, FICS, 2015

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+Kf8 8.Qxc5+ N8e7




A playable, but not often played, move. (More often seen is 8...d6.) All of the relevant games from The Database can be given or linked to.


9.O-O d6 10.Qe3


10.Qc4 was seen in  Wall,B - Guesty1960624, PlayChess.com, 2013 (1-0, 30) while fehim, himself, tried earlier: 10.Qb4 b6 11.d3 Bb7 12.Bg5 h6 13.Be3 Qd7 14.Nd2 Kf7 15.Qb3+ Qe6 16.Qc3 Rhf8 17.Qxc7 Rab8 18.Qc3 Kg8 19.Nf3 Rfc8 20.Qd2 Ne5 21.Nd4 Qf6 22.h3 N7c6 23.Nf5 Ne7 24.Ng3 d5 25.f4 N5g6 26.e5 Qf7 27.d4 Nf5 28.Nxf5 Qxf5 29.g4 Qxc2 30.Qb4 Nh4 31.Rf2 Qe4 32.Re1 Nf3+ 33.Kf1 Nxe1 34.Qxe1 Rc2 35.Rxc2 Qxc2 36.Qd2 Qxd2 37.Bxd2 Rc8 38.Bc3 Kf7 39.a3 Ke6 40.Kf2 a6 41.Kf3 b5 42.f5+ Ke7 43.Kf4 g5+ 44.fxg6 Rg8 45.h4 Rxg6 46.h5 Rg8 47.Kf5 Rf8+ 48.Kg6 Rf4 49.Kxh6 Rxg4 50.Kh7 White forfeited on time. fehim - HarryPaul, FICS, 2006.


10... Kf7


Alternatives:

10...Nc6 11.d4 Qe7 12.f4 Kg8 13.f5 Nf8 14.c3 h6 15.Na3 Nh7 16.Bd2 Nf6 17.Rae1 a6 18.Nc2 Bd7 19.e5 dxe5 20.dxe5 Nd5 21.Qe4 Nb6 22.Kh1 Rf8 23.g4 Qh4 24.e6 Bc8 25.Rg1 Re8 26.Bf4 Re7 27.b3 h5 28.g5 Black forfeited on time, MrJoker - rex3, Internet Chess Club, 2012;


10...h6 11.d4 Kg8 12.c4 (12.f4 as in mrjoker - hp9000, Internet Chess Club, 2009 [1-0, 19])12... Kh7 13. f4 c5 14. dxc5dxc5 15. Qxc5 Qb6 16. Qxb6 axb6 17. Be3 Ra6 18. Nc3 Rf8 19. g3 Bg4 20. Kg2 h5 21. h3 Bd7 22. a4 Bc6 23. b4 Nf5 24. Bg1 Black forfeited on time, MrJoker - ilongavab, Internet Chess Club, 2012 (1-0,24);

10...b6 as in perrypawnpusher - Jaqueperpetuo, blitz, FICS, 2011 (1-0, 25); 


10...Ke8 11.d4 Rf8 12.f4 Kf7 (12...d5 as in guest645 - guest1600, Internet Chess Club, 2001 [1-0, 31]) 13. f5 Nh8 14. Qb3+ d5
15. Bg5 c6 16. Nc3 h6 17. Bxe7 Qxe7 18. exd5 Kg8 19. dxc6+ Nf7 20. Nd5 Qd6 21.c7 Kh7 22. Rae1 b6 23. c4 Bb7 24. Re6 Qd7 25. Re7 Qc8 26. Qg3 Bxd5 27. Qg6+ Kg828. f6 Ng5 Black resigned, Ghandy - pratmanu, FICS, 2011 (1-0, 28); 

10... Be6 as in mrjoker - cherryhead, Internet Chess Club, 2008 (1-0, 50); and

10...Bd7 as in guest4097 - guest4686, Internet Chess Club, 2004 (1-0, 25);


11.f4 Rf8 12.f5 Ne5 13.Qb3+ d5 




White is working to interfere with Black castling-by-hand. He should take a moment, now, to support his center with 14.Nc3. Instead, he continues to go after the enemy King.


14.f6 gxf6 15.exd5 Qxd5 16.Qg3




White does not want to exchange Queens and weaken his chances for an attack, but this move puts Her Majesty in a risky position and strengthens Black's counter-attack.


16...Bf5


Even stronger is 16...Rg8.


