1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Friday, October 1, 2010
One step forward...
In preparing yesterday's post, I noticed that I had not yet presented the following game.
perrypawnpusher - kinghh
blitz, FICS, 2010
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.0-0 Nf6 5.Nc3 Bc5
The Semi-Italian Four Knights Game.
6.Bxf7+
The Semi-Italian Four Knights Jerome Gambit.
6...Kxf7 7.Nxe5+ Nxe5 8.d4
8...Bxd4 9.Qxd4 Qe7 10.f4
Not as effective as the text is 10.Bf4, perrypawnpusher - philippemuurmans, blitz, FICS, 2010 (1-0, 28).
10...Nc6
Simple, safe, and preserving Black's advantage. Instead, 10...c5 led to mishaps in perrypawnpusher - jaymen, blitz, FICS, 2010 (1-0, 40) and perrypawnpusher - louarn, blitz, FICS, 2010 (1-0, 21).
11.Qd3 Re8
Preparing to castle-by-hand.
12.e5 Ng8
After the game Rybka suggested that it was time for Black to give back the sacrificed piece: 12...b6 13.exf6 Qxf6 and White has an edge.
13.Bd2
Missing the shot 13.Nd5, winning the exchange, as 13...Qd8 would allow 14.Qf5+ winning a piece.
13...d6 14.Rae1 dxe5
Overlooking the fact that White's reply comes with check. After the game Rybka suggested 14...Kf8 leading to an equal game.
15.fxe5+
This should be enough to win, but in the followup I choose a lot of second or third best moves, and prolong the game.
15...Nf6 16.exf6 Qc5+ 17.Be3 Rxe3 18.Rxe3 gxf6
White is ahead only the exhange, but his massive lead in development and Black's unsafe King are decisive. For example, there is now a mate-in-two, that I missed, because I wanted an advantageous endgame...
19.Qd5+ Qxd5 20.Nxd5 f5 21.g4 Be6
22.Nxc7 Rg8 23.Nxe6 Rxg4+ 24.Kh1 Kf6 25.Nf4 Nd4 26.c3 Kg5 27.cxd4 Rxf4 28.Rxf4 Kxf4
29.Re1 h5 30.d5 Kf3 31.d6 Black resigned
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