Showing posts with label Sacchi64. Show all posts
Showing posts with label Sacchi64. Show all posts

Sunday, May 10, 2020

Jerome Gambit: The Improved Face Palm Variation?!

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Having taken a look at what I called the "Face Palm Variation" of the Jerome Gambit, I wondered if there was an "improved" variation, where White played an early d2-d4, so that his Knight could safely move to g5 with the support of his dark square Bishop.

I quickly recalled the game Wright - Hunn, Arkansas,1874, played about a half year after Alonzo Wheeler Jerome published his first analysis of his gambit in the Dubuque Chess Journal. The game began 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.d4 exd4 5.Bxf7+.

The line was referred to as The Macbeth Attack on the Italian language website Sacchi64. It has a relationship to the Italian Gambit, (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.d4) as explored by Jude Acers and George S. Laven in their book The Italian Gambit and A Guiding Repertoire for White - 1.e4, (although they were not interested in Bxf7+)  as well as to the Lewis Gambit (1.e4 e5 2.Bc4 Bc5 3.d4) and the Von der Lasa Gambit, (1.e4 e5 2.d4 exd4 3.Bc4 Bc5).

The Database has 1,413 game examples, with White scoring 37%.

Here is a recent game. Beware: the tactics get out of hand, quickly. White (who has almost 700 games in The Database) shows a number of  practical choices to keep the clock at bay.

drumme - RikTheKing
4 0 blitz, FICS, 2020.

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.d4 exd4 

A bit stronger, according to Komodo 10, is 5...Bxd4, although the result for White of the 645 games in The Database was only 26%. 

6.Ng5+ 

By playing an early Bxf7+, White has avoided the Sarratt or Vitzthum Attack, although that's not necessarily a good thing.

6...Ke8 7.O-O h6 

Facing a gambit can be scary, and it's natural to want to kick at the attacking piece - but this dismantles Black's defense, rather than helping it.

8.Qh5+ Ke7 9.Qf7+ Kd6 



Black is now at risk for losing a lot of material.

10.Qd5+ 

White is not feeling very greedy, or perhaps in a 4-minute blitz game there wasn't the time (or need) to dig deeper: 10.Bf4+ Ne5 11.Bxe5+ Kxe5 12.Qxg7+ Nf6 (12...Qf6 13.f4+ Kd6 14.e5+) 13.f4+ Kd6 14.Nf7+ Kc6 15.Nxd8+ would have been painful for Black.

10...Ke7 11.Qxc5+

Grabbing the enemy Bishop, but it was stronger to play 11.Qf7+ Kd6 to return to the line given in the note above, 12.Bf4+ etc.

11...d6 


Do I have to do this all over again? 
Didn't I do it right the first time? 
Do I have to do this all over again? 
How many times do I have to make this climb? 
from Long Title: Do I Have to Do This All Over Again? 

12.Qc4 Ne5 

Black could have grabbed the Knight, and hung on: 12...hxg5 13.Bxg5+ Nf6 14.f4 Qg8 15.Qxg8 Rxg8 16.e5 dxe5 17.fxe5 Nxe5 18.Re1 Ke6 19.Bf4 Nfg4

13.Qxd4 Nf6 14.f4 Nc6 15.Qc3 hxg5 16.fxg5 Nxe4 



Well...

At first glance, Black seems to have played himself out of difficulty. Alas, it is actually a checkmate in 9, for White.

17.Qxg7+ Ke6 18.Qg6+ 

Now, interposing a piece will cost Black a piece. There wasn't time to suss out 18.Qf7+ Ke5 19.Nc3 Qg8 20.Bf4+ Kd4 21.Rfd1+ Kc5 22.Be3+ Kb4 23.a3+ Ka5 24.b4+ Ka6 25.Qf1+ Qc4 26.Qxc4+ b5 27.Qxc6 checkmate 

18...Kd5 

19.Nc3+

Again, development makes the most sense when time is short. Instead 19.c4+ Kc5 20. Be3+ Nd4 21.Qxe4 Kb6 22.Bxd4+ c5 23.Bxh8 was crushing. 

19...Nxc3 20.Qd3+ Ke6 



This might have seemed the safest choice, but it was not. 