17.d3 Bg6 18.Nc3 Qe6 19.Bh6 Rg8 20.Rae1



In this complicated position Stockfish 6 recommends the bizarre 20...Be4!? 21.Bg5 Bf5!? when White's Bishop, not Black's, will be in danger, finishing up with 22.h4 h6 23.d4 Qb6 24.Qf2 hxg5 25.dxe5 Qxf2+ 26.Rxf2 gxh4 27.exf6 Kxf6 28.Rxf7 Kxf7 29.Rxf5; Black is ahead the exchange.


However, the defender gets lost in the woods.


20...Qd6  21.Rxe5 Black resigned




This is a complicated position (exchanging Queens first with 21.Qxe5 Qxe5 22.Rxe5 might have helped White) and it is difficult to see Black resigning while just a pawn down, but perhaps he had his fill of the wilderness or his clock was winding down.


Thursday, August 6, 2015

We Know What We're Doing (Sort Of)




I chuckled when I was putting together the earlier blog post, "Opening Discussion, Not Quite Closed". The idea that there were several very good moves to be played in an opening position, and I chose none of them -- and won the game, anyhow -- seemed very appropriate in a Jerome Gambit blog.

Anyone who has browsed through the 51,000+ games in The Database has come away with an appreciation of the fact that Jerome Gambiteers frequently play second (or third, or fourth, or fifth...) best moves successfully. Some of that is due to their creativity, or their familiarity with the strategies of the opening. Some of that is due to the time control (blitz) or level of play (club chess).

Finally, some of White's success is due to the strangeness of the Jerome Gambit itself, which forces defenders to continually figure things out - or perish. I am reminded of the following anecdote from the "Blackmar Diemer Gambit World", #43, January, 1991, told by IM Gerard Welling, and reprinted in "Tom's BDG Pages"
At the Hastings Chess Congress in 1937 Emil Josef Diemer created a stir in a game with an English gentleman. Diemer had a bad position, but after a move by his opponent he replied quickly, then jumped up, and to the chagrin of his opponent exclaimed: "Precisely the blunder that I have been expecting!" 
White in the following encounter has 15 games in The Database. Perhaps that is not enough, yet, to allow too much straying from the "straight and narrow". He has interesting chances to win or draw, but eventually succumbs in a madcap ending to the ticking clock.

bemillsy - Dpouchy

blitz, FICS, 2012

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+




4...Kxf7 5.Nxe5+ Ke6 6.Nxc6 dxc6




6...bxc6, as in fehim - Pawnshop, FICS, 2009 (0-1, 48) could have been punished by 7.Qg4+!?


7.Qg4+


Possibly the best move. I mention that, because of the following games, where White varied:


7.d4 Be7 8.Qg4+ Kf7 9.Qh5+ Kf8 10.O-O Nf6 11.Qe2 Be6 12.e5 Nd5 13.c4 Nb4 14.a3 Na6 15.Nc3 Qxd4 16.Rd1 Qxc4 17.Qf3+ Kg8 18.Be3 Bg4 19.Qg3 Bxd1 20.Bh6 Qg4 21.Rxd1 Qxg3 22.hxg3 gxh6 23.Rd7 Kf7 24.f4 Rad8 25.Rxd8 Rxd8 26.Kh2 Rd2 27.b4 Rd3 28.Nb1 Rb3 29.Nd2 Rxa3 White resigned, blackburne - DREWBEAR 63, ChessWorld JG6, 2011. White has 155 games in The Database.


7.d3 Qf6 8. O-O Ne7 9. c3 Rd8 10.d4 Bb6 11. Nd2 Kf7 12. Qb3+ Kf8 13. Nf3 c5 14. e5 Qc6 15. Bg5 Re8 16. Bxe7+ Rxe7 17. d5 Qd7 18. c4 Qg4 19. h3 Qg6 20. e6 c6 21. Rad1 cxd5 22. cxd5 Bc7 23.Rfe1 b6 24. d6 Bxd6 25. Rxd6 Bb7 26. Rd7 Bc8 27. Rd8+ Re8 28. e7  checkmate, UNPREDICTABLE - jrauch, FICS, 2010. White has 450 games in The Database.


