Saturday, December 13, 2025

Jerome Gambit: Passing Through Some History



In the following game, GeNer4tion_KiLL finishes off his opponent in 11 moves, in a 3-minute blitz game. In the process, he passes through some Jerome Gambit history.


GeNer4tion_KiLL - mahan9191

3 2 blitz, Streamer Arena August '25, lichess.org, 2025

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 

7.Qxe5 d6 

Blackburne's defense.

As given in "It's A Small World After All (Part 2)"

Blackburne's "generous" offer of a Rook.

Those slightly familiar with Amateur - Blackburne, London, 1885, will remember the game ending in a crush of White.

Those a bit more familiar will recall that later analysis suggested that White was winning.

Regular Readers will know, however, that the move actually leads to a complicated draw. (See "Flaws" Part 1 and Part 2.) 

There is also "Updating the Blackburne Defense (Part 1 and 2)".

8.Qxh8 Qh4 9.d4 

This is White's strongest line, something he he can rely on after grabbing the Rook at h8. See "A Closer Look (Part V)".

9...Qxe4+ 10.Be3

Recall "The Jerome Gambit Article (Part 6)"

It is not clear exactly when the idea 9.d4 Qxe4+ 10.Be3, which may reverse the assessment of the Blackburne game and give White chances, was discovered - Fletcher’s Gambit’s Accepted (1954) is an early source – but 9.d4 by itself was a suggestion of Munoz and Munoz, in 1885 (BCC 8/1885). Hindemburg Melao, in a recent internet article (not currently available), where he identified the player of the white pieces against Blackburne as “Millner,” gave 9.d4 Nf6 10.Nd2 Bxd4 11.O-O as good for White. (It should be noted that Bruce Pandolfini, in his 1989 Chess Openings: Traps & Zaps gives the line 9.d4 Nf6 10.dc, and after the further moves 10...Qxe4+ 11.Be3 Qxg2 12.Rf1 reflects: “Don't be misled by White's extra Rook. It's a meaningless ornament. White is in serious trouble. His King is exposed and his cornered Queen is in danger of being trapped. The cruncher is …12...Bh3 which wins White's Queen by discovery from the a8-Rook. If White tries to save the Queen by capturing the Rook, 13.Qxa8 then 13...Qxf1+ 14.Kd2 Ne4#” Of course 10…Qxe4+ deserves a “?”)

10...Bb6 

According to The Database, first seen in MrJoker -carrotop, Internet Chess Club, 2011 (1-0, 22).

Instead, 10...Qxg2 looks scary, but 11.Rf1 Bh3 12.Nd2 Bb6 13.0–0–0 takes White's King out of danger and keeps White better.

From "It's A Small World After All (Part 2)"

Houdini recommends 10...Qxg2 11.Qxh7+ Kf8 12.Rf1 Bb6 13.Nc3 Bf5 14.0-0-0 Qh3 15.Qxh3 Bxh3 16.Rfe1 Bf5 17.f3 Ba5 18.Bd2 Nf6 when White is better.

11.Qxh7+ 

Here Black resigned 



White is up two pawns and the exchange. After 11...Kf8 12.0-0, White's King is safer, as well.


Friday, December 12, 2025

Prevent A Move That Is Not Threatened


I stumbled over the following game while wandering through The Database.

Those who hope to play the Abrahams Jerome Gambit - see "The Abrahams Jerome Gambit (Part 1)" - but then switch their aspirations to the Jerome Gambit, proper, might want to keep the play of this game in mind, should their opponent strive to prevent an early Knight's move that is not threatened.


Herrings  - Janssen

HMC, 1983

1.e4 e5 2.Nf3 Bc5 

The Busch-Gass Gambit.

3.Bc4 

Now, the Bishop's Opening.

3...h6 

I suppose that Black's 3rd move might just as well have been played if the game had started 1.e4 e5 2.Bc4 Bc5 3.Nf3 (thinking about 3...Nc6 and then 4.Bxf7+, the Jerome Gambit?) when 3...h6 could be an attempt to keep White's Knight off of g5. 

4.Bxf7+

I was surprised to find only 56 games in The Database with this position, although I was pleased to see White score 84%, as he is already better.

4...Kxf7 5.Nxe5+ Ke6 6.d4 d6 


White already has a forced checkmate.

Black holds on with 6...Nf6 7.Nc3 d6 8.Nb6 Bb6 9.Nxh8 Qxh8 (no games in The Database) when he has two pieces for a Rook and two pawns, but his King is far less safe than White's.

