Showing posts with label vlastous. Show all posts
Showing posts with label vlastous. Show all posts

Sunday, August 19, 2018

Jerome Gambit: Not Taking It Seriously Is Taking A Risk

Vlasta Fejfar sends a Jerome Gambit game that is another reminder to defenders the world over: take the opening seriously enough to get out of it alive, or risk losing a full point.

vlastous -asimgorci
internet, 2018

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf6 



If only the Jerome Gambit were this simple: protect the Knight and stay two pieces ahead. Besides, if White thinks he can x-ray attack Black's King with 7.Qg5+?, winning the Queen, there's simply 7...g5! and all is well. 

On the other hand, The Database shows that White scores 79% in 56 games with 6...Kf6, so White has every reason to be skeptical. 

7.Qf5+ Ke7 8.Qxe5+ Kf8 


It is interesting to note the number of Jerome Gambit games
that reached this position - with Black to move. The move order, however, was 6...Kf8 7.Qxe5. In the current game, White simply captures the second piece.

9.Qxc5+ d6 10.Qc3 Nf6 11.d3 g6 



White is ahead 2 pawns. It is not clear what Black intends with this move - although it weakens two dark diagonals. 

12.Bh6+ Kf7 13.O-O Be6 

It looks like Black almost has his game together.

14.Nd2 Ng4

Hoping to chase away White's Bishop, but actually ending the game. 

15.Qg7+ Black resigned

Black will drop his Rook at h8 after 15...Ke8 16.Qxh8+ and a simple exchange of Queens with 16...Kd7 17.Qxh7+ Qe7 18.Qxe7+ Kxe7 19.Bg5+ will leave White up an insurmountable Rook and 3 pawns.

Tuesday, May 29, 2018

Jerome Gambit: A Knight's Distraction

The latest Jerome Gambit game from Vlasta Fejfar comes with a reminder to all defenders: have fun, but do not allow your attention to wander, do not become distracted.

As the following game shows, Black's distraction is followed by his loss.

vlastous - JOHN LEGEND
internet, 2018

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Ke8 8.Qxc5 N8e7 



An interesting position in the 6...Ng6 variation (with the 7.Qd5+ "nudge"). I am sure that the computers are happy with Black's chances, but I have to point out that in the 20 games with this position in The Database, White has scored 80%. 

9.Qc3 

Vlasta has also played 9.O-O. See vlastous - Makaviel ,S, internet, 2017 (1-0, 21).

9...d5 10.d3 d4 11.Qc4 Ne5 



The computers like this move - but I don't. I can't count the number of times that Black has gotten in trouble in the Jerome Gambit by having one of his Knight's harass White's Queen. Even if we are only talking about the defender's attention wandering, I have to question the play.

12.Qb3 b6 13.f4 N5c6 14.f5 Bb7 15.O-O Qd6



Someone who glanced the game now might say "All Black has to do is castle and he has a crushing position." Ah, but Black can not castle, and he still has to focus and figure out a plan.

16.Bf4 Ne5 17.Na3 a6 18.Nc4 



18...N7c6 

Oh, Knights, you will be the death of me!

Black dutifully protects his Knight on e5 (on that square for the third time) from a double attack. But, he overlooks something.

19.Nxd6+ cxd6 

In a bit of irony, Black now has (only) 2 Knights for a Queen - not nearly enough. White finishes the game quickly.

20.Qe6+ Ne7 21.f6 gxf6 22.Bxe5 fxe5 23.Rf7 Kd8 24.Qxe7+ Kc8 25.Qc7 checkmate

Wednesday, May 9, 2018

Jerome Gambit: Know Your Refutation

The latest game from Vlasta Fejfar shows that even when Black plays one of the most dangerous defenses against the Jerome Gambit, he can lose - and lose quickly. A better and deeper understanding of the Jerome often outshines its "refutation", as the following crush shows.

vlastous - dogfish
internet, 2018

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 Qe7



Whistler's defense. Although both lines are complicated, when White faces the Blackburne defense (7...d6) he can take the Rook at h8 and survive, while doing so against Whistler's defense runs a much greater risk.