21.Qxc3 

I am sure that after the game drumme found 21.Qf5+ Ke7 22.Qf7 checkmate 

21...Ne5 22.Qb3+ Kd7 

Black's uncomfortable King and extra piece is slightly outweighed by White's better development and 2 extra pawns. Although the players' fortunes now go up and down, White keeps the pressure on.

23.Bf4 Qe8 24.Rae1 Kd8 25.Qd5 Qc6 26.Qb3 Re8 



Note, for the umpteenth time, Black's light-squared Bishop at home, blocking his Rook. Typical defense-to-the-Jerome-Gambit "sin".

27.g6 Nxg6 28.Bg5+ Ne7 29.Rxe7 Rxe7 30.Bxe7+ Kxe7 31.Qf7+ Kd8 32.Qf6+ Ke8 33.Re1+ Kd7 34.Qe7 checkmate


Wednesday, June 15, 2016

What Can We Learn From the Robots?



Torneo tematico GaJero00-A  2009

                      1 2 3 4 5 6 7 8

1 Rybka 2.3.2a (2 CPU) ** 11 01 01 11 11 11 11.5/14
2 WB Nimzo 2000b       00 ** 01 11 11 ½1 11 10.0/14
3 SOS 5.1              10 10 ** 00 11 11 11 ½1 9.5/14
4 Comet B48            10 00 11 ** 10 01 11 11 9.0/14
5 Zarkov 4.70          0½ 00 01 ** 01 11 6.5/14
6 DrunkenMaster 1.2 00 00 00 10 ** 10 11 4.5/14
7 La Dame Blanche 2.0c 00 ½0 00 00 10 01 ** 01 3.5/14
8 Demon 1.0            00 00 ½0 00 00 00 10 ** 1.5/14


The crosstable above is for the Jerome Gambit thematic chess tournament presented at the Scacchi64.com website, referred to in a couple of earlier posts (see "The Macbeth Attack" and "From the Scacchi64.com Jerome Gambit Thematic").

It is not surprising that the tournament leader, Rybka, had the best score with the Jerome Gambit, with 4 wins and a draw. (It climbed to the top by beating the Jerome 7-0. I know how that goes: see "Overrated!")

The next finishers - WB Nimzo, SOS and Comet - all had 3 wins. They were followed in the standings by Zarkov and DrunkenMaster, each with 1 Jerome Gambit win.

Of note, half of the games featured the "classical" 5.Nxe5+, with White scoring 34% (versus 54% in The Database) while half had the "modern" 5.0-0, with White scoring 29% (versus 38% in The Database). 

Interestingly, Rybka played 5.0-0 in all 7 of its games with White and scored 64%, WBNimzo and Comet, the #2 and #4 finishers, all played 5.Nxe5, while 3rd place finisher SOS stuck with 5.0-0.

Perhaps the most "psychological" opening move played in a winning effort - and here I mean the kind of move that would emotionally effect an opponent, if the opponent, indeed, were succeptible to feeling emotions - came in the following game.

DrunkenMaster 1.2 - La Dame Blanche 2.0c
Torneo tematico GaJero00-A, 2009

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 d6



The "Silicon Defense", very popular with computers.

8.fxe5 dxe5 9.Qh3+ Ke7 10.Qg3 Qd4



Not the best move, but good and scary - if your opponent can be scared. I doubt that La Dame Blanche shook to its bits, but it might be a good move to try against a human!

11.Qxg7+

White blunders immediately, but surely this must be a coincidence?

Two other choices: 11.Nc3 Kf7 12.d3 Nf6 13.Rf1 Be6 14.Bd2 Rhf8 15.O-O-O Kg8 16.Nb5 Bb6?? 17.Nxd4 Bxd4 18.c3, Black resigned, MrJoker - rgiblon, Internet Chess Club, 2013; and

11.d3 (best) Kf7 12.c3 Qd8 13.d4 exd4 14.b4 Be7 15.O-O+ Ke8 16.Qxg7 Bf6 17.Qg3 Qe7 18.Bf4 a5 19.e5 Bh4 20.Qf3 axb4 21.cxd4 Qf7 22.g3 Be7 23.Rf2 h5 24.Qe4 h4 25.Nd2 Qf5 26.Qf3 Nh6 27.Nf1 Ng4 28.Ne3 Nxe3 29.Qxe3 Be6 30.Qf3 hxg3 31.hxg3 c6 32.g4 Qg6 33.Bh2 Rh4 34.Rg2 Bd5 35.Qf5 Qxf5 36.gxf5 Bxg2 37.Kxg2 Rxd4 38.Bg1 Rd2+ 39.Kf1 b3 40.f6 b2 41.Rb1 Rad8 42.Be3 Rd1+ 43.Kf2 Rxb1 44.fxe7 Rd5 White resigned, Junior 7 -Fritz 8, The Jeroen Experience, 2003.

