Saturday, November 3, 2018

Jerome Pawns Have Mercy!

I just received another bullet game (1 minute, no increment) Jerome Gambit game from Cliff Hardy that ends rather brutally. I will leave the comments up to him, and add diagrams.

This is a bullet game played on Lichess, where the Jerome pawns were rather merciless:

Cliff Hardy - NN
1 0, Lichess, 2018

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5. Nxe5+ Nxe5 6. Qh5+ Ng6?! 


The ever popular defence.

7.Qd5+ Ke8 8.Qxc5 Nf6 9.Nc3 d6 10.Qe3 Be6?!


The regular mistake, which leads to a slight advantage to Black, and was inferior to 10...Kf7, with a clear advantage to Black.

11.0-0?!

11.f4 would have been more direct and better

11...Qd7?!

Now things are fairly equal but 11...Nh5!? 12. d4 Rf8 would have restrained White from playing the dangerous advance f4, and still kept a very healthy advantage for Black.

12.f4 Bf7 13.f5 Ne5?!

Encouraging the Jerome pawns to go on the march and yielding White a clear advantage, whereas the defensive 13...Ne7 would still have led to equality. 

14.d4 Nc4 15.Qg3 Bg8

Black tries to prevent the fork of Black's queen and bishop via the White pawn advance e4-e5-e6, though 15...Qe7 would have been a better attempt at doing that.

16.e5 dxe5 17.dxe5 Nd5 18.e6 Qc6 


19.Bg5?

Still winning, but missing that I could have now simply played the superior 19.Qxg7

19...Nxc3 20.Qxc3 Qc5+ 21.Kh1 Kf8 


22.f6 g6 23.f7 Qe5

Trying to shield his rook on h8 from attack but there is no defence any more to White's overpowering pawns.

24.e7+ Kg7 and Black resigned


Jerome pawns have mercy! White would checkmate in 2 moves after 25. f8=Q+ Rxf8 26. exf8=Q

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