7.Qg4+ Kf6 8.Qg6+ Ke7 9.Qf7 checkmate




Thursday, December 11, 2025

Jerome Gambit: Hurry, Hurry



Bullet chess games pass quickly. Deep analysis is limited, intuition plays its part, and with seconds available for each move, players can move quickly - and, occsionally, erroniously.

Take a brief look at the following game.


Dumbledoorsarmy - kap

1 0 bullet, lichess.org, 2023

1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 

The Semi-Italian opening, according to Max Euwe.

4.Bxf7+


An accelerated Semi-Italian Jerome Gambit, as mentioned in "Accelerated Instant Victory".

The Database has 3,629 games with this line. White scores 43%/ 

4...Kxf7 5.Nxe5+ Ke7


Declining the piece, to his disadvantage.

6.d4 

Possibly played too quickly, as he had the alternative, the 6.Ng6+ fork.

6...d6 

Bullet chess often requires split-second choices. Here, Black plays a move often helpful in similar positions - but not here. Instead: 6...Nxe5. 

7.Ng6+ 

With a few more seconds to think, White finds the move. 

7...Kf7 8.Qh5


Tricky and trappy, the kind of idea that wins quick games.

Still, since Black finds a good response, better was the mundane 8.Nxh8+ Ke7 9.Ng6+ Kf7 10.Nxf8 Kxf8 with the advantage of the exchange and a couple of pawns.

8...Nf6 

This should hold the game.

9.Nxh8+ 

A discovered double check is tempting, but the Knight needed to go elsewhere, with 9.Ne5+ Kg8 (9...Ke6 10.Qf7#; 9...Ke7 10.Qf7#)10.Qf7+ Kh7 11.Qg6+ Kg8 12.Qf7+ and a draw. 

Yes, a draw can be a disappointment for a Jerome Gambiteer, but this is where the game arrived - almost.

9...Ke6 10.Qf7 checkmate




Wednesday, December 10, 2025

Abrahams Jerome Gambit: Roller Skating on Ice


I have made the comparison before: playing the Jerome Gambit in 1-minute games can sometimes resemble roller skating on ice.

The following game is an educational example, with slips on both sides.

dziuba - Rubenburgos

1 0 bullet, lichess.org, 2024

1.e4 e5 2.Bc4 Bc5 3.Bxf7+ 

The Abrahams Jerome Gambit. See "The Abrahams Jerome Gambit (Part 1)"

3...Ke7 

Black is suspicious. Perhaps he is thinking, If you want me to take the Bishop, then I won't! 

This kind of psychology shows up often in Jerome Gambit games, with the defender often trading the chance for a won game, for a serious opportunity for a loss.

The position after White's third move appears in almost 20,500 games in The Database. About 1/2 of 1% of the games feature 3...Ke7.

4.Nf3 

Okay. 

Simplest for White is withdrawing the Bishop with 4.Bb3 or 4.Bc4, with an advantage in material and King safety.

Instead, he ventures out on the ice...

4...Bxf2+ 

"Hey, buddy, you forgot your roller skates!"

Black adds to the excitement with a Bishop sacrifice of his own, knowing that anything can happen in a 1-minute game.

There was, of course, nothing wrong with 4...Kxf7

5.Kxf2 Nf6 


Ignoring the Bishop, once again.

6.Bb3

Of course.

6...Nxe4+ 

Hmm... Bishop to Queen's Bishop 4th square, sac with check, follow with the Knight capture of the e-pawn - with check - the flow of Black's game has a resemblance to the moves of White in the Jerome Gambit proper.

If the Jerome is slippery for White, it is equally so for Black.

Both players are out on the ice. 

7.Kg1 c6 

Black has a pawn for his sacrificed piece. He might have done better with the central 7...d5 - although the game would be better for the first player. 

8.Nxe5 

8...Qb6+ 

This is Black's idea: he threatens checkmate.

9.d4 

White remains calm and doesn't fall for 9.Kf1 Qf2 checkmate.

9...d5 10.Qf3 

Instead of developing (and attacking the advance Knight) with 10.Nc3, White plans his own checks on his enemy's King.

This overlooks the undefended nature of his d-pawn, which gives Black an opportunity...

10...Be6 

Instead, there was 10...Qxd4+ 11.Be3 Qxe5 when 12.Nd2 Be6 leaves White with only an edge.

11.Qf7+ 

Yeow!

11...Kd6 

Whoa! Didn't he have...?

The time control adds to the stress.

12.Qg8 

Tick, tick, tick...

Make a move, make a move, make a move...