11...Kd6

Somewhat better was 11...Ke8, 12. Nc3 Qf2+ 13. Kd1 Nf6 14. Re1 Rg8 15. Qxg8+ Nxg8 16. Ne2 Qxg2 17. d4 Bxd4 White resigned, Fritz 5.32 - Fritz 8, The Jeroen Experience 2003

12.Kd1

The text is better than White's other choice in the tournament: 12.d3 Qf2+ 13.Kd1 Nf6 14.Bg5 Bg4+ 15.Kc1 Be3+ 16.Bxe3 Qxe3+ 17.Nd2 Raf8 18.d4 Rhg8 19.dxe5+ Kc6 20.Qe7 Nxe4 21.Qb4 Nxd2 22.Qxd2 Qxd2+ 23.Kxd2 Be6 24.g3 Rf2+ 25.Ke3 Rf5 26.Rhe1 Rxe5+ 27.Kf2 Rf5+ 28.Kg1 Bd5 29.c4 Bf3 30.Re6+ Kd7 31.Rae1 h5 32.Re7+ Kc8 33.R1e5 Rff8 34.Rc5 c6 35.Ra5 Kb8 36.Ra3 Rg5 37.Rae3 Bg4 38.b4 Bc8 39.c5 Rd5 40.R7e5 Bh3 41.Re8+ Rxe8 42.Rxe8+ Kc7 43.Kf2 Rd2+ 44.Re2 Rxe2+ 45.Kxe2 Bg4+ 46.Ke3 b6 47.Kd4 a5 48.a3 a4 49.Kc3 b5 50.Kd3 Kd7 51.Ke3 Ke7 52.Kd3 Kf6 53.Ke4 Bf5+ 54.Kf4 Bh3 55.Ke4 Ke6 56.Kd4 Bf5 57.h3 Bxh3 58.Ke4 White resigned, Zarkov 4.70 - La Dame Blanche 2.0c, Torneo tematico GaJero00-A, 2009

12...Qxe4 13.h3 Qg6



14.Qxh8

This leads to checkmate in 11 moves. (These are computer chess players we are talking about.) 

14...Qh5+ 15.Ke1 Qh4+ 16.Ke2 Bxh3 17.Rxh3 Qf2+ 18.Kd3 Qf1+ 19.Ke4 Qxg2+ 20.Rf3 White resigned



There follows 20...Qg4+ 21.Rf4 Qxf4+ 22.Kd3 Qf3+ 23.Kc4 Qe4+ 24.Kc3 Qd4+ 25.Kb3 Kb4 checkmate


Thursday, June 9, 2016

The Macbeth Attack



I recently discovered a page on the Italian language website Sacchi64 devoted to what it calls "the Macbeth Attack" (after Shakespeare's "Macbeth") 1.e4 e5 2.Nf3 Nc6 3.d4 exd4 4.Bc4 Bc5 5.Bxf7+ which the site also refers to as "the Crazy Attack". It includes a file of 56 computer-vs-computer games in a 2013 thematic tournament.

This line was seen (by transposition) as early as Wright - Hunn, Arkansas, 1874, referred to in the November 1874 issue of the Dubuque Chess Journal as "An unsound variation of Jerome's double opening."

Sacchi64 also has a page on the Jerome Gambit1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ as well as a file of 56 computer-vs-computer games in another thematic tournament (from 2009). I am playing through them, and am pleased to see that a few of the computers appear to  have included the Jerome Gambit in their "books". As I noted in an earlier post
Given that the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) is not likely to be deemed "best" play for White by the analysis of any competent computer, any time the opening is played by a program, it is likely that the Jerome has been included in the opening "book".

I will share relevant games in future posts.