8.Qf4+ Nf6

This is certainly a solid move, although it is already a step off of the "best" path. Black does best to play 8...Qf6, forcing White to again move his Queen. 

9.e5 Bd6

Following in the footsteps of  Jerome,A - Jaeger,D, correspondence,1879 (0-1, 45), but again not "best". Black should pressure the e-pawn, but more efficiently, i.e. 9...Re8

10.d4 Kg7

Stepping out of the pin on his Knight and accepting the loss of a piece with 11.Qxf6+ Qxf6 12.exf6+ Kxf6 which would leave his King safe - but a pawn down.

11.Qh6+ Kf7 12.O-O 

White is not in a hurry to win a piece, and, instead, safeguards his King (putting his Rook on the same file as the enemy King in the process).

12...Ng8

Black is nervous about the enemy Queen, but this retrograde move is not the solution. His best option was to return a piece for a couple of pawns with 12...Bxe5 13.dxe5 Qxe5, when White would have a slight edge.

13.Qf4+ Nf6

This can not have been comfortable for Black - repeating the position from move 10, but with White to move. Perhaps the best defense, instead, was 13...Kg7 14.exd6 Qxd6 15.Qxd6 cxd6, leaving him a pawn down, with a fractured pawn structure.

14.Nc3

Of course. Another piece to add to the action.

14...c6

Keeping the Knight off of d5 - but not out of the action!

15.Ne4 Rg8

Preparing to advance his g-pawn to kick out the Queen. After the expected 15...Bb8 16.Nxf6 White would be up a couple of pawns, and a Kingside attack would be on the agenda.

Now White crashes through.

16.Nxd6+ Kg7 17.exf6+ Qxf6 



Hoping for an exchange of Queens and a release of some of the pressure - in vain.

18.Qh6+ Kh8 19.Bf4 b6 20.Be5 Black resigned



White will win the Queen, with checkmate to follow. I particularly like 20...Qxe5 21.Nf7 checkmate.

Sunday, March 18, 2018

Jerome Gambit: Their Majesties

Here is the latest Jerome Gambit from Vlasta Fejfar, featuring two wandering Queens. White's Queen successfully attacks, while Black's Queen is a few steps slow in defending. In a surprise twist, the player who loses his Queen, wins the game!

vlastous - Marwan 86
internet, 2018

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4



This move is at least as old as D'Aumiller - AP, Livorno, 1878 (1-0, 19), appeared in 2 of the Jerome - Charles correspondence games in their 1881 match (both games incomplete), and appeared in 6 of the games in the legendary (to Jerome Gambit players, anyhow) Fisher-Kirshner - KnightStalker match of 1993.

4...Qf6 8. Rf1 g6 

We have seen a couple of Vlasta's opponents try other ideas:

8...Nd3+ "creatively returning a piece" in Vlastous - Kombe, internet, 2017, (1-0, 22); and

8...Nc6 "cold-blooded, but playable" in Fejfar,V - Vins, corr Czech Republic, 2015(1-0, 23). 

9.Qh3+ Ke7 10.fxe5 Qxe5 11.Qf3 Qf6 



A common criticism of the Jerome Gambit is that White moves his Queen too early and too often. So far in this game, however, Black has kept pace with White.

Vlastous 2344 -Daboa 1799, Chessmaniac.com, 2016(1-0, 42) saw the alternative, 11...Nf6.

12.Qe2 Qa6 

You can almost hear Black sigh "Enough, already!". The threat to exchange Queens is easily parried, though, and Her Majesty soon finds that she needs to get back in the fray.

13.d3 Ke8 14.Nc3 Ne7 15.Nd5 Qc6 



To protect against the threatened Knight fork at c7.

Black's best defense was 15...Kd8, when a typical messy game can continue with 16.Bg5 c6 17.b4 cxd5 18.bxc5 dxe4 19.Rf7 Re8 20.Qxe4 Qe6 21.Qxe6 dxe6 22.Rxh7 when White clearly has compensation for his sacrificed material, although the game is about even. (Who is more comfortable, though?)