7.O-O Nf6 8.d3 Qd4 9.c3 Qd7 10.d4 Be7 11.e5 Ne8 12.f4 Rf8 13.Qh5 Kd5 14.c4+ Kxc4 15.Na3+ Kd5 16.Qxh7 Qg4 17.Be3 Bf5 18.Qh3 Qe2 19.Qg3 Be4 20.Rfe1 Qxb2 21.Bf2 Nf6 22.Qb3+ Qxb3 23.axb3 Ng4 24.Nc4 Rxf4 25.Rf1 Bb4 26.Rad1 Raf8 27.Be3 Rxf1+ 28.Rxf1 Rxf1+ 29.Kxf1 Nxh2+ 30.Kg1 Ng4 31.g3 Nxe3 32.Nxe3+ Kxd4 33.Kf2 Be1+ 34.Ke2 Bxg3 35.e6 Kc3 36.e7 Bg6 37.Nf5 Be5 38.Nh4 Bd3+ 39.Ke3 g6 40.e8=Q Bd4+ 41.Kf4 Black resigned, perrypawnpusher - johnde, blitz, FICS, 2010. White has 548 games in The Database. 


7...Kf7


Possibly the weakest of his choices. Better defense was found after 7...Kf6 8.Qh4+ g5 9.Qg3.


8.Qf3+


Instead, 8.Qh5+ wins back a piece by forking the King and Bishop. 


8... Nf6 9. c3 Re8 10. d4 Bb6




Cooperative. The alternative, 10... Rxe4+, looks stronger.


White battles on, eventually dropping the exchange, which puts him a Rook down - but he does not lose hope.


11.Bg5 Kg8 12.Bxf6 gxf6 13.O-O c5 14.Qg3+ Kh8 15.d5 Rxe4 16.Nd2 Rg4 17.Qf3 c4 18.Ne4 f5 19.Ng3 f4 20.Ne2 Qg8 21.Nxf4 Rg5 22.Rfd1 Bg4 23.Qe4 Bxd1 24.Rxd1 Re8 25.Qxc4 c6 26.g3 Bc7 27.Ne6 cxd5 28.Qxc7 Rxe6 29.Qxb7 a5 30.Kg2 h5 31.Rxd5 h4 32.Rd7 Rh6 33.Qe4 




A glance shows Black attacking fiercely - with his extra Rook.


33...hxg3


Where is E. J. Diemer when you need him? Is this precisely the blunder that bemillsy had been expecting?? Now White has a draw.


34.Qd4+! Rg7 35.hxg3 Rhg6




And again??


Black needed to mildly accept a draw by repetition with 35...Kh7 36.Qe4+ Kh8 37.Qd4 Kh7 30.Qe4+ etc. Now White is better.


36.c4


Homer - I mean, bemillsy - nods. He is right, his advancing pawn will be important, but after he plays 36.Rd8 to win Black's Queen for a Rook. Q + 5Ps will then out-play 2Rs + P.


36...Kh7


Black takes his opportunity to avoid the above killing fork, but should have done so with a Queen move like 36...Qe6 or 36...Qa8+, when he would be better again.


Now White again has a plucky draw by repetition: 37.Qh4+ Rh6 38.Qe4+ Kh8 39.Qd4 etc.


37.Rxg7+


Making things difficult again, if Black correctly recaptures with the Queen. White would have plenty of checks to deliver to the enemy King, but eventually the extra Rook would prevail over the extra pawns.


37...Rxg7 38.Qh4+ Kg6 39.f4




White does not accept the 39.Qe4+ line, drawing, and looks for a mate that is not there. (This does have the feel of a blitz game as time runs down.)


39...Kf7 40.Qh5+ Kf8 41.Qf5+ Rf7 42.Qc8+ Kg7 43.Qxg8+ Kxg8


White puts his trust in what must still be considered his "Jerome pawns".


44.Kf3 Rd7 45.Ke3 Kf7 46.g4 Kf6 47.b3 Ke6 48.a3 Re7 49.b4 a4 50.b5 Kd6+ 51.Kd4 


The pawns look scary, especially with a ticking clock, but "objectively" the Rook still has time to pick them off, one-by-one.


51...Kc7


Suddenly, Black's chances have crashed according to Stockfish 6, and the best he can hope for is now 52.g5 Rd7+ 53.Ke4 Re7+ 54.Kd4 Rd7+ and a draw by repetition. Instead of re-positioning his King, it looks like he needed to get his Rook into a pawn-flanking position.


