Sometimes the Jerome Gambit results in a tactical explosion that clearly wins the game. Other times, as in the following encounter, it leads to positions where an observer might muse "Sure, okay, but that's just a little thing, right, how can it lead to a loss?" The little things add up.
Wall, Bill - Guest7121133
PlayChess.com, 2020
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6
Bill is 8 - 0 from this standard position, which goes back at least as far as Charlick - Mann, corresponcence, Australia, 1881 (1-0, 72). The Database has 196 games with this position, with White scoring 71%.
10.d4 Rf8 11.O-O Rf7
It probably would have been more prudent for Black to have castled-by-hand with 11...Kf7 and 12...Kg8.
12.Nc3 Bd7 13.f4 Ng4
After White's Queen has made so many early moves - Qh5, Qd5, Qxc5, Qe3 - it might seem logical to "punish" her for those misdeeds; but, by wasting a tempo here and there, Black seems to actually reward such sallying.
14.Qe2 a6
This looks like a waste of time. It is enjoyable to see the recommendation of Komodo 10 (26 ply): 14...Qf6 15.Qd3 Qh4 16.h3 Nf6 17.f5 Ne7 18.Bd2 Kf8 19.Rf4 Qg5 20.Rf2 Qh4 21.Rf4, etc, draw. I have pointed out before that computer engines seem to think so little of White's play in the Jerome Gambit that they grab a chance for the first player to force a draw by repetition, salvaging a half point, whenever possible. I doubt that Bill would have gone along with such a plan.
15.f5 Qh4 16.h3
The Knight must retreat, and Black must surrender a piece. He would do it best with the straight forward 16...Nf6 17.fxg6 hxg6, with advantage to White.
16...Nh6
This gives White too much along the f-file.
17.fxg6 Rxf1+ 18.Qxf1 b5 19.Bxh6 Black resigned
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