16.Qf3 Nxd5 

Opening the e-file with the enemy Queen facing the King is pretty risky, but the best move, 16...Nf5, still loses. (And it turns out that White doesn't need the e-file after all.)

17.Qf7+ Kd8 18.Bg5+ Be7 



Black does not want to give up his Queen with 18...Qf6.

White decides to give up his.

19.Qf8+ Rxf8 20.Rxf8 checkmate



Very nice.

Wednesday, December 6, 2017

Jerome Gambit: Building Anxiety

Here is another interesting and educational Jerome Gambit game from Vlasta Fejfar.

The game might as well be titled "What shall we worry about today?" as the little things seem to build up for Black, and he suddenly turns over the game.

vlastous - Makaviel , Sandro
Internet, 2017 

 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 



7.Qd5+

The "nudge". I am not sure that it is necessary, or leads to anything more than the direct capture 7.Qxc5 does, but, in my experience it can get Black to take some time worrying "What is he doing?"

7...Ke8 8.Qxc5 N8e7 

So - what is going on here?

White has sacrificed a piece for two pawns, and has already moved his Queen three times. He needs development while taking advantage of Her Majesty's options.

Black is ahead in material and development, but his King is stuck in the middle of the board, at least for now. He needs to design a route to safety, when he can then use his advantages.

9.O-O b6 

This is a reasonable move, opening up the a8-h1 diagonal for his Bishop - or, as in the game, the a6-f1 diagonal. 

Also possible are 9...d6 and 9...Rf8. There are game examples in The Database.

10.Qc3 

A small improvement over the retreat 10.Qe3, which I have used in a couple of wins: perrypawnpusher - Lark, blitz, FICS, 2009 (1-0, 59) and perrypawnpusher - jdvatty, blitz, FICS, 2010 (1-0. 28).

From c3 the Queen threatens Black's g-pawn, which is probably enough to cause the defender some anxiety, although in the long run it is probably risky for White to play Qxg7 as long as Black is able to play ...Rg8, with dangerous pressure on the file against White's King.

10...Ba6

Black chooses a different development, attacking White's Rook at f1. Is he worried about the partially open f-file his King will have to cross in order to castle-by-hand? Possibly.

11.d3 Kf7 

Guarding the attacked g-pawn and seeking safety. 
12.f4 Rf8 

Black's move is all part of his plan, but he would have been more prudent to play 12...d6, as will immediately be seen.

13.f5 

Awkward. Where is Black's Knight to go? It turns out that White's Queen was also attacking the e5 square.

13...Nh4 

Uncomfortable. Unsafe.

Instead, Black could try 13...Nh8, but 14.f6!? would be a troubling answer, winning the Knight on e7.

Stockfish 8 suggests the pragmatic return of the piece with 13...Kg8 14.fxg6 Rxf1+ 15.Kxf1 Nxg6 which Black probably saw, but which he hoped to avoid.

14.Bg5 c5 

I don't understand this move. Perhaps it is played to prevent a possible d3-d4 by White? Possibly better was getting a pawn for the piece with 14...Nxg2.

15.Bxh4 Kg8

Well, it looks like Black's King has finally found sactuary.

Not so! says White.

16.f6 

This breakthrough works, even with White not fully developed.

16...gxf6 17.Bxf6 Rf7 

18.Nd2 Qf8 19.Rf3 Nc6 



Black's two developed minor pieces on the Queenside are out of the action and largely irrelevant.

White now has a brutal attack on the g-file. 

20.Rg3+ Rg7 21.Rxg7+ Black resigned



Black will have to give up his Queen (and eventually his Rook, too) in order to avoid checkmate. 

Wednesday, November 8, 2017

Jerome Gambit: Who'd A Thunk It?

I just received another Jerome Gambit game played on the internet by Vlasta Fejfar ("vlastous"). The following game show the need for patience in certain lines of that wild, crazy attack. A certain amount of sitzfleisch helps, too. After a period of calm, White suddenly activates his Rooks, and Black does not react well to the danger.