52.c5


On the other hand, advancing the pawns on the wing where there is an in-place stopper will not bring victory. I do not think there is anything left for White now.


52...Rd7+ 53.Ke5 Rd3 


54.g5 Rxa3 55.f5 Re3+ 56.Kd5 a3 57.f6 a2 58.f7 Rf3 White forfeited on time




Wednesday, May 6, 2015

Theory on Non-Theory



Even in the non-main-line lines of the non-main-line Jerome Gambit, there is theory, and practice, as Philidor1792 demonstrates in the game below.

Philidor1792 - jenskun
Russia Central Federal District vs Phil, 
Chess.com, 2015

1.e4 e5 2. Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 



5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Ke7 



Infrequently played, but not bad.

8. Qxc5+

The experimental 8.Qg5+ was tried in Wall,B - CKFM, FICS, 2012 (1-0, 44). 

8... d6 9. Qe3 

The Database has three games with 9.Qg5+: fehim - Schiele, FICS, 2006, (0-1, 59); stampyshortlegs - calchess10, JGTourney4, ChessWorld 2009 (1-0, 31); and Wall,B - Vassilev,R, Chess.com, 2010 (1-0, 32).

9... Be6

Instead, 9... Nf6 was seen in three MrJoker games:  MrJoker - Yuvi, ICC, 2011 (1-0, 16); MrJoker - Cleanbishop, ICC, 2012 (1-0, 46); and MrJoker - taz, ICC, 2013 (1-0, 43).

The Bishop move seems to invite f2-f4 by White, gaining a tempo.

10.O-O Nf6 11.f4 Bf7 12.f5 Ne5 13.d4 Nc6 14.e5 dxe5 15.dxe5 Nd5 16.Qg3 Kf8 

The extra tempo for White, the "Jerome pawns" and Black's uneasy King have lead to an equal game. As we have frequently seen in Jerome Gambit lore, when White has equalized, he has the advantage.

17.Bg5 Qc8 18.e6 Bh5 19.Nc3 Nxc3 20.Qxc3 Rg8 21.f6 gxf6 22.Qxf6+ Ke8 23.Rad1 Qd8 24.Rxd8+ Rxd8 25.b4 b5 26.a4 a6 27.axb5 Black resigned


Thursday, September 4, 2014

Complicate, complicate, complicate


The Jerome Gambit player knows that there may be few - maybe one - chances to steer the game out of its "pre-ordained" path to "0-1" and so must be ready for opportunities as they arise. A primary way of creating an opportunity is to complicate play - and hope for the best.

fehim - GibletGrey

blitz, FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+


Whenever I see this "nudge" I suspect the player is familiar with the Jerome Gambit - and, perhaps, this blog.


7...Ke8 8.Qxc5 Nf6 9.d3 d6 10.Qb4 




10.Qe3 is more often seen, as in perrypawnpusher - tejeshwar, blitz, FICS, 2009 (1-0, 25) and perrypawnpusher - steelrfan44, GameKnot.com, 2009 (½-½, 25).


10.Qg5 was seen in fehim - polite, FICS, 2009 (0-1, 29).


10.Qa5 was seen in shugart - luisileon, FICS, 2014 (1-0, 39).


10...c5 11.Qc3 b6 12.0-0 Bb7 





13.Bg5 

13.b4!? is an interesting suggestion of Houdini, for example 13...d5 (13...cxb4 14.Qxb4) 14.bxc5 dxe4 15.Re1 Rc8 16.Qb3 Rxc5 17.Nc3 Bd5 18.Nxd5 Qxd5 19.dxe4 Qxb3 20.axb3 a5 21.c4 Kf7 when Black still holds the advantage of a piece vs two pawns. 


13...h6 14.Be3 Qd7 15.Nd2 Rf8 16.f4 Qg4 






This looks aggressive, but Black might have done better with the center push 16...d5.


17.h3


It might be the time for the thematic pawn push 17.f5, leading to a balanced game. White has a different move, and a pawn break, in mind.


17...Qh5 18.Nf3 Nh4 19.Nxh4 Qxh4 20.e5



White hopes to stir things up.


20...Qg3 21.Rf2 Qxe3


Black is happy to exchange pieces, and avoid further complications, but here he had the winning move 21...Nd5 available. Missing that shot, things turn bad. 


22.exf6 Qd4 23.Re1+ Kd7


The King would have been happier at d8, as we will see. 


