In the Jerome Gambit (1.e4 e5 2.Bc4 Nc6 3.Nf3 Bc5 4.Bxf7+), the defender may not know quite what to do with his extra piece, but the attacker has a very good idea what to do with his extra pawns.
As in the following game.
MikeMikeMikeHUMPDAY - miancar
3 2 blitz, lichess.org, 2025
1.e4 e5 2.Bc4 Nc6 3.Nf3 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Kf8 8.Qxc5+ d6 9.Qe3 Qe7
Black is looking good. He has a piece for two pawns. However, his King is not safe.
From a practical point of view, though, the Database has 118 games with this position, with White scoring 71%.
10.O-O Nf6 11.Nc3 Be6
This move always seems risky, leading to a loss of time, when paired with a Knight on g6. This is another one of those times when 11...d5 was more in tune with the position.
12.d4
The computer likes 12.f4 Bf7 13.d4 Kg8 14.f5 Nf8 15.e5 Re8 16.e6 Nxe6 17.fxe6 Qxe6 with an even position.
12...c6
Protection for the center. More active was 12...Re8 13.f4 Bc4 14.Re1 Ng4 15.Qg3 Qh4 16.Qxh4 Nxh4 with an equal game.
13.h3
Keeping an enemy Knight off of the g4 square.
13...Kf7 14.f4 Bd7
15.e5 Nd5 16.Nxd5 cxd5 17.f5
The "Jerome pawns" are on the march!
17...Nf8
It might have been time to return material with 17...Nxe5 18.dxe5 Qxe5 but White would still be better.
18.e6+
Black resigned
























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