1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Sunday, August 17, 2014
Another RHP Jerome Gambit Tournament - Game 1
The following game, from a Jerome Gambit thematic tournament at RedHotPawn.com played last year, shows that complicated postions can arise that can challenge both players. In turn, the Queens, then the Kings, face grave danger.
musirapha (1874) - ZorroTheFox (1447)
Giuoco Piano Jerome Gambit tournament, RedHotPawn, 2013
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qxc5 d6 8.Qc3
More frequently played is 8.Qe3.
8...Be6 9.d4 Bd7 10.Qb3+ Kf8 11.f4
11.0-0 was safer. If White was looking for trouble, he could always have played 11.Qxb7!? but he would have risked having his Queen offside for a while.
11...Qh4+ 12.g3 Qh3 13.Qxb7 Rc8
The Rook is probably better placed on the e-file, after which Black should continue his infiltration of the Kingside, as Houdini suggests, 13...Re8 14.Nc3 Qg2 15.Rf1 Bh3 16.Qb5 Qxh2 17.Qe2 Qxe2+ 18.Kxe2 Bxf1+ 19.Kxf1.
14.e5 N8e7 15.Qf3 h6
With 5 pieces developed to White's 1, Black does not need to play such a timid move, especially when he had available the useful 15...Bc6. Sometimes the Jerome Gambit can intimidate, however.
16.Nc3 d5 17.Be3 Nf5 18.Kf2
An alternative to consider was 18.0-0-0.
18...c6 19.Na4 Nxe3 20.Kxe3 Bg4 21.Qf2 Ke7
22.Nc5 Rhe8
Here both players overlook that 22...Nxf4 23.Qxf4 Rhf8 would trap the White Queen.
23.Raf1 Kf8 24.f5 Ne7
25.f6
This move is okay but, instead, 25.Ne6+ Kg8 26.Nf4 would trap the Black Queen.
25...Nf5+ 26.Kd2 gxf6 27.Qf4 Qg2+
Black is thinking about the wrong King, as his own monarch requires attention (protection).
28.Kc3
This escape works in the game, but Houdini points out that the strongest idea was to sacrifice the exchange with 28.Rf2 Qxh1 29.Qxg4 when White's attack will be the one to crash through, e.g. 29...Ng7 30.Nd7+ Kf7 31.Nxf6. A Rook up, Black is helpless.
28...Qe2 29.b3 Ne3
It is hard to believe at first (or second) glance, but the computer suggests that Black can survive with the cheeky 29...fxe5, giving the following hearty battle: 30.Qxh6+ Kg8 31.Qg6+ Ng7 32.Rf7 exd4+ 33.Kb2 Qe5 34.Re1 Bh5 35.Qh6 Bxf7 36.Rxe5 Rxe5 when it assesses that White's pawns help his Queen balance out play against Black's Rook, Bishop and Knight, e.g. 37.Nd7 Re2 38.Nf6+ Kf8 39.Qh8+ Ke7 40.Qxc8 Kxf6 41.Qxc6+ Ne6 42.Qxd5 Rxh2 43.g4 Rf2 44.b4.
Now White can defend his King (with an exchange sacrifice) and get back to his attack.
30.Rf2 Nd1+ 31.Rxd1 Qxd1 32.Qxf6+ Kg8 33.Qg6+ Kh8 34.Rf7 Qa1+ 35.Kb4 Qxd4+ 36.c4 Qd2+ 37.Ka3 Qa5+ 38.Na4 Black resigned
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