24.fxg7


This move is okay, but more refined would be 24.Re7+ Kc6 25.Qxd4 cxd4 26.fxg7. 


24...Qxc3 


 Now if White simply recaptures the Queen, Black has time for 25...Rf7 and can be happy with his piece vs 2 pawns advantage.


25.gxf8N+


Nice underpromotion.


25...Kc6 26.bxc3 Rxf8 27.d4 Kb5 




Black's active King does not compensate for the lost exchange and White's two extra pawns.


28.a4+ Kc4 29.dxc5 dxc5 30.Re7 Bc6 31.Rxa7 Kxc3 32.a5 bxa5 33.Rxa5 c4 34.Ra6 Be4 35.Rxh6 Bxc2



36.Rc6 Bd3 37.g4 Kb4 38.f5 c3 39.f6 c2 40.g5 Kb3 41.h4 Kb2 42.h5 Kb1 43.g6 c1Q+ 44.Rxc1+ Kxc1



45.g7 Ra8 46.f7 Bh7 47.f8Q Ra1 48.Kh2 Ra3 49.Qxa3+ Black resigned


Sunday, July 20, 2014

One False Move

It is easy to view the Jerome Gambit (for White) as a superhighway to oblivion - any easy exit is one that the first player should take. On the other hand, the Jerome Gambit (for Black) can be a stroll down Easy Street - as long as you avoid falling down a manhole.

fehim - AndrewAJ

blitz, FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf6




Black is too casual in his defense, having much better in 6...Kf8, 6...Ke6, 6...Ng6 or 6...g6. The Database has 39 games with this position, with White scoring 77%.

Given that White scores 44% in the 10,600 regular Jerome Gambit games in The Database, the statistics strongly suggest that Black has made a bad move.


7.Qf5+

The best move, appearing in The Database 23 times, with White scoring 83%.

7...Ke7 8.Qxe5+ Kf7 9.Qd5+ Ke8 10.Qxc5 d6 11.Qh5+ g6 12.Qe2 Nf6

White has regained his sacrificed material, with interest, and is better.

13.0-0 Bg4 14.f3 Bh5 15.e5 dxe5 16.Qxe5+ Qe7 17.Qxe7+ Kxe7



From here on out, White plays the Queenless middle game steadily with extra material, and Black is not able to overcome his disadvantage. A few slips brings the game to a close.

18.d3 h6 19.b3 Rhe8 20.Bb2 Nd5 21.Nd2 Ne3 22.Rfe1 Kf7 23.Rac1 g5 24.Ne4 Nd5 25.c4 Nf4 26.Rcd1 Rad8 27.d4 Bg6



28.Nc5 Ne2+ 29.Kf2 Nxd4 30.Rxe8 Kxe8 31.Rxd4 Rxd4 32.Bxd4 b6 33.Ne6 Kd7 34.Nf8+ Black resigned




Thursday, November 28, 2013

Dealing With the Unusual in the Unusual


Here is another game from Jerome Gambit Gemeinde member fehim at FICS, showing his opponent the proper way to deal with an unusual response - to an, admittedly, unusual opening.

fehim - pnicolas
blitz, FICS. 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 Bd6


White is no doubt used to being the one to introduce "unusual" into his games. Yet, here Black's play is inventive (not to be mistaken with "strong") and it becomes clear it is time to provide corrective action. Black, wandering away from the "main lines" of the Jerome Gambit can only find disaster...

8. Qf5+ 

A bit better than his later 8.fxe5 Bxe5 9.O-O (After 9.Qf5+ White is better) 9...Nf6 (Instead, 9... g6 is equal) 10.Qf5+ Kd6 11.c3 c5 12.Na3 g6? 13.Nc4+ Kc6 14.Nxe5+ Kc7 15.Qxf6 d6 16.Qg7+ Kb8 17.Nf7 Rg8 18.Nxd8 Rxg7 19.Rf8 Kc7 20.Ne6+ Bxe6 21.Rxa8 Black resigned, fehim - raviven, FICS, 2013

8...Ke7 9.fxe5 Bc5 

Quick disaster also followed with 9...Nh6 10.exd6+ Kxd6 11.Qd5+ Ke7 12.O-O c6 13.Qe5 checkmateWall,B - xChristopher, FICS, 2010

10.d4 

Taking advantage of the hapless, misplaced Bishop.

