It only takes a move or two by the defense to activate the attack in the Jerome Gambit, and then the attack rolls on, as in the following bullet game.
angelcamina - NishantRajak71
1 0 bullet, lichess.org, 2024
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+
The Italian Four Knights Jerome Gambit.
4...Kxf7 6.Nxe5+ Nxe5 7.d4 Bxd4 8.Qxd4 Qe7
Familiarity with a particular line can help when you have to think fast. angelcamina has reached this position in 16 games, scoring 75%. 9.O-O d6 10.f4 Nc6 11.Qc4+ Be6 12.Qb5
Putting the question to Black: protect the b-pawn or let it go? Tick, tick, tick.12...Rab8
Instead, 12...Bd7 13.Qxb7 Rhb8 14.Qa6 d5 gives compensation for the pawn.
13.f5
It can be hard to decide which pawn to advance, the e-pawn or the f-pawn - it can come down to intuition. In this case, though, 13.e5 was a bit better.
13...Bd7 14.Bg5
Typical Jerome Gambit pin.
14...h6 15.Nd5
Typical Jerome Gambit Knight leap.15...Qd8
Grabbing the e-pawn looked too risky to Black.
16.Bxf6 gxf6 17.Qe2 Nd4
Attacking White's active Queen is a standard Black motif, but here the defender is drawn astray by the opportunity to attack the c-pawn as well. He could have centralized his Knight, instead, with 17...Ne5.
18.Qh5+
This move leads to an even position, but illustrates the idea that it is often easier to attack than defend.
18...Kg8 19.c3
Kicking the Knight. Stockfish 16.1 can not get much past even in its analysis of 19.Qg6+ or 19.Rad1.
19...c6
You kick my Knight, I will kick your Knight.
The retreat 19...Nc6 was in order.
Now White's attack on the King rolls on.
20.Qg6+ Kf8 21.Nxf6 Qxf6
Panic, but there was no escape instead with 21...Ne2+ 22.Kh1 Qe7 23.Nxd7+ Qxd7 24.Rae1.
22.Qxf6+
The Queen goes on a rampage. At the end is checkmate.
22...Ke8 23.Qxh8+ Ke7 24.Qxb8 Ne2+ 25.Kh1 b5 26.f6+
Soon, another Queen will join the fray.26...Ke6 27.f7 Ke5 28.f8=Q Be6 29.Qbxd6+ Kxe4 30.Rae1 Bd5 31.Qff4+ Kd3 32.Rf3+ Kc2 33.Rxe2+ Kd1 34.Qd2 checkmate