[By the way, this is post #2,500 on this blog. As Mortimer Snerd - or Edgar Bergen - said, "Who'd a thunk it?"]

vlastous - Nyanyiwa
internet, 2017

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf8 7.Qxe5 d6 8.Qf4+ Qf6


The defense 6...Kf8 is solid and sensible. It can lead to a position where the Queens come off the board before a dozen moves have been played. "Objectively" Black's extra piece is worth more than White's two extra pawns, but in the rough-and-tumble of club play - especially when the first player has knowledge or experience of such lines - there is play to be had for the gambiteer.

9.d3 Qxf4 10.Bxf4 Nf6 11.Nc3 



White has his two "Jerome pawns". Black's extra piece gives him the "two bishops" which are helpful in open positions.

From a psychological point of view, White should consider keeping the game closed, developing his pieces, increasing his control of space - but, otherwise, acting as if Black is the attacker, and letting him make the first mistake.

Other ideas:

11.c3 Bb6 (11...h6 12.Nd2 g5 13.Bg3 Nh5 14.d4 Bb6 15.Nc4 Nxg3 16.hxg3 Kg7 17.f3 Be6 18.Nxb6 axb6 19.a3 h5 20.Kf2 h4 21.gxh4 Rxh4 22.Rxh4 gxh4 23.Rh1 Rh8 24.f4 Bg4 25.f5 Kf6 26.Ke3 d5 27.Kf4 Be2 28.e5+ Kg7 29.g4 hxg3 30.Rxh8 g2 31.Rh3 g1=Q 32.Rg3+ Qxg3+ 33.Kxg3 Kh6 34.Kf4 Bh5 35.e6 Kg7 36. Ke5 c6 37.f6+ Kg6 38.f7 Kg7 39.Kd6 Bg6 40.Ke7 Black resigned,  Philidor1792 - guest2052, Internet, 2012) 12.Nd2 Bd7 13.Nc4 Kf7 14.Nxb6 axb6 15.f3 Rhe8 16.Kf2 b5 17.a3 Be6 18.Ke3 Rad8 19.d4 Bb3 20.Kd2 h6 21.Rae1 g5 22.Be3 Nh5 23.g3 Kg6 24.Re2 Rf8 25.Rf2 Rf7 26.f4 gxf4 27.gxf4 Rdf8 28.Rg1+ Kh7 29.f5 Rg8 30.Rxg8 Kxg8 31.Bxh6 Nf6 32.Rf4 Rh7 33.Bg5 Rxh2+ 34.Ke3 Kf7 35.Rh4 Rxh4 36.Bxh4 c6 37.Kf4 Bc2 38.e5 Nd5+ 39.Kg5 dxe5 40.dxe5 Nc7 41.Bg3 Bd3 42.e6+ Nxe6+ 43.fxe6+ Kxe6 44.Kf4 Kd5 45.Ke3 Bf1 46.Kd2 Kc4 47.Kc1 Kb3 48.Bf2 drawn, Philidor 1792 - guest2498, bereg.ru 2014