10...Bb6 

10...Bb4+ 11.c3 Ba5 did not help, for similar reasons, in MariaTavares - Motyl, FICS, 2005, (1-0, 13).

11.Bg5+ Black resigned


Black will have to give back a piece - for starters - with 11...Nf6, and will not escape further losses and an eventual checkmate.

Sunday, November 24, 2013

It's Not Over Until It's Over (And Maybe Not Even Then)


The following game (and its notes) tests the assertion that It's not a blunder if it isn't refuted - the theme song of those who play the Jerome Gambit, after all.

fehim  - BlkSabb

blitz, FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 d6 




The Blackburne Defense to the Jerome Gambit, based on the famous game, Amateur - Blackburne, London, 1885.

8.Qxh8 Qh4 9.0-0 Nf6 10.d3




Fehim, who has been playing the Jerome Gambit on FICS since at least 2005, had only encountered the Blackburne Defense once before, and that game was something he probably wanted to improve upon, as it is a story all itself.


fehim - zsifkovitspeter, blitz, FICS, 2007, continued 10.d4 Bxd4 (the "only" move for Black was 10...Bh3 11.gxh3 Rxh8 12.dxc5 Nxe4 13.cxd6 cxd6 when he would be better) 11.Be3 (Leads to a big Black advantage, while 11.Qd8 Bb6 12.Nd2 Bh3 13.Nf3 Rxd8 14. Nxh4 Bd7 would let White hold on) 11...Bd7 (Continuing the friendly "give aways," when, instead, 11...Ng4 would be crushing.) 12.g3 (Instead, grabbing the Rook with 12.Qxa8 gives White the clear advantage.) 12...Qh3 13.Qxa8 Ng4 14.Rd1 Qxh2+ 15.Kf1 Nxe3+ 16.Ke2 Bb5+ 17.Kf3 Qh5+ 18.Kf4 Qg4 White was checkmated.


After the Blackburne game, the Jerome Gambit was largely seen as busted by the Rook sacrifice - although commentary at the time, suggesting 10.Qd8, actually gave White the advantage.


10...Ng4


Previously I noted
The problem with this move is that White has 32 possible responses: 31 lead to an advantage (most of them mate) for Black. However, one leads to a win for White. 
As seen before, 10...Bh3 wins, RevvedUp-Hiarcs 8, blitz 2 12, 2006 (0-1, 12).

10...Ke6 led to a sustained battle in Knightpusher - MiloBot, FICS, 2011 (1-0, 47).


11.Bf4


White tried another defense with 11.h3 - 11...Bf5 (Black would consolidate, instead, with 11...Ne5 12.Nd2 Bxh3 13.Qxe5 dxe5) 12.Qxa8 (Instead, White is saved by the electric 12.Bg5!? Qxf2+ - what else? - 13.Rxf2 Bxf2+ 14.Kf1 Rxh8 15.hxg4 Bd4 16.c3 Bxe4 17.dxe4 Bf6) 12...Bxf2+ 13.Rxf2 Qxf2+ 14.Kh1 Qf1 checkmate, Kriton - Schoenwettermatt, FICS, 2013.


11...Nxf2


Black could have gone for the cheapo, 11...Bxf2+, since 12.Rxf2? (12.Kh1 is sufficient - if White can find, after 12...Bf5 13.Qxa8 Nxh2 the return 14.Qd8!? when he gets sufficient material for his Queen: 14...Qxd8 15.Bxh2 Bd4 16.c3 Be5 17.Nd2 Bxh2 18.Kxh2 Qg5 19.Rad1 Ke7 20.exf5 gxf5) Qxf2+ 13.Kh1 Qf1 is checkmate.


12.Bg3 Black resigned




The play was not over, however, for the earlier game, stampyshortlegs - blackburne, JG Tourney5, ChessWorld, 2010, continued further 12...Qh6 13.Bxf2 Bf5 14.Bxc5 Rxh8 15.Bd4 Re8 16.exf5 gxf5 17.Rxf5+ Ke6 18.Rf6+ Qxf6 19.Bxf6 Kxf6 20.Nc3 c6 21.Ne4+ Ke5 22.Re1 Kd4 23.Kf2 d5 24.Nd6 Rb8 25.Re7 Kc5 26.Nxb7+ Kb6 27.Rxh7 Rxb7 28.Rxb7+ Kxb7 29.h4 when Black resigned.