Saturday, April 4, 2020

Jerome Gambit: Risk Upon risk

If it is risky to play the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), it is even more so to play it at the time control of one minute, no increment. And, to do so - blindfold?

If risky, also exciting, as the latest game from private eye Cliff Hardy shows us. He even shares one of his "secret weapons" in bullet play. Enjoy! [I have added diagrams, but the commentary is by Cliff. - Rick]

Hi Rick!

OK, I'm sorry to inflict this on you again but I like to try playing the Jerome Gambit under different conditions and against different opponents and have included a blindfold bullet Jerome Gambit game I played. Naturally, my opponent would not have played the game blindfolded (well, actually, I guess you never know, but there aren't many of us who are crazy enough to do it, so I rather doubt it ðŸ˜‰). 

Cliff Hardy - NN
1 0 bullet, Lichess, 2020

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 



7.Qd5+ Kf8 8.Qxc5+ d6 9.Qe3 Qf6 




10.0-0 N8e7?! =+

Stockfish gives best as 10...Nf4! 11.d3 g5, grabbing space, with a clear advantage for Black, but I admit that it doesn't seem quite so clear an advantage to me.

11.Nc3?! -++

And better here would have been 11.d3!, to stop the ...Nf4! move from being playable again.

11...c6? +=

11...Nf4!

12.d4 Kf7 13.f4 Rf8 14.f5 Nh4?! +-


14...Kg8! += would have left the knight on g6 immune from capture, due to mate on f1.

15.Qd3 

I missed that I could have trapped the knight here with 15.g3?, though Stockfish says that after that, Black could then have given back the piece advantageously with 15...Nhxf5! 16.exf5 Nxf5, upon which he then would have had a slight edge.

15...Kg8 16.g3? -+

Surprisingly a mistake, for reasons along the line of those given on the previous move. Better would have been to have grabbed space with 16.g4! +-.

16...Nhxf5! 17.exf5 Nxf5? =


17...Bxf5! -++ would have been a more forcing and better way to capture here, as it would have attacked the queen and forced White to have wasted a tempo to save it.

18.Ne4 Qg6?! =

18...Qxd4+! 19.Qxd4 Nxd4 20.Rxf8+ Kxf8 21.Nxd6 Nxc2 -++ was a bit too hard to see under the conditions of a bullet game.

19.Be3 d5 20.Nf2? 

20.Ng5 =+ would have been less defensive.

20...h5?! =+

20...Nxe3 21.Qxe3 Qxc2 -++ would have won a pawn.

21.Rae1 h4 22.Bf4 hxg3 23.Bxg3 



23...Nxg3?? 24.hxg3??

Oops? OK, taking the free queen with 24.Qxg6 would have been rather better. Hopefully if I'd been playing sighted I might have seen that! But hey, at least missing it made it more of an even game! ðŸ˜‰

24...Qxd3? = 

24...Bf5! 25.Qc3 Bxc2 -++ would have won another pawn.

25. cxd3?! =+ 

25.Nxd3 = would have kept a better pawn structure.


25...Bh3?? ++- 

Another oops!

26.Nxh3 Rxf1+ 27.Rxf1 Rf8 28.Rf2 Rxf2 29.Kxf2 Kf7 



30.Ke2 g6 31.Kd2 Kf6 32.Kc1 

I admit that my blindfold bullet games often deteriorate into this sort of thing. I'd forgotten where the pieces were and was just shuffling my king back and forth, aiming for the win on time! Sorry, but that's the advantage of having no shame!

32...Kf5 33.Kd1 Kg4 34.Kd2?? Kxh3 -++


Black's position was now totally winning as his g-pawn was unstoppable, though he now had less than 0.1 of a second left on his clock.

35.Ke1 Kxg3 36.Kd2 Kg2 37.Ke2 and White won on time, still with a good 22.1 seconds left on the clock ðŸ˜‰.


Bye,

Me 

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