11.O-O Kf7 (11...Bg4 12.Nc3 Bd4 13.Be3 Bxc3 14.bxc3 b6 15.f3 Be6 16.d4 Re8 17.Bf4 Nh5 18.Be3 Kf7 19.Rfb1 Rhf8 20.Bc1 Kg6 21.d5 Bd7 22.Bd2 c6 23.c4 Nf4 24.Kh1 h6 25.Rb3 Rc8 26.g3 Ne2 27.Rd3 c5 28.c3 b5 29.Re3 bxc4 30.Rxe2 Rxf3 31.e5 dxe5 32.Bxh6 gxh6 33.Rxe5 Rxc3 34.Re7 Rd8 35.Kg1 Rc2 36.Rb1 Rxa2 37.Rb7 c3 38.Rb1 c2 39.Rbe1 Bh3 40.R7e5 c4 41.Rc1 Rb8 42.Re2 Rbb2 43.Kf2 a5 44.d6 Kf6 45.Kf3 c3 46.Ke3 Bf5 47.Kd4 Rb3 48.d7 Ra4+ 49.Kc5 Bxd7 50.Rcxc2 Rb5+ 51.Kd6 Rd4+ 52.Kc7 Rd3 53.Ra2 Bg4 54.Re4 Rd2 55.Rf4+ Kg5 56.Raa4 Bh3 57.Rf8 c2 58.Rc4 Rxh2 59.Rg8+ Kf6 60.Rf8+ Kg7 61.Rf3 Be6 62.Rcc3 Re2 63.Kd6 Rb6+ 64.Kc5 Rb1 65.Kd4 Rd1+ 66.Kc5 Re5+ 67.Kc6 Bd5+ 68.Kd6 Re6+ 69.Kd7 Rc6 70.Rfe3 Kf6 71.Rxc2 Bf3+ 72.Rd2 Rxd2+ 73.Rd3 Rxd3+ 74.Ke8 Rc8 checkmate, GNUChess - GNUChess, OS-RGCX-182777, 2003) 12.Nc3 Bd7 13.Be3 Bxe3 14.fxe3 Ke7 15.Rf3 Rhf8 16.Raf1 c6 17.d4 Ng4 18.Rxf8 Rxf8 19.Rxf8 Kxf8 20.Nd1 Be8 21.h3 Nf6 22.Nc3 Bg6 23.e5 dxe5 24.dxe5 Ne4 25.Ne2 Ke7 26.Nf4 Bf7 27.b3 g5 28.Nd3 c5 29.g4 c4 30.Nb2 cxb3 31.axb3 Ke6 32.Nd3 Kd5 33.Kf1 Nc5 34.c4+ Kc6 35.Ke2 Nxb3 36.Nb2 Nc5 37.Kf3 a5 38.e4 a4 White resigned, blackburne - Argento1960, ChessWorld.net, 2004; and

11.Be3 Bb4+ 12.Bd2 Bxd2+ 13.Nxd2 Kg8 14.O-O-O c5 15.Nc4 Ne8 16.Ne3 Be6 17.h4 Nf6 18.h5 b5 19.h6 g5 20.f3 Kf7 21.d4 b4 22.Rhe1 Rhe8 23.g3 Ke7 24.d5 Bd7 25.e5 dxe5 26.Nc4 Nh5 27.g4 Bb5 28.d6+ Kd8 29.d7 Rf8 30.Nd6 Bc6 31.gxh5 Bxf3 32.Rd3 e4 33.Rd5 Kxd7 34.Nxe4+ Kc6 35.Rxc5+ Kb6 36.Rc4 Rae8 37.Rxb4+ Ka5 38.a3 Rf4 39.Nxg5 Rxe1+ 40.Kd2 Re2+ 41.Kd3 Rxb4 42.axb4+ Kxb4 43.Nxf3 Re6 44.c3+ Ka5 45.b4+ Ka4 46.b5 Rxh6 47.c4 Rxh5 48.Nd2 Kb4 49.Nf1 Rh3+ 50.Ne3 Rxe3+ 51.Kxe3 Kxc4 52.b6 axb6 53.Ke4 b5 54.Kf4 b4 55.Kg5 b3 56.Kh6 b2 57.Kxh7 b1=Q+ 58.Kh6 Qf5 59.Kg7 Qg5+ 60.Kf8 Kc5 61.Ke8 Qg7 62.Kd8 Kd6 63.Ke8 Qg8 checkmate, GNUChess - GNUChess, OS-RGCX-182777, 2003. 

11...a6 12. f3 Kf7

Things quickly went south for Black after 12...Be6 13.Bg3 g5 14.e5 dxe5 15.Bxe5 Kf7 16.Bxf6 Kxf6 17.Ne4+ Black resigned, Wall,B - Guest2651667, PlayChess.com, 2015

13.Bg3 Re8 14.Bf2 Bb4 15.a3 Bxc3+ 16.bxc3 b6


Black has surrendered the Bishop pair to injure White's pawn structure. He still has a long way to go to collect more than a half point, however. In the meantime, White startssome action on the Kingside.

