1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Saturday, January 7, 2012
I tell ya, I don't get no respect...
The Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) is the Rodney Dangerfield of chess, always ready to complain "I tell ya, I don't get no respect."
In the following game, Black defends in the opening as if any old move would do. It's not surprising that he ends up on the wrong end of a miniature.
Wall,B - Dani
Chess.com, 2010
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.f4 Nf6
If your opponent attacks your piece, don't move it away; attack something more valuable of his. (To be fair to Dani, Black has scored a surprising 43% with this move in The Database.)
8.Qxe5+ Kf7 9.Qxc5
White has recovered his two sacrificed pieces, but his opponent sees a chance to grab back a pawn.
9...Nxe4 10.Qd5+
Here Black resigned in Wall - Meinherr, Chess.com, 2010.
10...Kf8 11.Qxe4
11...d5
So far the game has followed the early gobo-breaker, ChessWorld Jerome Gambit Thematic, 2005, where, after four more moves, both players timed out, for a double forfeit.
12.Qd4 Qe7+ 13.Kf2 Bg4 14.Qxd5
This "pawn grab", on the other hand, allows only a harmless "attack" on White's King.
14...Qe2+ 15.Kg3 h5 16.h4 Re8 17.Nc3 Qa6 18.d3 Qg6 19.Bd2 Be6+
One last try.
20.Qg5 Black resigned
Exchanging Queens simply leaves Black a piece down, with worse development.
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