Here we have another difficult struggle between human and computer which looked for the longest time like a draw – success for both RevvedUp and the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) – but Shredder 8 was finally able to plot a breakthrough that led to a full point (that most humans would have split well before then).
RevvedUp - Shredder 8
blitz 2 12, 2006
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6

This thematic move almost always carries strong counterplay with it.
10.0-0 Nf6 11.d3

11...Kf7 12.Qg5 Qxg5

13.Bxg5 Bd7 14.Nc3 Rhf8 15.h3 Nh5 16.Rae1 Nhf4 17.Kh2

17...h6 18.Bxf4 Nxf4 19.Ne2 Ke7 20.Nxf4 Rxf4 21.f3 Raf8

22.Rf2 Ke6 23.Ree2 h5 24.Kg1 h4 25.Kf1 Ke5 26.Kg1 Ke6 27.Kf1 Ke5 28.Kg1 Be6 29.a3 Re8 30.Kf1 Ref8 31.Ke1 Bd7


White is still holding his fortress. Black decides to break in the center.
47.Rf2 d5 48.Rfe2 dxe4 49.dxe4 Ke7 50.Re1 Ke6 51.Rf1

51...Ke7 52.Re1 Ke6 53.Rf1 Ke5 54.Re1 R4f7 55.Ree2 Be6 56.Rf2 Rf4 57.Rde2 Bd7 58.Rd2 Bc6 59.Rde2 R4f7 60.Rd2 Bb7

61.Rde2 Rd7 62.Rd2 Rfd8 63.Rxd7 Rxd7 64.Rd2

64...Rxd2 65.Kxd2 Kf4 66.Ke2 Bc8 67.Kf2 Be6 68.Kf1 Kg3 69.Kg1 Bc4 70.Kh1 Bf1 71.Kg1 Bxg2 White resigns

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