1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Sunday, August 23, 2020
Jerome Gambit: The Punishment is Checkmate
Saturday, August 22, 2020
Jerome Gambit: Study This Game
I've been experimenting with the Jerome Gambit in a few anon games on lichess.com, and this one in particular led to a pretty nasty attack and checkmate. I thought you would enjoy this game. I'm going to keep playing it until I see someone defend against it well.
Friday, August 21, 2020
Jerome Gambit: An Exchange of Emails
I’ve have been following your blog for a while now, so I considered myself prepared to deal with most lines within the Jerome. To my shock, my opponent proved me wrong with the Jerome’s Gambit declined. After the game, he told me that he opted to go for this line since it avoided the tricky positions of Jerome’s Gambit Accepted.
It lead to a simple open position, with white having a slight advantage. I would love to hear your thoughts on this.
The Jerome Gambit [declined] is rare, but it provides and interesting challenge to White, what to do when the defender doesn't want a "won" game by accepting a ton of material - starting with the bishop - and instead chooses to sacrifice a pawn (and his castling rights) to get out of White's plans.My database (mostly online games by average club players) has 330 games with 4...Kf8, with White scoring 56%. This always requires interpretation, because The Database has 15,220 games with 4...Kxf7, with White scoring 46%. So, from a practical point of view, although the Jerome Gambit Declined hasn't scored impressively for the attacker, it has improved his results.There are three general responses to 4...Kf8, and there is not a lot of practical experience to suggest a choice, it's more a question of personal preference (so it is worth having a response prepared).Simplest is 5.Bxg8, getting rid of the bishop. It scores well (59%) but it is an exchange of a piece that moves 3 times for a piece that hasn't moved at all (although Black will have to use up a move to recapture). Also, that bishop can be quite useful if it's still on the board.Withdrawing the bishop to d5 (67%), c4 (52%), or b3 (61%) keeps it alive, but, again, it's taken 3 moves to get settled. The compensation is a pawn and Black's king's lack of castling power.Finally, there is the let's-stir-things-up-further 5.Nxe5, which scored only 50%, but which certainly provides Black with many ways to go wrong.Komodo 10, at 28 ply, prefers 5.Bb3 by 2/100ths of a pawn (!) over 5.Bd5 and rates White to be about 1 1/2 pawns better. (I suppose that means that it considers a displaced king as 1/2 of a pawn of liability. Interesting.)My preference has been 5.Bb3. I am not convinced by 5.Bd5, as the bishop is immediately hit by 5...Nf6, and if I had wanted to exchange pieces I would have done it by 5.Bxg8. Also, the "threat" of 6.Bxc6 bxc6 7.Nxe5 is not very strong, as White's e-pawn will be at risk, too.I haven't studied 5.Nxe5 enough, but, on the surface, it has the benefit of continuing along regular Jerome Gambit lines, and if Black ever captures the bishop, then the game has transposed, with Black a move down. The problem, however, is that after 5...Nxe5, if White continues with the normal 6.d4, looking for transposition, Black has 6...Bxd4 7.Qxd4 Nxf7, and Black seems to have improved his position above normal lines. I have only one game with 7...Nxf7, a win for Black.In your game, your opponent was able to get his knight to capture at e5, but it was too late, as your bishop absconded to b3. After 7...Qe7, things looked quite messy for White, but there is no question that he was better, as you demonstrated.I liked that you focused on castling and piece development. What was the time control of the game? Was it at lichess.org?After 12...d6, material was even, and you had a slight development advantage. His king was no safer - I like that he then castled-by-hand.You handled the tactics that followed well. Exchanging your bishop for his knight was a good idea - the pawn on g5 was weak, and you avoided a bishops-of-opposite-colors endgame, which is notoriously drawn. When his c7 pawn fell, it was clear that you were much better.Very solid game, especially given that you were surprised by 4...Kf8. Thank you for sharing.
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
Thursday, August 20, 2020
Jerome Gambit: Help With Studies
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
Wednesday, August 19, 2020
Jerome Gambit: Against A Decent Sparring Partner
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
Tuesday, August 18, 2020
Jerome Gambit: Overthinking? (Part 2)
[continued from the previous post]
perrypawnpusher - Tacotopia
1 day / move, Chess.com, 2020
Well, here we are. Sometimes the Jerome Gambit leads to a crushing win by White. Sometimes, Black defends well - the opening is refuted, after all - and White finds himself patiently looking for an opportunity to strike back. I placed my hopes on the central "Jerome pawns", but any success was going to take some work (and a little bit of help).25.Ke3 b5
I want my King in play. My opponent is planning a sort of minority attack.
26.Rf2 Be6 27.a3 a5 28.Ra1
With the idea that if 28...b4 29.axb4 axb4 30.Rff1, not surrendering the a-file.
28...c4 29.d4
A small thing. After the game, both the Chess.com computer and Komodo 10 rated Black as about 2 pawns better, but I was happy with my pawn center.
29...h5
Labelled an "inaccuracy", but I think Tacotopia was trying to work on both sides of the board, using his centrally placed Bishop. The machines didn't like my next move, either.
30.c3 Rab8 31.h4 Bg4 32. Raf1 Re7 33.g3
33...b4 34.axb4 axb4 35.Ra1 bxc3 36.bxc3 Rb3 37.Rc1
All but one of my pawns were out of reach of my opponent's Bishop. His c-pawn could become a weakness.
37...Kh6 38.e5
Advancing the other pawn might have been a bit better.
38...Rb5 39.Rf6 Bf5 40.Rc6 Bd3 41.Rf6 Rb2 42.Rf2
Exchanging a pair of Rooks would make the defense easier.
42...Rb3 43.Rf6 Rbb7 44.Rf2 g5
45.Rf6+ Bg6 46.Rc6 Rec7
The Chess.com computer labelled this move a "blunder". After the exchange of Rooks, I found an amusing draw, but I think that even without the swap, a win for Black would have been difficult, and at least time-consuming.
47.Rxc7 Rxc7 48.d5 Rd7 49.d6 gxh4 50.gxh4 Bf7
White's pawns were blockaded, but Black could make no further gains.
51.Rg1 Be6 52.Kd4 Rd8 53.Rf1 Kg7 54.Rg1+ Kf7 55.Rg5 Rh8 56.Kc5 Rc8+ 57.Kd4 Bg4
Black's pieces deftly exchanged their defensive roles, to no avail.
58.Kd5 Be6+ 59.Kd4 Bg4 60.Kd5 Be6+ 61.Kd4 drawn by repetition
A hearty congratulations to Tacotopia, who shook off an almost 500 rating point difference and forced me to find a draw!