1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Monday, July 27, 2009
The Life of Alonzo Wheeler Jerome
Sunday, July 26, 2009
Battle Fatigue (3)
Here is another example. White had his Jerome Gambit mojo working in this game, from the Chessworld Jerome Gambit Thematic Tournament, and reached a very strong position – only to have the lights go out in his game.
DREWBEAR 63 - Luke Warm
JGTourney4 ChessWorld, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qxc5 d6
8.Qc4+ Be6 9.Qd3 Nf6 10.0-0 Rf8 11.f4
11...Nd7 12.f5 Nge5 13.fxe6+ Ke7 14.Qh3 Rxf1+ 15.Kxf1 Qf8+ 16.Kg1 Nc5 17.d4 Nxe4
White, with some help (oh, those Knights!) has the better game, despite his lack of development.
18.Qh4+ Qf6 19.Qxe4 Rf8 20.Qe1 Ng4
21.h4
Guarding against the back-rank mate, but ushering in trouble. Taking time out from the rough-and-tumb.e for the simple 21.c3 was essential.
21...Qxd4+ 22.Kh1 Nf2+ 23.Kh2 Qxh4+ 24.Kg1 Qh1 checkmate
Saturday, July 25, 2009
Battle Fatigue (2)
Black Puma - Luke Warm
JGTourney4 ChessWorld, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.c3 Nf6 6.d3 Rf8 7.a4 a5 8.0-0 Kg8 9.Bg5 d6 10.Nbd2 Bg4 11.Qc2 Qd7 12.Nb3 Bxf3 13.gxf3 Qh3 14.Nxc5 Qxf3 15.Bxf6 dxc5 16.Bh4 Qg4+ 17.Bg3 h5 18.Qd1 Qg6 19.Kh1 Rad8 20.f4 exf4 21.Bxf4 h4 22.Rg1 Qe6 23.Be3 b6 24.Qh5 Rxd3
Black spent a dozen or so moves building an attack, but a few less-than-accurate moves then evened out the game. After a dozen more moves of exchanging blows, Black's last move is a slip-up.
At first glance, this looks deadly, and it is – for White. Instead, 25.Rxg7+ was a pretty good sacrifice.
Luke Warm is weary, too, or he would have closed out the game with 25...Qxe4+ 26.Rg2 h3 27.Qg5 Qxg2+ 28.Qxg2 hxg2+ 29.Kxg2 gxh6.
Friday, July 24, 2009
Battle Fatigue (1)
Thursday, July 23, 2009
The Most Violent Chess Game Ever Played!
Wednesday, July 22, 2009
It's getting interesting...
Tuesday, July 21, 2009
All's not well that ends not well
The following game, from the current Chessworld Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 Bxf7+) Thematic Tournament, pits Black Puma, who has recently had a number of hammering wins, against calchess10, who has been having a difficult tournament, but who played well enough to reach the following postion after 41 moves.
True, Black is two pawns down, but knowledge of the two kinds of endgames (see "All's well that ends well") that are in play here should help him hold the draw.
42.Kg3 hxg4 43.hxg4 g5 44.f4 gxf4+ 45.Kxf4 Kg6
Here we have a pretty straight-forward Bishops-of-opposite-colors endgame. Black should be able to establish light-square blockades of the two pawns, and hold the game to a draw.
46.g5 Bc2 47.Be7 Ba4 The blockades are established, although Black would do well now to exchange the King's and Bishop's roles, putting the Bishop to work on the Kingside and the monarch to work on the Queenside. Otherwise he runs the risk of White using his King to escort the a-pawn up the file, eventually winning the Black Bishop; and then bringing his King over to help the other pawn advance to the Queening square.
48.Ke4 Bb3 49.Kd4 Kf7 As expected.
50.Kc3 Kxe7
Oh, no... 50...Ba2 51.Bf6 Ke8 etc. and the Black King will get to the Queenside while his Bishop holds off the g-pawn from afar. This transition in the game to a pure pawn endgame gives White the win.
51.Kxb3 Kf7 52.Kb4 Kg6 53.a4 Kxg5 54.a5 Black resigns
A pity.
By the way, above I mentioned that knowledge of "two kinds of endgames" would come to Black's aid. Had he recalled the frustrations of the K vs K + RP + wrong-colored-Bishop (see "All's well that ends well"), he could have, before our second diagram, played 45.,.Bxg4, instead of 45...Kg3. The Black King would have plenty of time to then hurry to a8 to blocade the last pawn, a task from which he could not be chased away.
My congratulations to Black Puma on toughing out a fine win, and my applause to calchess10 on getting oh-so-close...