Monday, December 8, 2008

Jerome Gambit: Drilling Down (1)


This post starts an extended series (which may be interrupted from time-to-time for news, games or analysis) wherein the intrepid "RevvedUp" (a good chess player) and his trusted companions Hiarcs 8, Shredder 8, Yace Paderborn, Crafty 19.19 and Fritz 8 explore the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) by taking turns playing the White and Black pieces.

The human moves first, and takes notice of the defense the computer plays. In the next game, where he moves second, the human plays that defense against a new computer – and sees how it attacks. In the third game, the human plays the recent attack against his new computer foe. Collectively, the players drill deeper and deeper into the Jerome Gambit.


RevvedUp - Crafty 19.19
Blitz 2 12, 2006

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.d4



6...Bb4+ 7.c3 Qh4


If Black can play like this – and he can – against 6.d4, that's an indication that White's best prospects lie elsewhere (i.e. 6.Nxe5).

8.0-0 Nc6 9.cxb4 Qxe4 10.Be3 Nf6 11.Nc3 Qf5 12.b5


It is interesting that only here does the game diverge from the earlier computer game Deep Sjeng 1.5 - Hiarcs 9, 2003.

12...Nb4 13.Rc1 c6 14.a3 Nbd5 15.Qb3 Re8 16.Rce1 b6 17.h3 Bb7 18.g4 Qf3 19.g5 Ne4 20.Nxd5 cxd5 21.Qd3 Nxg5 White resigns.


It is interesting to note that while RevvedUp played well throughout the game, he was never able to get anything going against the enemy King – in all fairness, against an opponent rated about 1000 points above him.

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