If Black is unfamiliar with the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) he may deploy a whole variety of defenses that have quick refutations. It is useful for the Gambiteer to know how to meet them, and be ready to finish the game powerfully.
The following game is one such example.
Wall, Bill - Guest1850067
PlayChess.com, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.f4 Bd6
Hoping to protect the Knight, but that only leads to greater difficulties. He needed to play 7...Qf6 or 7...d6.
8.Qf5+ Ke7 9.fxe5 Bc5
Bill has also seen:
9...Nh6 10.exd6+ Kxd6 11.Qd5+ Ke7 12.0–0 c6 13.Qe5 checkmate, Wall,Bill - Christopher, FICS, 2010; and
9...Bb4 10.c3 Ba5 11.Qg5+ Ke8 12.Qxg7 Black resigned, Wall,Bill - Guest3669889, PlayChess.com, 2013.
10.d4 Bxd4 11.Bg5+ Black resigned
Black will lose his Queen.
Hoping to lose only his Knight leads to greater problems: 11...Nf6 12.Bxf6+ gxf6 (otherwise the Queen will be lost) 13.Qxf6+ Ke8 14.Qxh8+ Ke7 15.Qxh7+ Ke6 16.Rf1 and Black will not be able to escape checkmate.