With a slower time control, White would have found 12.Nc4+!? dxc4 13.Bf4+ Kd5 14.Nc3+!? Nxc3 15.Qh5+ g5 16.Qxg5+ Bf5 17.Qxf5+ Kxd4 18.Qe5 checkmate 

12...Rxg8 

Grabbing the Queen is easy to see. 

There was also 12...Qxd4+ 13.Be3 Qd1 checkmate

White resigned




Tuesday, December 9, 2025

BSJG: Ooops!

 

You might have noticed that in the previous post (see "Blackburne Shilling Jerome Gambit [Again]") that all of my games that I cited had links to earlier posts here - except one.

How could I have missed sharing perrypawnpusher - zmagic, blitz, FICS, 2007 (1/2 - 1/2, 51) ?

I consulted The Database (with 8,250 games with the Blackburne Shilling Jerome Gambit, by the way) and found my answer.

Here is the final position of the game

perrypawnpusher - zmagic, blitz, FICS 2007

With an overwhelming material advantage, I had just played 51.Kh3, creating a stalemate position.

Ooops!

With my King at h4, I could have played 51.Qb1+ Kg2 52.Qf5 Kh1 53.Qh3 checkmate.


Monday, December 8, 2025

Blackburne Shilling Jerome Gambit (Again?)



It was only after playing the following short game that I realized that I had explored the line before - the most recent time being 11 years previously.

perrypawnpusher - zgajek

"Not only the Italians plays the Italian", Chess.com, 2025

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4 

The Blackburne Shilling Gambit.

4.Bxf7+ 

The Blackburne Shilling Jerome Gambit.

4...Kxf7 5.Nxe5+ Ke6 

Or 5...Ke7 as in perrypawnpusher - michon, blitz, FICS, 2013 (1-0, 18) 

6.c3 

Or 6.Qh5 as in perrypawnpusher - zmagic, blitz, FICS, 2007 (1/2 - 1/2, 51) 

6...Nc6 

Or 6...Kxe5 as in 

perrypawnpusher - PunisherABD, blitz, FICS, 2009 (1-0, 27);

perrypawnpusher - PunisherABD, blitz, FICS, 2009 (1-0, 14); 

perrypawnpusher - MNUNP, blitz, FICS, 2009 (1-0, 18);

perrypawnpusher - AdamRou, blitz, FICS, 2010 (1-0, 28); 

perrypawnpusher - RVLY, blitz, FICS, 2010 (1-0, 26);

perrypawnpusher - michon, blitz, FICS, 2014 (1-0, 23); 

Or 6...Qg5 as in perrypawnpusher - TheProducer, blitz, FICS, 2009 (1-0, 66); 

Or 6...d6 as in perrypawnpusher - ozypawnstar, blitz, FICS, 2010 (1-0, 29). 

7.d4 Nce7 8.d5+ 


Or 8.Qg4+ as in perrypawnpusher - Abatwa, blitz, FICS, 2010 (1-0, 8)

8...Kxe5 

Checkmate is inevitable:

8...Nxd5 9.Qxd5+ Kf6 10.Qf7+ Kxe5 11.Bf4+ Kxe4 12.Nd2+ Kd3 13.Qf5# or

8...Kd6 9.Nc4+ Kc5 10.b4+ Kb5 11.Nba3+ Ka6 12.Qa4# or

8...Kf6 9.Qf3+ Nf5 10.Bg5+ Kxg5 11.Qxf5+ Kh6 12.Nf7#

9.Qd4+ Kd6 10.Bf4 checkmate




Sunday, December 7, 2025

Jerome Gambit: Do You Feel Lucky?




Five-minute chess games have their share of luck as well as skill.

The following game ends quickly - likely the defender was not feeling lucky at the time.

RichardThomas - ldiem

5 0 blitz, lichess.org, 2025

1.e4 e5 2.Bc4 Bc5 3.Bxf7+ 

The Abrahams Jerome Gambit.

3...Kxf7 4.Qh5+ Ke6 5.Nf3 


If Black now plays 5...Nc6, the position would look similar to the Jerome Gambit, although White's Queen, in this case, will have "ghosted" through his Knight on f3!

5...d6 6.Ng5+ 

This move brings to mind the posts "Jerome Gambit: Whatever Happened To...? (Part 1)" and "Repeated Face Palm".

Will Black be "lucky" and find the safe response in time? There are 89 games in The Database with White's check.

6...Ke7 

Ouch. But he is not alone - 19 players tumbled to this move.

7.Qf7 checkmate