17.Kd2 Bd7 18.g4 h6 19.h4 d5 20.g5 hxg5 21.hxg5 Ng8 



White is ready for some action on the Kingside, starting with a surprise.

22.g6+ Kxg6

Immediately, Black slips. He would have done better side-stepping the pawn with 22...Ke6, but he misses White's plan (perhaps because White has been so "quiet" with his play. The capture allows White a useful gain of tempo in response.

23.Rag1+ Kf7 24.Rh7 Ke7 



You can see the rest of the game from here. Whites Rooks spring to life.

25.Rgxg7+ Kd6 26.Rxd7+ Kc6 27.Rxc7+ Kb5 28.exd5 Nf6 



Black is suddenly 4 pawns down, 3 of them passed, but he hopes to use this Knight fork to win one back. Alas he slips.

29.Rh6 Nxd5 30.c4+ Black resigned



Tuesday, October 17, 2017

Jerome Gambit: Seems Familiar, But...

The second Jerome Gambit game recently sent by Vlasta Fejfar looks so incredibly "normal" (by Jerome standards, anyhow) it was hard to believe that it became completly "unusual" before a dozen moves.

What was "normal", however, was Black's increasing uncertainty or confusion on defense, followed by increasing pressure by White's "Jerome pawns" - followed by a win by the attacker in under 30 moves.

vlastous - mostafa-salman
internet, 2017

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 


7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Qf6 10.O-O N8e7


And, just like that, we have reached a position that seems familiar, but appears in only 2 other games in The Database.

I could make this sound quite incredible by pointing out that The Database has 55,650 games - but that would be a bit unfair; so let me say that, of the 12,823 games in The Database that start with 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ - well, there still are only 2 other examples.

11.f4 Nc6 

What's not to like about this move - which is a novelty?

It improves upon a couple of earlier games:

11...Kf7 12.f5 Ne5 13.d4 Nc4?! 14.Qb3?! (14.Qd3!?) 14...b5 (14...Qxd4+!?) 15.Nd2?! Qxd4+ 16.Kh1 Ke8? 17.c3? (17.Qxb5+!?) 17...Nxd2 White resigned, shugart - douthy, lightning, FICS, 2014; and

11...Bd7 12.f5 (12.d4!?) 12...Ne5 13.d4 Ng4?! 14.Qd3 a6 15.h3 Bb5? 16.Qc3? Bxf1 17.hxg4 Bb5 18.g5 Qf7 19.Qxc7 Rc8?! 20.Qxd6 Qc4 21.f6 Qf1+ (21...gxf6 22.gxf6 Ng6) 22.Kh2 gxf6 23.gxf6 Ng6 24.Qe6+ (24.Nc3!?) 24...Kf8? 25.Bh6 checkmate, perrypawnpusher - LeiCar, blitz, FICS, 2010

12.c3 Bd7 13.d4 Kd8


Understandably, Black's King wants to get off of the soon-to-be-opened e-file.

14.d5 Nce7 15.c4 Rf8 16.Bd2 Qf7 


Likewise, Black's Queen - which has been helping hold back White's e-pawn - decides to get off of the a1-h8 diagonal, where White's dark-squared Bishop appears to be heading.

White's central "Jerome pawns" are threatening to advance and cause problems, and it is not surprising that Stockfish 8 already sees the first player as having the advantage.

17.Nc3 Qf6 

Back on the diagonal - but it is also on the file! White strikes.

18.e5 dxe5 19.fxe5 Qb6 


Black's Queen could not capture the e5 pawn because of 20.Rxf8+. 

20.c5 Rxf1+ 21.Rxf1 Qxb2 


Slipping behind enemy lines (pawns) to grab a pawn. Very dangerous!

22.e6 Be8 23.d6 cxd6 24.cxd6 Qb6 


25.dxe7+ Nxe7 26.Qxb6+ axb6 27.Bg5 Rc8 28.Nd5 Black resigned

White's pieces are tied up and tied down, and material will be lost.