Jerome Gambit Gemeinde member Philidor 1792 is back with a whole passle of attacking 3-minute chess games, with tactical themes inspired by the Jerome Gambit. Of course, at such a time limit, the first rule almost always has to be: Attack! Attack! Attack!
guest34 - Philidor 1792
3 0 blitz, www.bereg.ru, 2013
1.d4 e5
The Englund Gambit, sometimes referred to as the Charlick Gambit, the latter being an Australian player with a connection to the Jerome Gambit.
2.c4 exd4 3.Nf3 Nf6
The game has transposed into a Budapest Gambit.
4.Nxd4 Bb4+ 5.Bd2 Bc5 6.Nb3 Bxf2+
Just when the game was becoming a bit "normal", Black stirs it up again, Jerome Gambit-style.
7.Kxf2 Ne4+ 8.Kg1 Qf6 9.Be3 Qxb2
A bit of a bluff, which 10.Bd4 would call - but, remember this is a 3-minute game, and one of the best ways to stifle an attack is to swap Queens...
10.Qd4 Qxd4 11.Bxd4 0-0 12.Nc3 Re8 13.e3
What a difference a move-order change makes: best was 13.Nxe4 Rxe4 and then 14.e3
13...Nxc3 14.Bxc3 Rxe3 15.Bd4 Re6 16.Bd3 Nc6 17.Kf2 a5
In blitz, whenever you can, make a threat.
18.Bc3 d6 19.Nd4 Rf6+ 20.Kg3 Ne5 21.Rhd1 Nxd3 22.Rxd3 b6
23.Nc6 Rg6+ 24.Kf2 Kf8 25.g3 Bb7 26.Nd4 Re8 27.Nb5 Rg5
28.Nd4 Rc5 29.Re1 Rxe1 30.Bxe1 Rxc4 31.Nf5 Rc2+ 32.Rd2 Rc5 and here White's time expired.
Black's four extra pawns are probably better than White's extra Knight.
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